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Everything posted by Sequoia
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The year to come - 2024 (Part 2)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
IIRC Battlefront has done work for the British and New Zealand Armies. I have a vague recollection of perhaps the Canadian Army too. Is that correct? This does not include off the self use of at least CMSF that I know has been used for training. -
The year to come - 2024 (Part 2)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
I'd like to add, and some may not believe me on this, but Steve and Charles keep a tight lid on some of the things they share with others working for and with Battlefront. The quote from the Capt here may be speculation on CMX being currently under development. MikeyD has worked as a graphics artist for Battlefront for many years. If he reads this, I bet he'd confirm his surprise at announcements from Steve in the past. -
The year to come - 2024 (Part 2)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
A lot of folks have read into Steve's comments that Battlefront is going to announce something really big, such as a new game family or cmx3. .I don't think that's necessarily the case. -
I don't know German AT gun doctrine. I would think though, after their position is revealed, a good tactic would be, if possible, pack and hitch up and move. I suspect it's not in the game is because of the work involved in the animation of having every different gun and crew doing that, and have it look passably real.
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I'll speculate it's because if it was there, players would want to use it for its primary purpose, which was towing various larger guns, which isn't a game feature. Thoughts?
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The year to come - 2024 (Part 2)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
Bah, it's obvious it will be horses, motorcycles, paratroopers dropping onto the map, and of course nuclear weapons. -
New Dlc for Shock Force 2 with bug fixes :-)
Sequoia replied to David Jaros's topic in Combat Mission Shock Force 2
Here's a link to an old thread about trucks for other NATO nations that has some amusing comments in it. -
New Dlc for Shock Force 2 with bug fixes :-)
Sequoia replied to David Jaros's topic in Combat Mission Shock Force 2
David, you did mention bringing features from other titles over. In another thread someone mentioned bringing over mine clearing equipment, by which I assume they meant vehicles. We can dream that right? Personally, and this is probably breaking your rule as well, I would also love to see UK, Canadian, German and Dutch trucks. -
Yes, we are grasping at straws attempting on reviving in some way the new content that is presently frozen the way they say Walt Disney is (but actually isn't). I'm curious how much of the scenario and new campaign work was already completed?
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That said one possible idea is IIRC the upcoming module was to feature US Marine forces. If that's correct, perhaps they could be used in a new game about a fictional Russian attack on Norway in 2017. I believe the response force to an attack on Norway has always been the USMC. Sure, taking such a path runs into the same issues as listed by The Captain above, but the initial game need not have more than Norwegian frontier forces whatever they are, if that. Yeah new maps would of course be required but, wow, it would be quite a different setting.
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Regarding the current war in Ukraine- You do all know there is a thread that is now 100s of pages long discussing it in the Black Sea forums. Can we not digress into discussing the war itself here in this thread please?
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The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
I was thinking about a "Force Pack" for CM: Normandy that brings over the Free French, US Army Rangers, and perhaps a small number of vehicles that fought in the theater but aren't in the game yet but are in CM:FI. That strikes me as easy to implement. On the other hand, our programmer at work hates it when someone says it ought to be easy to implement. -
The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
At the risk of being called pedantic, what's coming out for CMN is a Battlepack (i.e. scenario pack) which is different than a module. -
The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
I have a hunch it will be more than a few days until we get update part two (unless I missed something Steve said). Some general recollections of old posts by Steve. Western Front WWII sells best followed by Eastern Front. No new North Africa Family planned. It sells fourth best after even Italy. They will never cover Arab-Israeli wars. They will never do a Pacific WWII family. The engine works best with combined arms battles. Thus both sides need significant combined arms forces so both sides can have campaigns.. (CMA was the exception to this but it was developed by a third party). Also there are terrain challenges with jungle. They will not do a Vietnam family. See above. What does that leave us? My first guess is another Red Thunder module that may include Finns. Of course Steve once said they will never do Cold War gone hot. Then a group of volunteers stepped forward and changed that. Perhaps that is happening again. I also recall Fortress Italy was moved way forward due to an investment by a private individual(s) but I don't think they will ever reveal the details on that. -
There's a very long thread on Board Game Geek about this. Perhaps the fact that the board game is operational level makes a difference to some people? The game is being designed by veteran (some use the term legendary) board wargame designer Mark Hermann. Some of you may recognize the names of some of the posters in the thread. https://boardgamegeek.com/thread/3074967/ukraine-modeling-ongoing-conflict-defiance-module
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The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
I believe that's correct. I also seem to recall Snowball was hired by Paradox games to create the original Crusader Kings game, but they were so slow in their progress Paradox dropped them and did it themselves. -
The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
There's a good chance a non-compete cause in the original contract would still prevent that. I wonder if anyone is still collecting royalties on sale of CM:A currently? Maybe the money is just going to some savings account in case actual ownership is ever established some day -
The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
I think having Engineers be able to deactivate spotted IED's would be a great feature. -
This is behind a paywall but certainly relevant to this discussion. US Intelligence Shows Flawed China Missiles Led Xi Jinping to Purge Military - Bloomberg
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Survey for future BattlePack projects
Sequoia replied to Mr.X's topic in Combat Mission - General Discussion
Operation Grenade ounce Downfall is released. -
The year to come - 2024 (Part 1)
Sequoia replied to Battlefront.com's topic in Combat Mission - General Discussion
Unlikely, due to its actual ownership being in limbo probably for all time. It's an easy one to overlook when thinking of CM2 games. -
Questions about US Infantry in Game
Sequoia replied to waffelmann's topic in Combat Mission Cold War
During my time '77 to '80 we usually wore flak vests in the field BUT we were artillery. -
Combat Mission Cold War - British Army On the Rhine
Sequoia replied to The_Capt's topic in Combat Mission Cold War
Orthodox Easter is a week later, so that would still count if needed. -
Folks, lighter on the acronyms please. My guess here, after googling it, is poor bloody infantry, but I'm not sure.