Jump to content

Firefly

Members
  • Posts

    1,142
  • Joined

  • Last visited

Everything posted by Firefly

  1. Sorry it was as close as I could get. I wonder why the original scenario designer chose to switch the 25 pdrs for Sextons, it certainly wasn't play balance, at least in CM, my opponent ended up surrendering before the game was half over.
  2. I recently played an ASL converted scenario, which was historically based, set after the Villiers-Bocage debacle, which simulated a British infantry defence where the infantry were supported by a battery of 4 Sextons. Th scenario was the The Island, the date was 14th June, the original ASL scenario was Deluxe ASL Scenario A4.
  3. Look , Robert said both here and in the RD mailing list that he would post the new version of the rules on the RD pagein the next few days, in the meantime he gave us a summary of the changes. How that makes it my fault is beyond me. What is your problem with this?
  4. Robert said it would be posted in the next few days. Give him a break, these guys are unpaid volunteers you know.
  5. Sten - No the Kournikova virus was different from the Snow White thing. Juardis - A firewall won't prevent you getting a virus, what it will do is prevent most people accessing your computer whilst you are on line. The way a trojan works is that it hides on your computer and the hacker can access it to gather details of things like passwords and account numbers. The firewall stops that access in most cases (nothing is perfect). To not get a virus in the first place get a virus checker and update the virus definitions regularly.
  6. Reading comp.sys.ibm.pc.games.war-historical and this Irish bloke kept going on about the game he was play testing, so I downloaded the demo.
  7. I agree with you about Zone Alarm, an excellent piece of software. The Snow White thing is a virus, I received it about 5 times, but never opened it and eventually set up a rule to block the sending address. However it is a known virus, I forget the name, and is detectable and curable by most virus checkers.
  8. In a recent PBEM I only mangaged a draw despite controlling all the flags. As others have said this was due to losses - I lost 4 tanks, my opponent lost none.
  9. Plying me with alcohol normally works.. Oh, you mean the tank.
  10. Snap Bruno. 48 - same as last time. Wait until Henri turns up. Edit to add no. of posts - 120 including this one. [This message has been edited by Firefly (edited 02-27-2001).]
  11. There are still a few around, however for obvious reasons webmasters are not marking them as such.
  12. I think 'LAUGH OUT LOUD OYU JUST NEED TO BE BETTER AND LEARN HOW TO USE THE ALLIES' would make a much better sig .
  13. I've used them quite a bit with varying results and would agree with Gustav. Their main advantages are speed and not being a Sherman - when they get hit the crew is more likely to survive as they are less likely to burst into flames. The fact that their armour is slightly worse than the Sherman is not really a disadvantage, there's nothing that can kill a Crom and not kill a Sherman. Given a choice between the two, such as when playing Fionn's 75 rule, I'd take the Cromwell for the extra speed. The Challenger is to the Cromwell what the Firefly is to the Sherman.
  14. British infantry officers who originally wandered around in Normandy with nice shiney map boards hanging around their mecks soon found this out.
  15. Next time play as the Brits and buy a couple of Churchill VIIs - they eat Stugs for breakfast and will have his infantry for afters. It's highly unlikekly that the Stugs will do much damage to them. All the other suggestions are worth taking notice of too. [This message has been edited by Firefly (edited 02-24-2001).]
  16. Stick to default only applies to the AI, although some scenarios have your units locked in place. If you are allowed to move it, then move it if you think you know better.
  17. Mace, Did you ever get the farmyard set with the model sheep?
  18. I started wargaming with Airfix minis back in the 60's. They were very cheap here in the UK. They also had a vast range covering everything from Romans through to WW2. The company went bust or at least had severe financial difficulties in the 80's and the range was picked up by another company. Ah, this brings back memories, young people these days don't know how to have fun anymore.. grumble,grumble. Oh well it's time for my nap.
  19. There's a good book on the invasion of Crete and the subsequent resistance by Anthony Beevor who wrote 'Stalingrad'. As Rex points out the bravery of the local population was such that German control never really extended beyond the flat coastal stip and towns of the north of the island. The mountains were virtually a no-go area for anything smaller than a German battallion.
  20. Great fun if you want to watch Fionn and GB insult each other .
  21. To be fair the Comet and the Challenger were not 'funnies' just later war tanks that weren't available in large numbers. The closest thing to a 'funny' in CM is the Churchill Crocodile. The term 'funny' normally meant things like like flail tanks, bridge laying tanks, amphibious tanks and the apocryphal Sherman converted to peel potatoes . [This message has been edited by Firefly (edited 02-19-2001).]
  22. In defence of the ladders, I think this is less of a problem in the ladder games as dropping out will result in a loss as much as a surrender will. As for over-competitiveness I can't say I've found it a problem, most of the people I've encountered use them as a way of meeting other players with the rankings just being a bit of fun, I haven't played any of the top ranked players though.
  23. I think the idea of using this type is to reward the defender for each turn he/she defends the location. Obviously the scenario designer wouldn't use this type in a meeting enagagement, but more in the type of game where the objective is to delay the enemy advance.
×
×
  • Create New...