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Posts
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7
Posts posted by LukeFF
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2 hours ago, chuckdyke said:
Average graphics?
Yes, average graphics, as in:
- Awful fog rendering
- The worst-looking shadows I've seen in any game
- Plowed fields that give a moire effect when viewed from certain angles
- High-detail texture and terrain object rendering that stops way shorter than it should for those with high-end systems
- Nonexistent proper 4K resolution support
None of those things have anything to do with Fog of War. Yes, the gameplay is still great, but the graphics are definitely lagging behind in certain areas.
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In response to the initial question - No
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4 hours ago, Earl Grey said:
Will we get those too...?
Negative
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9 hours ago, sburke said:
OMG is this thread going to resurface?
Oh my word, that thread was an all-time classic.
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5 minutes ago, Sgt.Squarehead said:
See now that could easily earn the new game it's first 'Meh!' from me.....The 2B9 had been in service for the best part of a decade (I think it might already have been mounted in an MTLB within this timeframe).
You'll manage somehow if you have to wait for a follow-on module to feature it.
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On 2/14/2021 at 11:43 AM, JoMac said:
I agree, Germ Infantry don't have Radio's , but unfortunately, it's built into the Game Mechanics that ALL HQ's do for the most part (for such things as C&C, Moral, etc).
It's to simulate them having field telephones.
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On 2/10/2021 at 11:38 AM, Lethaface said:
And 2021 style is more towards automatic gears I'd expect.
When I was in the US Army in the early 2000s, all of the trucks and Humvees were fully automatic. Any that were still manual transmission at that point were probably just in National Guard units.
EDIT: nevermind, it turns out M809s were still in service in Afghanistan.
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EDIT: nevermind
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On 1/26/2021 at 1:42 PM, Sgt.Squarehead said:
Betcha America invades somewhere new long before Russia does.
I bet you'll make another dumb off-topic comment just to stir up crap before the end of the week.
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On 1/8/2021 at 6:35 PM, SimpleSimon said:
It's more than a little annoying to me that IL-2 1946 still has things like night fighters and carrier operations that none of the current IL2 games have. Carrier ops require really high fidelity and lots of new flyable airplane models so I get why that's been on the backburner but man Great Battles has the freaking 110 and Ju-88 fully modeled but that's it. No radar sets, no Kammhuber Line, no searchlights etc.
Well, it of course takes time and resources to model all of that stuff, and to date there really hasn't been that high of a demand from the IL2 community for more detailed night operations. Do recall as well that all of those fancy radar sets in the original IL2 were implemented after 1C transferred the rights to further content development to Team Daidalos.
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On 1/9/2021 at 1:18 AM, Aquila-SmartWargames said:
Switching CMRT´s air support to how the other titles handle it was not the point of the question.
So, what is it you're wanting / hoping to see changed?
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1 hour ago, Bubba883XL said:
can't recall name exactly but i know its a 100mm gun tho,
BS-3
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On 12/16/2020 at 4:32 PM, Majick said:
Hi,
Windows Defender reports the .rar version of this update as a threat (trojan).
Nothing you need to worry about.
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On 12/16/2020 at 3:27 PM, Sgt.Squarehead said:
I'd be very surprised if anyone here didn't know what a panoramic sight is.....After all CM:BS' mighty BM Oplot has the biggest example in the known universe:
Not everyone here is an armor geek that knows all the ins and outs of imaging technology on modern armored fighting vehicles.
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On Chrome, some of the colors blend in too much - for instance, the blue arrow at the top right-hand side of a quoted message is practically invisible. I only knew that it was there, because this forum software is used on other websites that I visit.
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On 9/20/2020 at 4:57 PM, Offshoot said:
So I prefer to play with a consistent visual style, which you aren't going to get with mods unless everything has been modded to the same style.
That's my stance as well. Aside from some very, very minor user interface modifications that I created myself, I run all the CM2 titles as-is with the default textures and sounds.
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On 8/20/2020 at 5:05 AM, Battlefront.com said:
We found the place to edit the colors, but... a bug is preventing the change from sticking. The forum software folks have confirmed the bug and it will be fixed with the next release. Based on years and years of working with them, I do expect it to be fairly soon.
Steve
Steve, as I posted in another topic, the BFC logo is also cut off at the top of the screen on Chrome on Android smartphones.
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@Battlefront.com, @BFCElvis, on Android smartphones, the BFC logo is cut off at the top of the screen.
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On 8/8/2020 at 8:53 AM, rocketman said:
Shaders are turned off in certain weather conditions as it is deemed to look better. You can turn them on manually. Are the cases above for all scenarios?
It's all scenarios.
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People need to remember that the British military adopted a philosophy of "steel, not flesh" by the time WWII came about. The horrendous casualties of WWI drove that lesson home quite brutally.
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3 hours ago, Sophist_13 said:
Game Engine 4, without mods, 2.13 patch.
BRDM-2 has got a black turret. BRDM-2M and BRDM-2 (ATGM) is ok.
Mods? I'm not seeing any problem with this vehicle.
Hindsight 20/20?
in Combat Mission Cold War
Posted · Edited by LukeFF
No, that's just making excuses. I and others am not asking for AAA-grade graphics like in Call of Duty but something that's say, a least within 5 years of the latest trends in graphics rendering. Gamers like myself want to see the newer hardware being better utilized than it is now (seriously, there's no reason why my frame rates should be crippled when looking at some of the larger maps on, say, Final Blitzkrieg, with me running an Nvidia 3080 and a Ryzen 5600).
Put another way, you may be happy with average graphics (and from the looks of your screenshots, you are running the game at almost-minimal detail), but there are those of us who want to see and experience more, within reason.