Does take the enjoyment out of it for me, having perfect intel of your enemy forces.
To me, the scenario stuff is typically over designed - every terrain fold tweaked by the author so there are no "good" positions, every house rotated so that there are no ideal fields of view out of windows, etc. No randomness whatsoever.
The QB randomness has the right feel for a chaotic battlefield, but like people have said, the auto picker is super risky.
I naively expected this to be tweaked for the new product, but my first experience with QB gave me some sort of Ukrainian sniper battalion - why would such a formation even exist?