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Canuck

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Everything posted by Canuck

  1. haha no I'm not the PR guy I just stumbled upon it when Clubssi closed down and it does host Combat Mission as well as Combat Mission related links so I think it has every right being here. It's a startup site and so far they look like they're doing EVERYTHING right-all they need is for fellow wargamers to hear about it
  2. Hosted Companies... 2By3 Games Atomic Games Australian Design Group Battlefront.com BreakAway Games by Design Clash of Arms Colorado Computer Creations Columbia Games Decision Games eSim Games Firaxis Forgotten Fronts GMT Games Grognard Sims Historical Strategy Re-Creations HPS Simulations Incredible Simulations John Tiller Games Kamikaze Wargames LightQuick Ltd Matrix Games Microsoft Multi-Man Publishing Norm Koger Games Otopia Games Schwerpunkt Shrapnel Games Strategy First Strategic Simulations Inc Strategic Studies Group Talonsoft The Gamers
  3. Fansites... 28th NW Battalion HQ Abandonwar Apple Emulator Wargames Armor Site Brigade Combat Team Colonial Campaigns Club Combat Mission HQ ConsimWorld Der Grenadier (Ger) Han's World In Flames Horse & Musket Military Book Review Naval Warfare Official Steel Beasts Tankhead Central Totaler Krieg Unofficial" PZC Web Grognards UnderDogs
  4. Demos... 101st Airborne Age of Empires 2 Age of Sail Air Command Ardennes Offensive* Rowan Battle of Britain Battleground Ardennes Brigade Combat Team Campaign for Malaya Codename Eagle Close Combat Close Combat II Close Combat III Close Combat IV Close Combat V Combat Command 2 Combat Mission Defend The Alamo East Front Fighting Steel Firefight Firestrike Harpoon III (Mac) Harpoon Classic 97 Horse & Musket North vs South Operational Art of War Operation Konrad Operation Typhoon Pacific General Pacific War* Panzer Commander Panzer General II Panzer General III: Scorched Earth Panzer General 3D Assault People's General Medieval 2 Red Thunder Rising Sun Semper Fi SM Antietam SM Gettysburg Union SM Gettysburg Rebs SP: World At War* Space Empires IV Steel Beasts Strike Force One TacOps TOAW Vol.1 Third Reich Rising Sun Underdogs* War in Europe War In Russia* Waterloo Napoleon's Last Battle WDK2 ZuluWar
  5. here's a list of their patches just to show how all encompassing they are 101:Airborne v1.2.3 101: Airborne v1.4(beta) 101:Airborne v1.5(beta) 12 O'Clock High v1.05 Aide de Camp v1.18 Aide de Camp 2 v2.12 Allied General Battle of Britain v1.02 BG1:Ardennes 1.34 (UK) BG1:Ardennes 1.34 (US) BG1:Bulge 1.34 BG2:Gettysburg 1.34 (UK) BG2:Gettysburg 1.34 (US) BG3:Waterloo 1.14 (UK) BG3:Waterloo 1.14 (US) BG3:Waterloo 1.14s (US) BG4:Shiloh 1.12 (UK) BG4:Shiloh 1.12 (US) BG5:Antietam 1.12 (UK) BG5:Antietam 1.12 (US) BG6:NIR 1.03 (UK) BG6:NIR 1.03 (US) BG7:Bull Run 1.02 (UK) BG7:Bull Run 1.02 (US) BG8:PTW 1.04 (UK) BG8:PTW 1.04 (US) BG9:Chickamauga BCT v1.26 Campaign 1776 v1.02 Close Combat v1.0a CC II v2.0b CC III v3.0b CC IV v4.02 (US) CC IV v4.02 (UK) CC IV v4.02(French) CC V v5.01 CC V v5.01a Combat Mission 1.12(Mac) Combat Mission 1.12(Win) Combat Command2 v1.01 East Front v1.08a (US) Eastern Front v1.08a (UK) East Front CCD 1.08a (US) East Front MP1 1.08a (UK) East Front II v1.02 (US) East Front II v1.02 ( UK) East Front II v1.02 (Ger) Europe in Flames v1.02 Fighting Steel v1.03 Flashpoint Kosovo v1.05 Horse & Musket v1-v1.13 Horse & Musket 1.11-1.13 Pacific War v2.0 to v2.2 PITS v1.22 PITS v1.22e Data Update Panzer General v1.2 PG II v1.02 PG 3D v1.01 (US) PG 3D v1.01 (UK) PG 3D v1.01 (German) PG 3D v1.01 (French) PG3: Scorched Earth v1.1 PZC: Kharkov '42 v1.01 PZC:Normandy '44 v1.03 PZC: Smolensk '41 v1.06 Silent Hunter v1.31 Smolensk to Moscow v1.01 Squad Leader v1.01 Steel Beasts v1.1 Steel Beasts v1.14 Steel Panthers v1.2 Steel Panthers II v1.1 Steel Panthers III v1.1 SP:WAW v4.2 to v4.5 TacOps 3.0 v3.04 TacOps 3.0 v3.05 Tigers on the Prowl2 v2.08 TOTP 2 v2.08e Data TOAW Vol. I v1.0703 TOAW Vol I v1.0703 for CDv1.0601 TOAW BP1 v1.0703(US) TOAW BP1 v1.0703 (UK) TOAW Camp.Set v1.0703 TOAW Elite v1.0703 (US) TOAW, Vol. II v1.05 TOAW, Vol. II Elite v1.05 TOAW-CoW v1.03 TOAW-CoW v1.04 TOAW: WOTY v1.02 West Front v1.05(US) Western Front v1.05 (UK) West Front BP1 v1.05 WDK 2.00 to 2.10 Patch
  6. Yes i know it's a shameless plug but I'm not affiliated with the Military Wargamer site in anyway whatsoever so hopefully that will preclude my being dragged out into the general forum and shot by the moderators This site has just started up and so far it looks amazing- this is their manifesto... <BLOCKQUOTE>quote:</font><HR>This portal and magazine is dedicated to the world of wargames, the games themselves, the companies, the designers and the fan sites that support them. Most important, the fun that we wargamers have when playing them. Our First Goal: Is basically to try and fulfill one's wargaming needs. What we'll have here are the latest patches, screenshots, demos, news, game info updates, scenarios, articles, MODS, leagues and more. You can also expect to find some truly great contests with great prizes. Our Second Goal: Is to bring to quality content in the form of reviews, previews, interviews, live chats, after action reports and views from our writers. Our writers are some of the best in the business and will bring you the best of all wargaming from all points of view. Our Third Goal: Is to help gamers find others to play against each other and help expand our hobby. If you like to play through direct TCP/IP, Head to Head, Multiplayer, PBEM, Table Top, Miniatures or club meets. Gamers can check out our support sites, Opponents Registry, Game Depot for scenarios, forums and much more. Our magazine is being published by Takeo Enterprises, led by Vincent Prochelo. Our issues will be printed bi-monthly bringing you the best in wargaming articles and a CD-ROM full of demos, patches, scenarios, MODS and we are just getting started every issues. The Editor-in-Chief and the man at the helm of our website and magazine is Rodney Harper. Rodney has been a long-time wargame vet working at many of the top wargaming sites as well as running a few of his own. We hope you'll all enjoy the site and let us know what you think. A lot will be going on so expect some changes. Any comments, suggestions, queries don't hesitate to contact us at staff@militarygamer.net. Tell your friends they can find us at www.militarygameronline.com and thanks for stopping by.<HR></BLOCKQUOTE> Go do yourselves a favour and check it out-i know that battlefront will always be our most important site but this new one should be an excellent source of information for ALL games. Just go to MilitaryWargamerOnline and check it out!
  7. Just a quick update for u guys.. I've managed to solve the problem for myself after perusing that link of Rommels. Here's what I did First right-click on your desktop and got to Properties->Settings->Advanced-> Performance Under performance there is a bar for the amount of acceleration-it will probably be at full. What I did was reset this to the first notch after none (not none) and now the game works fine! I'm so happy! Thanks for the help guys and hopefully this helps others out. Ps. You'll have to change it back to full acceleration whenever you want to play games like CM, etc. Yes I know it's a pain but I suppose it's a small price.
  8. Hmm the only option I have for v sync is "on by default", "off by default" and "always off"
  9. Rommel I think you are right-I think it is probably the new videocards. I dont know where I could find an older computer and I'm sure as hell not going to dink around with my video drivers I guess we're screwed NOTICE! Willing to trade Pentium III 700Mhz 128Mb RAM 32MB videocard for Pentium 100 32Mb RAM 16Mb video card
  10. Yeah yeah I know "Hi Mom" and all that jazz but I have a life and death problem and I assume that many of you have moved on to CM from Panzer General. This is my problem-I recently won a copy of PG2 from a website contest-but when I try to play it I have a very "laggy mouse-pointer" It doesnt respond untill almost 1/2 a second after i move the mouse and it makes it very difficult to play the game. Has anyone ever had this problem before? I also notice that some of the explosions cause my comp to bog down-this is a little disconcerting since I have a Pentium 700 with 128mb ram and a 4 year old game shouldnt be able to do that to my computer! I've tried both patches and cant find a PG forum since Clubssi shut down Anyone have any ideas?
  11. grrrr The Canadian right is self destructing and I can't go to the forums to gloat!
  12. Now now there's no need for petty rivalries here! I enjoy both games very much! I miss the CC forums because I feel the need to argue about politics!!
  13. There site has been down for over a couple days now and I miss my Close Combat forums
  14. A Arabian is my hero! I love registration number comparison threads!! I was going to make one up but I thouhgt "nah, this forum is full of middle agers who wouldnt see the fun in it" Guess I was wrong!
  15. <BLOCKQUOTE>quote:</font><HR>Originally posted by Roborat: I don't worry about the number of rounds carried when I consider the value of a tank. I consider myself lucky if I get off 5 rounds before my tank is killed. <HR></BLOCKQUOTE> You are a wise wise man
  16. <BLOCKQUOTE>quote:</font><HR>Originally posted by Canuck: <HR></BLOCKQUOTE> nope "fp" doesnt work damn bastards
  17. sorry but geocities is a real bugger for posting images It used to be that you could use "fp" instead of "www" but I think they caught onto that trick so we're stuck with little red X's
  18. OMG I'm the first reply!!! This is such an honour! I'm kind of a PENG virgin so could someone please help me out here? I'm not sure where to go from here
  19. Wow they dont even let you SEE it?? That's scary
  20. Perhaps the fact that there is no retreat for the attacker also helps to explain why amphibious assaults are often successful
  21. ...we can't do fullscale conversions of CM? I was just thinking of all the wonderful mods there are for CM! They're beautiful but in essence they're the same thing as the original. I want a mod that will let me fight in the pacific theatre dammit! Or the sands of Africa! I don't know if this is a good comparison but Close Combat has many different mods for it-specifically Close Combat 3. The Vietnam mod is a good example. I realize that this isnt the same type of gameplay but the game Halflife has a HUGE mod following-that's the reason why Halflife is still one of the best selling games (probably more so than Quake III or UT, but don't quote me on that) even though it came out in 1998. In Halflife, people with the proper skills can change everything-models, weapons, environments-and what you get as the final product is an entire new game sometimes superior to the original (Counterstrike). Everyone would have to buy the game in order to play the mod (such as Africa, Pacific) so there should be no loss in sales to Battlefront. And at the same time the gaming community will win because they will be able to play any aspect of WWII right away when they would otherwise have to wait 5-7 years or forever for Battlefront to come out with that specific episode. I guess the real question I am asking here is if games like Halflife can do it why can't CM? Am I missing some important detail? Or comparing apples and oranges?
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