Becket
Members-
Posts
1,450 -
Joined
-
Last visited
Everything posted by Becket
-
Five bucks says you will write your private message a whole lot more carefully than your public one. (But in case you think that's not necessary, do check out the thread about why TCP/IP We-Go implementation is not possible.) Edit-edit - I see that you're posting in that thread, and that your point is "I have fast Internet, everyone else who doesn't should just pound sand." [ July 29, 2007, 03:27 PM: Message edited by: Becket ]
-
Try it. It's really enjoyable. As long as you play at veteran level, the pauses merely convert the playstyle to a "user defined turn" system. Elite removes the ability to pause, and that's pretty harsh. </font>
-
Exactly. An ounce of tact goes a long, long way. (and yes...my responses lacked tact, and I regret losing my temper...lately I do a lot more drafting of posts, then hitting refresh rather than post, but this one slipped by my filters.)
-
Try it. It's really enjoyable. As long as you play at veteran level, the pauses merely convert the playstyle to a "user defined turn" system. Elite removes the ability to pause, and that's pretty harsh.
-
Simple tip: rewrite your original post to get rid of all of the flawed assertions, assumptions, and demands, and instead rephrase it as a tactful wishlist for what you think would make the game more enjoyable for you. Then see what response you get. To the extent you think that is exactly what your original post consists of - that's why my wishlist for the forum is an ignore list.
-
Yeah, just like in Close Combat! Or Ground Control! No, hang on... RTS - Real Time Strategy. I'm not sure where you're getting all that resource-gathering crap from, that's just an additional aspect that SOME RTS games have. CMx2 is a strategy game that takes place in real time, hence it's an RTS. </font>
-
I think CMSF has the most awesomest resource gathering and tech tree climbing in the genre! And man, I love building my barracks and pumping out Strykers!!! What a great RTS!!!!! (Sorry, it's just getting to be annoying listening to non-gamers suggest that CMSF is an RTS. Broaden your horizons, wargamers, and maybe you won't make such mind-numbingly stupid statements.) And hey, OP - if you think I'm being harsh on you, I am. I think it's great to suggest features you'd like to see. But when you coat your post in baseless assumptions that any gamer (not an exclusive wargamer) would find infantile, how can they be taken seriously? [ July 29, 2007, 02:26 PM: Message edited by: Becket ]
-
So far my main wishlist item is this: - add a "veteran plus" difficulty level. Same as veteran, except adds the enemy spotting, artillery delays, and healing rules from elite. (I don't like the friendly spotting & pause rules of elite.) Since I have no idea how hard this would be, or how many people would actually want, it's pure wishlist. It doesn't detract from my enjoyment. It's just something I'd like.
-
CMx1 Veterans: How Do You Like CMSF?
Becket replied to Steiner14's topic in Combat Mission Shock Force 1
2. Honestly the fact that's it's not set in the OstFront is only thing keeping it from being 1 - it can't be my favorite BFC product because my favorite is my favorite not for its technology so much as its scope and setting (CMBB). If I'm excluding setting then it's easily changed to 1. -
Camera controls driving me insane!
Becket replied to NoxSpartana's topic in Combat Mission Shock Force 1
The wierd thing is that I just use the mouse at the map edges like I did in CMBB, and so it's worked exactly I expected. I suppose I am in the minority that hates using the keyboard for gaming commands, and thus haven't noticed the keyboard issues. -
Performance is ridiculously bad
Becket replied to molotov_billy's topic in Combat Mission Shock Force 1
No issues on my horrible old GF5500FX using forceware v. 84.xx. Sorry for you guys having trouble. -
Works Fine For You? - Tell Us Your System Specs, Please!
Becket replied to Steiner14's topic in Combat Mission Shock Force 1
Works beautifully on my sadly out of date system. PIV 2.0 Ghz (date of purchase..approx 2/2003) 1 Gig RDRAM RAM NV GeForce 5500 w/ 128 megs ram No performance flaws, no graphic glitching. -
Hey guys, just had a chance to download, install, and test out CMSF. You've done it again. CMBB was one of the best games I've ever had the pleasure to install on my system. I've been looking forward to CMSF for a long time. Watching the action unfold in my first RT game was a joy. Just wanted to say congratulations, and have a drink to celebrate your success* -Bex *now get started on the Modules!!! And don't forget, I want Stalingrad or Bagration some day!!
-
Game Loaded with my old Computer
Becket replied to David Chapuis's topic in Combat Mission Shock Force 1
Thanks. That's roughly similar to my rig, except I have more RAM and a newer card. Hopeful! -
You know the download is active and people are downloading, right?
-
Clearly, the answer here is for BF.C not to offer a download option anymore. Problem solved, no more whining that the download isn't active.
-
The one with the disturbing mushroom cloud remnant above it?
-
WEGO vs REAL TIME: Pre-release poll
Becket replied to Sixxkiller's topic in Combat Mission Shock Force 1
Elvis, I may disagree on playing CMx1 via TCP, but from everything I've read, I suspect I will agree with you on the ease of playing CMx2 via TCP. Looks like I wrote my post poorly (yeah, big suprise there ). I was trying to say that I wouldn't be surprised if TCP replaces PBEM as the more popular way to play the game. -
WEGO vs REAL TIME: Pre-release poll
Becket replied to Sixxkiller's topic in Combat Mission Shock Force 1
Another interesting question is this: will you multiplay in TCP/IP or PBEM? IMO the CM games were forced into PBEM because the idea of trying to play a turn based game in TCP/IP is so very, very horrible. Real time removes the element where you have to just sit and wait for the other guy to move, making direct connect more attractive. I wonder whether we'll see PBEM games more as a way to manage games for folks (like me) who have difficult schedules? At any rate, to me one thing is clear: throw out everything from CMx1. You can't go home again. -
Weeeeeee! I can't wait until the download is actually up, and the complaints about the bandwidth start. Then, the Please Fix or Do Somefink! posts. I think I'll download my copy and just ignore the forums for a month.
-
WEGO vs REAL TIME: Pre-release poll
Becket replied to Sixxkiller's topic in Combat Mission Shock Force 1
Real Time, as I expect the number of units (low) and the time scale (uncompressed) to allow the game to remain more about strategy than click speed. Note for the confused (and likely old): real time is a mode of play. RTS is a genre. There's a difference. -
Ouch. Tom Chick holds forth on CM:SF
Becket replied to istari's topic in Combat Mission Shock Force 1
So...we're all getting 1.01 (well, all of us except for those living in certain countries in Europe - sorry Lichenstein!). Sounds like we're all in the same boat we were before this review cropped up, then. -
Is it there yet? (The unofficial refresh monkey thread)
Becket replied to SgtMuhammed's topic in Combat Mission Shock Force 1
No....not....LOLMonkeys....please...