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prowlinger

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  1. Anyone know how to run TOW from a window instead of a full screen? Thanks!
  2. Ok I am starting out on the first Polish mission and learning as I go... A couple of questions - If you can't put AT guns in a bush or on the back of a hill... what do you do? Seems the enemy tanks target them a mile away. I have found it successful to hide them in a bush... hold fire and position until the enemy is close then attack. Once an AT Gun fires, most long range guns or artillery will take it out very quickly. Should I move it? Should I hope the enemy forgets about it? I now understand the range and penetration chart.. this helps alot but I have AT guns and tanks that constantly run dry of ammo. Asking for an ammo vehicle might be alittle much but there had to be some ammo depots and runners to the front lines on occasion... I guess these are not going to be added in? It would make realistic sense if you had 1 ammo vehicle you could call in reserve and help re-ammo a few units maximum... if they even made it out alive during the firefight would be balance enough seeing they would have to drive to a hot zone and rearm a critical front or gun. Was this realistic? Tanks - How do you issue reverse commands? Seeing as I am just on the very first campaign of Poland, the tanks are tough... I have knocked out about 5 (that rush the Blitzkrieg on me) but there is a PIII that sits in the rear flanks of the first front captured from the Germans and it shells everything else to hell that I own. Any attempts to outflank it or artillery it are unsuccessful. Suggestions?
  3. Also I forgot... 12. Vehicle move Backwards command - How do you do it? I need many tanks to charge up the rear slope of the hill and reverse... but I don't know how to reverse them. (Company of Heroes used a SHIFT + click movement (behind the unit) and it would drive backwards as long as you kept clicking behind it.
  4. Hey everyone... I love TOW... Getting to learn how it works is tricky but am getting there. Here are a few things that would make the game so much better if possible to implement: 1. "Ambush Unit" icon above head - When the unit is in hold fire and hold position mode, chances are they are in ambush mode. It would be nice to see the icon above their head change to something like a ghost or invisible icon (so I can remember who is set this way). 2. Ability to easily select ANY unit, issue a move command and right mouse and drag to auto turn unit to that facing direction when it gets there. Same goes for any non moving unit. If you want a prime example of how to do it, think Company of Heroes and how you easily can issue a move command and rotation in just 1 mouse movement. It would save alot of forced rotation of units (picking unit, picking rotation button, clicking direction of rotation, unselect) 3. Garrisoning Buildings - I am not sure why this was left out but it really adds to the realism and depth. Now we don't need super details in buildings (like Combat Mission has) but something is better than nothing... I want my sniper in the old house on the farm and they are stuck ground level ... Esp for MG42s hidden in buildings... maybe this can be retro fit back in? 4. Multiple Waypoint Movement - Ok I think this will be in the patch coming... YAY! 5. Mortar Units - Hand mortar units... Wonder why they were not included? Effective yet short range. 6. Color change on Stat bars - When looking at the sat bars of units and soldiers.. the dark brown is hard to tell whether that is positive or negative.. A color like blue or green might be easier to see... 7. UnTOW of a AT gun from a truck when truck is down - How do you untow a AT gun when the truck is disabled? I try and get soldiers to un hitch it and move the gun (and it is 100% ok) but they can't if the truck is knocked out. 8. Critically Wounded units - I think they should not be able to move. Sure they can fire and look around but their ability to move should be ceased. 9. Smoke Screens - Are there smoke screens in the game? Can I fire them? Maybe this could be a possibility of the foot mortar units? 10. Ability to place some mines, barbwire or tanktraps in the setup area for a cost of points. 11. Ability for soldiers to get defense bonus along walls and behind trees etc... (Similar to Company of Heroes) ------------------ I do love the game alot... Just did the first Polish mission a 2nd time and am getting better at learning how to use the terrain and hide AT guns better. This is one of the best WW2 tactical games I have ever owned... The detail is amazing. Watching a tank splinter under the shelling, watching the crew scramble for mercy and hide only to pick off my Captain with a handgun... nice! "Prowlinger"
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