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M1A1TC
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Posts posted by M1A1TC
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BFC
I know many people talked about this before, and I agree that this would improve gameplay dramatically, and is worthwile putting your effort into.
Soldiers should be able to form up at the corner, and lead guy peek around like they do in RL. Also, soldiers should be able to get right next to the wall or car, and use it as cover ( al la Gears of War)
Thanks for your time.
PS. If you have time in the future, can you add following animations:
1.Soldiers kicking in doors
2.Soldiers rolling over a wall, not "bunny hopping" as it is now
3. When Hunting, soldiers should have rifles shouldered at the ready, scanning for targets
4. When a tank is stationery, the turret should rotate from 2200 to 1400 positions as the gunner is scanning for targets
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These definatly look like hasty defensive positions, not foxholes
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Bullets sometimes go through walls. Thought you would like to know
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Bullets sometimes go through walls. Thought you would like to know
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Bullets sometimes go through walls. Thought you would like to know
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Who-dey!!!!! Go Bengals!! Madmatt you live in Cincy too? Sweet!
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Blood Angels!!!
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Ok, here it is
1.Smoother mouse, but still jaggy shadows
2.Blast command works great!
3.Adjust arty works, still no smoke as far as I can see
4. Infantry is more self-preserving, and fires back at enemies much quicker.
5.Waypoints still aren't ajustable
If you been waiting to buy this game, play 1.04 demo!! You will be surprised!
[ October 01, 2007, 04:01 PM: Message edited by: M1A1TankCommander ]
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Wow, the game is so much better now!
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Thank you Madmatt!!! All the best!
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I think the problem was that BFC was very secretive, slow to release details as the game was developed.
This created unrealistic expectations, even beliefs that the game would be released "finished"
BFC never let it's audience know that the product they were buying was a Beta test, as we all know now, they knew at the release time.
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I know, I just want to see if I can mod infantry ACUs to USMC DCUs. That way I get my USMC "module" now
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BFC
Will we get the modding tools after 1.04? Thanks
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They are most likely Hasty Defensive Positions, which is just a very shallow indentation with some dirt piled to the front of the enemy. Soldiers normally dig one up really quick (5-10 min) if they are going to be there for awhile.
Ive only had to dig a few of these, since most of the time i got a ride
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bump. Anything? I am itching to do some modding
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"Delete All in this tile" tool
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I had exactly the same results most of the time
I would expect:
As soon as contact made, i.e.first guy dies, rest of squad hits dirt, go for cover, fires ATs at the tank. Sometimes this happened, but it took a very long time. Why cant they spot a tank that is in the open, daylight, and about 20 feet infront of them, until it fires a shot first?
[ September 29, 2007, 04:36 PM: Message edited by: M1A1TankCommander ]
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See my thread "Testing Infantry Modeling 1.03" and check out the testing scenario
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I used 4 Stryker Infantry Squads with AT-4 versus 4 Syrian tanks. They each start out in different cover, and also have different cover (trench, grass, wall) available once they come in contact with enemy tank.
One thing I noticed that tank will still fire through the wall and destroy infantry with MG
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I created a test scenarion to check new 1.03 infantry AT use versus enemy tank.
Download this scenario, then order quick, hunt, move around the corner until enemy contact. Observe infantry(if they move to closest cover, deploy AT weapons, stay in place and die, etc.
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I would like to be able to position my squad along a wall or a building wall, so everyone is under cover. I then would like to give a command close to a building corner, so just one or two soldier peek from cover to recon. If they get LOS/LOF to a tank for example, I want TAC-AI let others in the squad know about the threat, and move AT soldier automatically to the corner so he gets LOS/LOF and get a shot off.
Can all this be done just by combination of move/TAC-AI without micromanaging? I think it could/should be
Adding more units
in Combat Mission Shock Force 1
Posted
BFC
Are there any plans to add more units, such as Guardian, TOW humvee, MK19 humvee, etc?
Do you plan on adding any more flavor objects in a patch, such as barbed wire?
Will the USMC add anything to current game, or will it be just USMC stuff? Thanks