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LukeFF

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Posts posted by LukeFF

  1. On 6/1/2019 at 9:46 PM, Erwin said:

    That doesn't mean that there aren't enuff of us who appreciate what dedicated folks like Sgt S and MOS are attempting to do "re-imagining/re-energising" the CM2 game system to make the effort worthwhile.

    Newsflash: no one is ever going to give enough of a damn for BFC to change the game into a taxicab or police combat simulator. 

    Oh, and it's spelled "enough." "Enuff" isn't a word in any dictionary I've ever read. 

  2. On 5/31/2019 at 3:44 PM, Sgt.Squarehead said:

    here are a few of us who trying to push CM to the limits, just to see what's possible and what might be playable and fun.....Everything from Police Departments, Taxi Companies (in a war zone), on to Street Gangs and right through to very, very small CIA interventions are on the table: 

    Well, bravo, but that's not what the game was ever meant to be nor will ever remotely be close to being. No offense, but the percentage of CM players who a give a flying eff about things like taxis in a warzone and street gangs is well in the low single-digit range.

  3. On 4/3/2019 at 3:25 PM, Howler said:

    Either point him to a post describing board etiquette, or assume he's still relatively new, at 12 posts, and let it pass.

    Or, you can do what you did which is  less welcoming, helpful, or instructive.

    It doesn't take a rocket scientist to find the delete key before posting a giant wall of text as part of one's reply. It's also not exactly like we're in the late 90s and the early days of online message boards. 

  4. 4 hours ago, Erwin said:

     It would be nice to NOT have to collect a ton of mods if the CM2 games start to feature better graphics out of the box.

    Well, it does feature good graphics by default. You know, you can just load up the game and play it, instead of overloading your mod folder, which you have this infatuation with doing. 

  5. On 1/22/2019 at 11:56 AM, IanL said:

    So, if you have equipment lists that seem to snow N number of weapon XYZ could not possibly be in a battalion of this type by all means feel free to share. Site your sources and build the case...

    Mosin-Nagant production in 1943 alone dwarfed all other years of production - to add to what @DMS wrote.

     

  6. On 1/20/2019 at 5:54 PM, Vet 0369 said:

    How long between coming out of combat and back in the world?

    My experience was coming out of Iraq in the spring of 2005. It was a week back in the barracks in Germany, where we underwent medical and psych screenings, easy stuff. Most of each day we had to ourselves to do whatever we wanted. After that, the 1st ID gave everyone 30 day's leave, no issues or exceptions. So, I in essence had almost a month and a half away from regular military life before having to return to my unit.

  7. On 1/14/2019 at 5:16 PM, Vet 0369 said:

    The problem is that they still, for the most part, step out of combat, onto an airplane, and are redeposited into "polite society" less than 24 hours later with no time to "unlearn" the bad habits learned in war, which sets up a mental and moral conflict that's very difficult to deal with

    Except that, as @JonS already said, that is wholly and entirely incorrect. I know, because I went through the process myself.

  8. 3 hours ago, Vet 0369 said:

    Both titles have their strengths and weaknesses. It isn't right to bash a simulator simply because you're more closely associated with one than the other.

    Oh, please. Yes, I am closely associated with some of the devs at 1CGS, but that doesn't mean I can't have an opinion about the pricing model of both DCS and IL2. It's hardly bashing DCS when - at the moment and for quite some time now - all of the WWII aircraft have very limited single-player replay value. There are planes that have been in development for literally years now, and the only 2 flyable German planes don't even fit the map. And yes, it's pretty darn crazy that one has to buy ground units separately in order to populate the map properly. 

    Now, if that situation changes (and it looks like it may) I will reevaluate my opinion of them, but until then, that's my judgement of where the content I care about with regards to DCS is at right now. 

  9. 4 hours ago, Erwin said:

    Obviously it's a question of who decides what is interesting.  Reminds me of the happy old days of the Soviet Union.  Good times.

    Oh, shove it. If someone sees that the topic is about suppression from small arms, that's the discussion they should see when they open the topic - not a bunch of grumblings about health insurance and car repairs. 

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