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Mad Mike

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  1. Like
    Mad Mike got a reaction from Vanir Ausf B in Which has better campaigns and scenarios - CMRT or CMFB?   
    CMRT has some, in my eyes, classic battles to offer:
    - Studienka
    - Carius at Malinava
    - Der Ring der 5. Panzer-Division
    - CMRT Fester Platz Polozk
    The first three are Panzer-heavy affairs on great maps with lots of room for manoeuvering. Fester Platz Polozk is a great defence scenario against the AI, it really works quite well.
    Also, as already mentioned, Kampfgruppe von Schroif is a great campaign to be played, featuring German Panzer / Panzergrenadier forces in a counterattack.
    So, together with the change of the theatre and the Soviets as a completely new army, my vote would go to CMRT, definitely.
  2. Like
    Mad Mike got a reaction from A Canadian Cat in Which has better campaigns and scenarios - CMRT or CMFB?   
    CMRT has some, in my eyes, classic battles to offer:
    - Studienka
    - Carius at Malinava
    - Der Ring der 5. Panzer-Division
    - CMRT Fester Platz Polozk
    The first three are Panzer-heavy affairs on great maps with lots of room for manoeuvering. Fester Platz Polozk is a great defence scenario against the AI, it really works quite well.
    Also, as already mentioned, Kampfgruppe von Schroif is a great campaign to be played, featuring German Panzer / Panzergrenadier forces in a counterattack.
    So, together with the change of the theatre and the Soviets as a completely new army, my vote would go to CMRT, definitely.
  3. Upvote
    Mad Mike got a reaction from A Canadian Cat in Aachen campaign   
    Yep, campaign trees are auto-generated by ScAnCaDe. That's why they sometimes look so "special". No human could/would do it like this.. 
  4. Like
    Mad Mike reacted to Mord in Mord's CMFB Unit Portraits Mod   
    That is awesome, Mike.Traditionally these mods end up with a 1000+ portraits even before modules, so having a nice chunk of the time consuming research out of the way helps to curb the frustration and burnout that can set in before the real work begins. It's a daunting task all around. I already have 20+ hours in and haven't made a portrait yet. This helps immensely!
    Thank you.
     
    This mod will be like all the others, buddy, with the all the variant styles; small shields on various backgrounds (applicable seasons included), big shields, etc.
     
    Mord.
  5. Like
    Mad Mike got a reaction from Aragorn2002 in Mord's CMFB Unit Portraits Mod   
    I have identified some more units for March 1945 (21.03.1945):
    34 SS Inf Div SS-Freiwilligen-Grenadier-Division „Landstorm Nederland“
    8 Fals Div --now properly named/numbered when compared to February '45
    2 Inf Div Mountain (2. Gebirgsdivsion)
    172 Inf Div
    That's it so far from me. Maybe somebody else can contribute for the months of October and November 1944.
  6. Upvote
    Mad Mike got a reaction from A Canadian Cat in Mord's CMFB Unit Portraits Mod   
    And this one is for the 21.1.1945:
    Number    Type    comment
    346    Inf Div    Kampfgruppe
    2    Fals Div    
    6    Fals Div    
    84    Inf Div    Kampfgruppe
    180    Inf Div    
    190    Inf Div    
    606    Inf Div    Special Purpose
    176    Inf Div    
    59    Inf Div    
    183    Volks Gren Div    
    353    Inf Div    
    363    Volks Gren Div    
    85    Inf Div    
    272    Volks Gren Div    
    62    Volks Gren Div    
    27    SS Div    Langemark
    28    SS Div    Wallonien
    277    Volks Gren Div    
    89    Inf Div    
    3    Fals Div    
    246    Volks Gren Div    
    18    Volks Gren Div    
    326    Volks Gren Div    
    9    SS Pz Div    
    15    Pz Gren Div    
    560    Volks Gren Div    Remains
    26    Volks Gren Div    
    Führer-Begleit-Brigade    Pz Div    
    340    Volks Gren Div    
    187    Volks Gren Div    
    5    Fals Div    
    3    Pz Gren Div    
    9    Pz Div    
    Führer-Grenadier-Brigade    Pz Div    
    276    Volks Gren Div    
    79    Volks Gren Div    
    352    Volks Gren Div    
    2    Pz Div    
    212    Volks Gren Div    
    9    Volks Gren Div    
    Lehr    Pz Div    
    116    Pz Div    Reserve
    416    Inf Div    
    11    Pz Div    
    719    Inf Div    
    347    Inf Div    
    19    Volks Gren Div    
    17    SS Pz Gren Div    
    559    Volks Gren Div    
    257    Volks Gren Div    
    6    SS Div    Mountain
    256    Volks Gren Div    
    36    Volks Gren Div    
    245    Inf Div    
    Rässler    Inf Div    
    21    Pz Div    
    25    Pz Gren Div    
    47    Volks Gren Div    
    265    Inf Div    Remains
    526    Inf Div    
    361    Volks Gren Div    Reserve
    Panzerbrigade 106    Pz Div    
    198    Inf Div    
    708    Volks Gren Div    
    189    Inf Div    
    16    Volks Gren Div    
    338    Inf Div    
    159    Inf Div    
    716    Inf Div    Kampfgruppe
    Hütler    Inf Div    
    553    Volks Gren Div    
    405    Inf Div    
    Breisach    Inf Div    
    48    Volks Gren Div    
    7    Fals Div    
    10    SS Pz Div    
    1    SS Pz Div    Reserve
    2    SS Pz Div    Reserve
    12    SS Pz Div    Reserve
     
  7. Like
    Mad Mike got a reaction from Mord in Mord's CMFB Unit Portraits Mod   
    It's a lot, to be sure. But it includes all the eastern front as well as the Italian, Balkans and Northern (Denmark, Norway) theatres.
    If, for CMFB, you're only interested in the direct western front in the classical sense (so, Benelux states and France), it would be quite easily do-able for the months from December 1944 to March 1945.
    So I could do one listing for each of the four months, let me know if this would help. It would still be a long list for each month though.
  8. Like
    Mad Mike reacted to grunt_GI in Scenario Editor . . . needing step-by-step instructions   
    This is the program that "unpacks" campaigns to individual scenarios that can then be modified using the editor.  it is one of my favorite CM tools..keep in mind it does NOT work on CMSF.
    CMx2 ScAnCaDe V2.0 By Mad Mike
    http://cmmodsiii.greenasjade.net/?p=5186
  9. Upvote
    Mad Mike got a reaction from beersmurff in German 'Handy Top Tips' armoured tactics document   
    Well done, agree with most of what you've written.
     
    It's just that you seem to miss my point: Whoever translated this, intended "Halbe" to mean "half speed". That's the only way this whole sentence construction as it stands in the translation makes sense.
    There is no "Der Halte" in German. "Der Halt" would be the closest, correct equivalent.
     
    I guess this all is a case of a translator with mediocre understanding of German translating the original into English, which then in turn has been translated back into German. Would be interesting to see the original, maybe someone can provide a scan?
  10. Upvote
    Mad Mike got a reaction from beersmurff in German 'Handy Top Tips' armoured tactics document   
    I don't think the original is flawed.
     
    It says: There should be only two speeds for a tank: half speed (for firing) and full throttle.
     
    "Halbe" does not mean "halt" or "stop" and it is not a typo. The reason it can't be a typo is quite logical: Nobody would refer to a halting tank as having any speed at all, it does have no speed since it is standing still. So when point 8 refers to two speeds, this does by itself exclude standing still. Don't try to overthink this or make it more complicated than it really is .. it simply means what I wrote above and it was also meant to say this.
  11. Upvote
    Mad Mike got a reaction from Bulletpoint in Can start quick battles but not save/load them?   
    Bulletpoint,
     
    can you confrm that this is the QB map pack you are referring to:
     
    http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1716
     
    If so, I had a look at these and the maps are not the problem. They have all been created with CMBN v1.01.
    Also, the submission date into the repository (beginning of 2012) is clearly before either the CW or MG module even were released.
    The maps do not require any module to be present in order to play with them.
     
    My guess:
     
    The AI force selection is somehow "broken" by being allowed to select forces for which you don't have the module.
    This does not seem to be a problem for playing straight away (there seems to be no check for available modules as there is when loading a saved game).
     
    So my guess so far: Bug in the game.
     
    But I'm sure Ian will take a good look at it and report it if it is a real problem.
  12. Upvote
    Mad Mike got a reaction from easytarget in Looking for a New Scenario Organizer   
    You won't find the "original" Scenario Organisor anymore, since it became obsolete with ScAnCaDe and I have removed it from GaJs site.
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