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M1A1TC
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Posts posted by M1A1TC
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I am just glad I went into armor branch, I dont have to worry about fatigue
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Pretty much everything I say is sarcasm with a small note of optimism
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Just wait until 1.05 patch comes out. Everyone will be singing praises
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I like "getting it" while I play CMSF. It makes the game feel a lot better. Try it
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both of the people you quoted were being sarcastic
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Is there any chance for an official answer?Originally posted by Rollstoy:</font><blockquote>quote:</font><hr />Originally posted by Rollstoy:
SO what does "Target Armor" mean in terms of 80mm and 120mm mortars????!??
Best regards,
Thomm </font>
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ok, i am back. That was really good. I wish CMSF could do that. Id play it every day
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I am about to get a BJ
... gotta run
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I want a BJ
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I understand what he is talking about, I have called in arty on grid reference points before in RL and in CM.
If this is implemented in a game, that would mean that arty can be dropped anywhere on the map. This would change the whole game/scenario design, not sure BFC wants to do that
I think they changed this deliberatly from CM for some reason
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To fire on a grid reference point you need a grid system. There in none in the CMSF
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Yeah, this CMSF:Super Elite Edition is great. I been playing it everyday. Its even better then CMBB!
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JohnO
Could you email me those as well? Thanks
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@thewood
All those are very good, valid issues with CMSF. I agree completely. I hope they are just bugs and being worked on as we speak. For the love of god I hope BFC reads this thread, and lets us know if these are fixed in 1.05 or will be fixed in the future.
I want to add few more
1. Add artillery smoke
2. tanks should not fire 50cal at other tanks or afv - even for ranging purposes - that's what laser rangefinder is for.
3. When infantry are in a trench cowering, they should have very good cover
4. Fix:Infantry platoons are splitting up without command to do so, and become unmovable
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They are BFC now, not BTS
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I am not playing CMSF as much as I hoped I would,but I am still optimistic.
I really like it since I am a US Army soldier myself, so I LOVE playing with modern tanks
I think if the patches fix LOS/LOF issues, pathfinding, and Tac AI, then this game has hope
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We usually dismount the loader with binos to scout ahead in RL
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I have this bug - the arty rounds fall 180 degrees back to where I wanted them to fall, and off the map
WTF?
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Ok, here is something I saw
My Bradley fired a TOW at a BMP in a hull down position
The TOW goes through the berm unharmed by blowing up a big crater infront of BMP
Another view of that
TOW then explodes, and BMP is still alive
Another thing
This time the BMP is destroyed (including an explosion)seconds before a TOW actually hits it
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This is the best scenario ever! I love it
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Cant you use real sounds from Iraq or Afghanistan fighting? There a tons on the webOriginally posted by Oddball_E8:ah, well the background noises i will not touch...
since the only place i can get that from is pilfering them from other games... wich is a big no-no here...
although you could do it yourself if you own the games... personally i might use the ones from the old combatmission games or even medal of honor games
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155mm would definatly take it out, even a regular round
NEW Scenario: Rescue!
in CMSF Scenario and Mod Design Forum
Posted
George
awesome, love how you can pick several paths to objective. Very realistic map
I think BFC should hire you!