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bobo

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Everything posted by bobo

  1. bobo

    CMRT game?

    Sure. Which one? Do you have Dropbox? Thanks, Bobo
  2. bobo

    CMRT game?

    Dropbox? Let's do it. Something small for starters? Thanks, Bobo
  3. Exhausted reading the list. Play the game and have fun? Bobo
  4. History has shown that we usually do... Which is AWESOME! Thanks BFC! Bobo
  5. I typically leave it default and I have seen this same thing in CMBN and CMFI as well. I have changed parameters with little effect. I wonder if the code collects all the maps that meet the parameters (Say Small-Open-Meeting) and then only picks the first one on that list or that list only contains one map due to the map collection code not working well with the map naming convention. A quick survey through the RT quick battle map names shows there is only 1 Small Open Meeting map by name : Open Rough Meet 036. That is the map I keep getting when I ask for Small-Open-Meeting so maybe there is something with the number of maps available with my battle parameters. A quick survey of the CMFI quick battle map directory shows again 1 map for Small Open Meeting... I think that must be the problem. Only a short list of maps for Size Terrain Engagement type. 40 maps for Meeting Engagement in CMFI. Reduce that number for terrain and size and it makes sense that I am seeing the same maps. OK. Now that I think I understand it I can move on or make some more Quick Battle maps for my needs... Bobo
  6. That was my first thought but nope there are more than one of the map type I chose. Thanks, Bob
  7. I like to play the same style of maps in a quick battle (Open Meeting Engagement). It seems like the computer always picks the same map when I let it pick. Anyone else seen this? I have resorted to picking my own maps as a work around. Bobo
  8. After playing a couple of PBEM games I kinda of like the one turn a day approach. Even on smaller scenarios taking time to plan moves is what I need to do. I don't but my outcomes would be better if I did.
  9. That is a BIG map! Whoa. Might work on a quick battle map setup on it. And AI plan of course. Bobo
  10. Concord, I got on! Thanks. Have some Vegemite on me!
  11. How does one register for CMMODs... Not obvious.
  12. Don't know about Chris, but Charles programmed both of those games...
  13. Have you tried all three camera modes? FPS is good but leaves me woozy. Click on a unit and press Tab to get behind them at ground level. It is a challenge to maneuver the camera. Make sure you suppress the enemy before advancing. I forget that all the time. Bobo
  14. The opponent finder here works good too! Do you have a Dropbox account? Takes the email out if PBEM... Good times.
  15. Not sure yet. FPS makes me queasy but I love the right click orders menu. Need that in Standard camera.... Working with RTS now. Bobo
  16. I will join in the praise. Good stuff. Not sure I want to admit to how much I have spent on these games but I ain't thinking that I goot ripped off. Now when I first fired up CMSF 1.0... Let's just say we are a long way from there. FPS camera is making me queasy but I like the right click orders capability. Might have to try RTS camera. bobo
  17. There was a view in IL-2 that would show all arrows where shells had hit a plane that was pretty cool. Being able to turn on a "tracer" view that would extend from shooter to shell stop would be interesting to me. The decals on vehicles will be fun to play with in V3.0 for sure based on ChrisND's previews. F5- F5 -F5...
  18. Of course the right answer is Red Thunder....
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