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imported_Captain_Wacky

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Everything posted by imported_Captain_Wacky

  1. If we pick them up on counter battery radar our rounds would be going out towards them before theirs even hit the ground. I'm not sure how much shootin & scooting would help.
  2. How much better are the thermal sights than the ones on the TOW? I heard they were bringing back the LAW but are they phasing out the AT-4 as well? [ January 06, 2006, 08:02 PM: Message edited by: Captain_Wacky ]
  3. It also costs something insane like $125,000 for the launcher and $75000 per shot
  4. Will CMSF also model lazy weapons carries that severely restrict the ability of the soldier to employ his weapon quickly in a firefight?
  5. The doctrine was never really "no women in combat", but no women in infantry/tanks/artillery or units whose principle mission involves combat. But a woman 7 ton driver can find herself in combat just as often as her male counterparts. There are plenty of women who've ruined insurgents days in Iraq leading convoys. The +100lbs of gear that an infantryman wears into combat throws these arguments out the window. Most women just can't handle that and perform at the same level. And brute strength isn't just a nice thing to have, its a necessity when you've got to carry your 175lbs buddy out of harms way, plus his +100lbs of gear, as well as everything you're carrying.
  6. Yup, was just going to mention this, you can actually somewhat see this in the photo Steve posted above, too I also found many where the 230 sight wasnt attached either but we can certainly add this if its use is the norm. Dan </font>
  7. Read the selection again. When does a CM player ever command a unit within another as small as a buddy team? Never. Read the whole AAR again, it also has a whole bunch of other things individual Marines are responsible for that are outside the scope of the CM player-commander. Unless you want to personally supervise each of your little pixel soldiers crimping their blasting caps and prepping their C4...or you can just let the game abstract it and the AI handle it, which is probably what is going to happen.
  8. Your tactics will change if you have to worry about wounded becoming prisoners. I would have thought that was obvious. </font>
  9. How in the world is this relevant to the outcome of tactical battles?
  10. For the same reason that they might not want to play CM:EL (Einsatzgruppen cleanse the Lebensraum), or CM:RD (Redcoats whip the Darkies), or CM:SG (Soylent Green). They find the subject matter distasteful. </font>
  11. I don't get why people will refuse to play as US forces in a Syria setting in a COMPUTER GAME for seemingly political reasons.
  12. I agree with you, but Im amazed that people don't seem to understand one crucial point: THIS WILL BE POSSIBLE TO MOD WITH THE CM:SF ENGINE!!! You already have Soviet-style weaponry and armor. You have MBTs, APCs, AK-47s and with the upcoming modules, NATO forces. I'm willing to bet that this will be one of the first 'total conversions' done for CM:SF by the community. Hell, you can even simulate some utterly crazy Germany vs. England scenario (assuming modules include U.K. and German units, which technically Steve said they'd hope to do) with the Blue vs. Blue option that Steve specifically said will be included! </font>
  13. Does the U.S. have a way of preventing like-kind attacks? </font>
  14. A few seconds. The counter fire is out before the incoming hits the deck.
  15. Two big questions, and a host of little ones: How has the artillery model been updated for the new engine? I assume we'll have the whole bag of tricks at our disposal munitions-wise (HEVT, ICM, HE delay, etc). How are adjustments handled? Is bracketing done automatically by the AI spotter and based on his skill/experience level? Will we be able to do things like immediate suppression, shift pre-planned targets during the course of battle/movement, or fire different sheafs? Also, how will close air support function in the game? Will the game track time on station so that CAS availability will be fluid, ie you might start out a scenario with CAS on station but lose it for refueling, or get a surprise gift of 'splodey stuff just when you need it? And the question we all want to know...can I depress my 155s and use them in direct fire support?
  16. From what I understand, in recent years the Army has moved most of its logistical support to reserve units. I assume they wanted to keep the number of combat arms up during post Cold-War era downsizing, and so something had to go, and that's why reserve units are being called on so much nowadays. Now whenever the regular units deploy, the reserves have to go with them. So they aren't really "reserves" at all anymore.
  17. What I can't believe is that you actually took the time to create an account to post this.
  18. You're not kidding. After witnessing and blowing up a whole bunch of stuff last week at Camp Pendelton, I can tell you that explosions in real life sound very little like the ones you see on tv
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