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Lah

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Everything posted by Lah

  1. Having been a little frustrated at some Quick battle maps I've created QB type forces with a more realistic map. The forces are British vs German (Heer), 3000pts each. This game is designed to only be played vs a human opponent, it is tournement saved, German's first move. E-mail me if you would like to try this out, let me know how it goes
  2. They are good with the right sort of map, large and with lots of cover.
  3. You could try making a number of small setup boxes in sensible places.
  4. But if one guy hasn't setup yet then how's the other isn't going to have any information even with your recon idea?
  5. Also, will the US air support ever turn up as I have heard of problems with air support in operations.
  6. There are nights every second turn in this operation. In a PBEM game are these night turns skipped or is it only if both the players choose to skip them? Does anyone know if this is suitable for PBEM?
  7. I guess if it's large calibre which has longer gaps between the shells dropping you could issue a withdraw order, timing though
  8. Btw I'm assuming you meant your saved scenario/PBEM files?
  9. You need to go to properties in each file and tick them from 'read only' to 'archive'.
  10. I know that if my unit is tired and halt them for a couple turns they become rested. What about pausing them each turn, are the pauses cumulative in any way to them recovering fatigue?
  11. If the platoon HQ is dead then they can take command from a company HQ. This is probably what happened, you must of had a company HQ close by with good command attributes. Don't kill your platoon HQ, it won't help you in the slightest.
  12. They are handy in towns too, clearing a building
  13. Aww no I caught a glimpse of your forces Homer! soz m8. When I said don't waste your arty in the town I mean standard artillery not the mega stuff. Have a go if you like but I wouldn't. I once had a game with a platoon in a large heavy building being pounded all round by 210mm artillery. I just moved them to the centre of the building and told them to hide, they came through with minimal casualties. definatly don't waste lower calibre arty in towns.
  14. It's best to use full fog of war. From what I understand if you use anything less the enemy can see your troops as much as you can see theirs. I think you will not be able to appreciate the true game unless you use full fog of war. But have fun experimenting at first
  15. Go to the map editor and pick all the various Shermans. preview the map and click on a Sherman and press enter. This way you can compare the differences in armour, armourment, speed etc. That should give you much of the info your looking for.
  16. Maus? that's David, I remember him from college!
  17. You can kill a JagdPanther with a top hit from a British 3in mortar. JagdTiger wins hands down, I've not tried it in CM yet but that's the sort of bugger you stick on a dominating hill, and dominate
  18. soz, messed up posting to a topic [This message has been edited by Lah (edited 01-05-2001).]
  19. No no no no no no! damn good topic idea Elvis, sidetracked now...*cough* Ok a question: Does the other player see the same victory score as I would, I'm sure this gives different scores to each player from banter with my opponents..?
  20. Nice Lorak What I meant is that some people post questions without bothering to do a search, I think they just want to do a post. But I'm a fool as I just wanted to post that [This message has been edited by Lah (edited 01-05-2001).]
  21. Elvis, Wise men talk when they have something to say. Fools talk because they want to say something.
  22. Wespe: I like to buy one and keep it hidden out of harms way till late in the game. Then wheel it out and blast out annoying pockets of infantry.
  23. I like to use them with a sharpshooter to button the armour first.
  24. Babra, I had a couple people scout with crews, so I explained it was gamey, politely. They had no idea it was a 'gamey' tactic and stopped doing it straight away. Also don't forget to tell them that it will bring their victory and morale ratio down sacrificing crew
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