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rofl

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Everything posted by rofl

  1. 3 more at same link (clean maps 2.rar), remaining maps follow soon.
  2. Unfortunatelly, with my damn PC, i only can play the mission untill the soviet tanks enter the battlefield, then its to slow. My new PC should be here in a few weeks, then i can play it again . But what i saw in the editor you a did a real great job with the triggers :eek: , It's also very nice to learn that stuff because your descriptions inside the triggers. Thanks a lot
  3. In the case some busy missionbuilders need such stuff i made some clean briefingmaps without any arrows, artypositions,... 2 or 3 was in game but i put them also in the folder, all others i've reworked with PS as good i can http://hosted.filefront.com/rofl21/
  4. Supplys doesnt need placeholders but dont forget to set them in "sleep".
  5. Not pretty close, you can also make it a**dark with stars but it makes no sense ...and i miss the nice thunder and lightning wich we have in Il-2 [ June 02, 2007, 05:29 PM: Message edited by: rofl ]
  6. Go to the campaigneditor....add your mission to campaign / singelmissions and save. Now you can open the stringtable from your mission and add your messages, i.e. SID=1 "Reinforcement have arrived", dont forget to save in the campaigneditor! Go back to the missioneditor and add the send message command in your reinforcement trigger. Should looks like that: ReinforcementLand( Group , "Group_sherman_1" ) ReinforcementLand ( GROUP , "Group_sherman_2" ) ReinforcementLand ( GROUP , "Group_sherman_3" ) ReinforcementLand ( GROUP , "Group_sherman_4" ) SendMessage ( "1" , 10000 ) Delay ( 15000 ) ClearMessage ( "1" ) Halt ENDIF
  7. Great, multiple waypoints and no more stop if moving direction change :cool: That could make the infantry more effective against tanks because they can engage them faster.
  8. I play on min. hardwarespecs (P4 2.7, 1GiG RAM, Gf-6600GT) but with medium shadows the game is running very nice but as soon i scroll over just a few houses my FPS drop down to diashow, contolling a fight in a small village is impossible for me Changing texturedetail to minimum and disable shawdows also makes no difference! I dont understand why those, more or less usless, houses eat so much perfomance, they dont have high deatiled textures, no complex damage system, no firepositions,...
  9. Thats the result from my first steps with the editor I made it only to learn the basics like placing units, support, supplys, static demage and working win/lose conditions, weather,..... Testmission.rar
  10. I just hope its also possible to remove objects like trenches and houses.
  11. Of corse, as soon we can mod the sounds in Il-2 BTW:whats about customskins like in Il-2, should be possible?
  12. The mapsize from Officers game, a mapeditor and all known bugs fixed would makes me the happyest guy in the whole universe
  13. Wich games you talk about? I just dont understand why you (1C) create a RTS game with realistic fireranges but the maps was so small that you cant move your tanks around because you was allmost all the time in firerange Seems to me its more a campergame then a RTS or tactical game
  14. Sorry, but who cares about the non playable size? 2x2km is the biggest playable size we have and that must be just a joke
  15. rofl

    @ Moon

    Mapeditor, Sherman Firefly, 8.8 Flak,... ?
  16. You right, i just missed the box on turret Looks a lil bit strange without it :eek:
  17. Old HE explosion... ...new HE explosion ...for 70-89mm guns
  18. Whats happend with the M-10? Is the 3d modell buggy or is that just the angle of view, for me it looks like the turret is to close to the front :eek:
  19. Reminds me a little bit to the UFO show in Il-2 series. Tons of usless planes wich never flew in combat but for some real important things, i.e. Me-109 F4 still cant carrying bombs, there was no time or whatever
  20. M7 Priest would be only an easy Target because TOW cant handle indirect fire as far i know. Check the Hummel and the Wespe, they only can shot a straith line, maybe thats the reason why the removed the mortars from the game :mad: .
  21. Danke Marc fürs sehr informative Preview Trotz aller Mängel und unstimmigkeiten werd ich mir's auf jeden Fall kaufen sobald es auf DVD erhältlich. Schon aus dem Grund um BF für dafür zu danken das das Game übernommen wurde bzw. vertrieben wird und auch in der Hoffnung das ein-zwei Patches später noch einiges nachgebessert wird.
  22. Thats realy awesome, the bullet goes just a few centimeters below my Jagdpanzer IV and explode few meters later :eek:
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