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Blashy

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Everything posted by Blashy

  1. Monsoon season is pretty much all year season, hehe. I am sure people will dig in the scripts to know the details when best to have planes out in Burma... *cough* Terif *cough* .
  2. Hubert manages his own PH, hahaha. Good one Hubert, even us beta testers did not know .
  3. You can easily tweak the game with the editor to suit your purposes. As is the AI is a good challenge. That is all I have played in beta testing and it noticeably got better with each new version until the final one and even there Hubert is always working on improving it.
  4. I have managed to make quite a good sum of MPPs with Japan. The victory conditions are great, love their simplicity and how IMO they make historical sense.
  5. scottsmm, seriously go read on the technical aspects of transporting all those troops across all that sea, it was impossible. They would not have had air superiority for one thing as they would only have had 4 Carriers while USA had allot more air power available on the mainland, unlike Germany which had virtually zero air power vs. DDay. AND they would not have had a steady supply like the allies had from the UK. Just take the time to look at the logistics required for DDay now try and apply the same thing about 1000 times longer distance, without air superiority, with an enemy that could easily know where you would land, no sabotage, VERY well supplied US/Canadian troops (German supplies were crap by the time of DDay) and it goes on and on and on. Logistics and manpower made it an impossibility. I am all for "what if", as in realistic "what if" which best option for the Axis is hold on long enough with key areas to sue for peace on somewhat equal terms. That was their only shot when a giant like USA is doubling production of both of them put together, UK was producing almost equal to Germany and Russia was outproducing them as well.
  6. I have a mod that gives USA proper production for ETO, the victory conditions for Germany are changed in a manner so Germany can still achieve victory. Makes the games much more fun IMO as it falls within reality and you pretty much have to fight until the end or close to it to know who wins, if both players play well.
  7. You have to read about amphibious transports, they sucked, no way in hell they could have brought troops from Hawaii to USA in those OR mass them all from Japan to Hawaii. USA would have had days to see them coming. DDay succeeded because of deception, if the Germans would have known exactly where it was to occur they could have stopped it, they had 300k troops in France while the Allies landed 100k by the end of the day. The invasion of Hawaii was a remote possibility, the invasion of USA, a simple "what if" impossibility. And they were not the first to create amphibious transports, that started as early as WW1 by many countries, USA was one of them.
  8. On DDay the Allies had the best amphibious technology on hand and they STILL had to cross the channel at the perfect time in transports and then onto amphibious transports. Taking PH itself was almost an impossibility because of that alone... mainland USA, no a chance in "what if" reality.
  9. Anyone who has not played this mod is missing out.
  10. Honestly, I think Terif and JollyRanger will go gaga over HvH play for this game. JJvR will ADORE it as it accurately represents USA's production in WW2, unlike SC2-ETO series.
  11. As Capt stated, if you have played SC2 series prior to this, just jump in and play. You will enjoy discovering the other stuff as you go along, most likely all in one game. Nice idea on going with a beta tester interview.
  12. You will find your answer here: http://www.battlefront.com/community/announcement.php?f=80&a=79 Last paragraph.
  13. Yes well WW2 was 60+ years ago... what has USA done GOOD since then? Sincerely... more good than bad EVEN to its own middle lower class people. Throughout history not ONE great power has done more good than harm on their overall history. A pitiful example of humanity.
  14. I find the current conditions just fine. Not complicated and realistic.
  15. None of the testers are saying Dec 7th... many of us just think it would make historical sense. Is the game close enough to be finished to claim a possible Dec 7th, well there is this thing hanging around my neck called NDA the prevents me from publicly speculating .
  16. Now let me reason with you son... iMac, get one of those babies, buy vmware fusion and you are in heaven .
  17. The Axis never had a chance whatsoever and you do not even need a book for that, just this: http://www.historylearningsite.co.uk/weapons_and_manpower.htm That alone shows USA by itself was kicking Axis power combined. A-Bomb aside what the Axis could have achieved is a peace treaty on equal terms and retain some territory.
  18. When it comes to USA in WW2 I probably agree with JJvR 99% of the time, post WW2 less than 1% of the time. The PH attack was a failure IMO. Why? A) That is the ONE US objective they could (and should) have invaded to slow down USA. If you are not going to invade... the very least you should do is take out THE most important thing on the Island. The big huge oil reserves.
  19. There is ZERO chance they could have arrived by surprise and this alone gives USA time to prepare and they already had plenty of troops and equipment in USA. You simply need to look at what USA hand on land on the west coast and it was huge. I mean Dieppe in the terms that it would have been a disaster, they might have resisted a week or so but in the end it would have been total loss for Japan.
  20. The AI is fun if you do the following. A) Use the hardest settings. Click on F3 which enables "debuganimation" which makes the AI turn go faster. C) Do NOT watch the AI's turn, do something else. It adds difficulty. D) Do NOT watch the report at the end of the AI turn, it also adds challenge. E) Do not invest in Tech, do with what you have now and recover all current investments that you start with at the beginning of the game. F) Do not invest in diplomacy no matter what the AI is doing in diplomacy. G) As USA do not send convoy to UK (or USSR if UK is taken). As UK do not send convoy to USSR. If you are playing Allies, be passive until 1944. Meaning do not do anything with UK and USA except defend wherever you are attacked. For USSR you can do whatever you want but if you do all of the above you will simply be in a defend and hold position. If you are playing Axis go for the massive expansion, meaning your goal is world domination by trying to conquer all minors. Simple things to do that adds spice vs. the AI.
  21. Invasion of the US mainland. That is just out of this world, it was simply impossible. USA could easily have known it was coming without a major fleet at sea. USA had WAY too much manpower at home to resist. Japan had manpower issues from the get go, imagine the problems they would have faced if they had taken a messily 50 000 troops for USA. Japan landing on North American shores would have ended up being Dieppe on a bigger scale. I have to say that I fine the victory conditions just right, they are realistic. I actually prefer them to ETO, I find the idea that Germany could have DEFEATED USA preposterous, best bet is hang on until end of game and hold strategic elements, but outright win should not be possible, USA was simply too much of a production juggernaut often doubling Germany in many areas. PTO I find has what I was looking for in ETO in terms of victory conditions.
  22. FYI to Moonslayer, going from 256 to 512 ram would provide you with a 25+% increase in overall PC performance (128 to 256 is 50%), if you have the space go from 256 to 1 gig and you will see a 40-50% increase. RAM is dirt cheap now and just upgrading that will make you feel like you have a new PC since you have such little ram.
  23. I am fine in GW maps and I play it in a virtualization environment. That runs XP and the game only, it has 2 gigs of ram allocated to it. 2.4 Gig dual core with 1 core going to the game, 2600 Radeon HD card. In my experience with SC games RAM was the biggest factor. I used to have just 1 gig allocated to the game and I did see a slow down but once I gave it 2 gigs the game always runs without a single hitch.
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