BloodyBucket
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Everything posted by BloodyBucket
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Where are all the Allied SMGs?
BloodyBucket replied to JasonC's topic in Combat Mission Archive #3 (2001)
OK, I asked my dad about this whole idea of "shopping" for small arms. He was an infantryman in the 28th division, in combat from June of '44 to December '44. Keep in mind, he is recalling events a half century ago and his view of the war rarely extended beyond his company ("Easy", 2nd Bn., 110th Rgt.) His thoughts: Captured weapons were not common, due to the sound they made and the prospect of execution for the user if he was captured. Pistols were prized trade bait, but often chucked before "going in to the line". Extra BARs were aquired, but not everyone was keen to have one. They were heavy and drew a lot of fire. An additional BAR or two per squad was not uncommon, and some thought went into who would get them, with the squad leader giving them to "reliable" men. SMGs were not available on demand, and the demand was not all that great. A squad going on a night patrol might swap weapons to get a few extra, but if they survived they wanted their rifles back. Since they were generally trying to oust the Germans, the range and penetrating power of a rifle was thought to be of value, and an ideal fight had the Germans located at range and pounded with artillery. The idea of closing with the enemy and overwhelming him with SMG fire had few advocates in his little circle. Carbines were available almost on demand, and if they knew they where going to attack a built up area some extra carbines were aquired, and sometimes the sears were altered to shoot full auto. Some soldiers altered their Garands to shoot full auto. When they went out of the line to rest and refit, the extra BARs stayed, and no one ever told him to bring his squad/platoon into straight TE. It was expected that weapons would be lost or destroyed, and no one he knew was ever asked to turn in the same weapon he signed for. Just one viewpoint on this. I am sure other units handled things in other ways. -
Worst Military Commander of WWII?
BloodyBucket replied to CombinedArms's topic in Combat Mission Archive #3 (2001)
Colonel Klink. He lets Hogan get away with it every damn episode. -
Why not answer, it 'll be interesting - I think.
BloodyBucket replied to lcm1947's topic in Combat Mission Archive #3 (2001)
<BLOCKQUOTE>quote:</font><HR>Originally posted by Seanachai: vile...attorneys. <HR></BLOCKQUOTE> True. [ 06-27-2001: Message edited by: BloodyBucket ] -
This Website Needs Help
BloodyBucket replied to Detroit Guy's topic in Combat Mission Archive #3 (2001)
<BLOCKQUOTE>quote:</font><HR>You could wear two socks to work <HR></BLOCKQUOTE> Hey, I do that! -
Why not answer, it 'll be interesting - I think.
BloodyBucket replied to lcm1947's topic in Combat Mission Archive #3 (2001)
By from, do you mean where I currently reside? Or where I was born? Can non U.S. residents use city and province, or some other political subdivision? Are you from the Census? Bothell, Washington, US of A. -
Is there a good article posted somewhere on designing operations? A search on "operation design" yeilded no good results.
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Arghhhh Fighter\Bombers + other wierd happenings
BloodyBucket replied to Gen-x87's topic in Combat Mission Archive #3 (2001)
From what I have read, the phrase "Arghhh Fighter\Bombers" seems to sum up the experience of many a German commander on the Western Front. -
A BUNCH of answers to your questions!
BloodyBucket replied to Battlefront.com's topic in Combat Mission Archive #3 (2001)
This is like reading the menu when you are really hungry...tantalising! Thanks for the info. I am a little kid on Christmas Eve. It seems like CM2 will never come, and that's the beauty of it. -
strategy and tactics maxims
BloodyBucket replied to patboivin's topic in Combat Mission Archive #3 (2001)
There is a list by the name of "Murphy's rules of Combat" that is meant to be funny but actually has some good ideas in it. My years in the Marine Corps have not, thank God, included combat. My father, who was a combat rifleman during WWII with the 28th division, told me to remember: "The situation is usually fluid. If an order to attack seems suicidal, there is no shame in waiting for a tank to show up." "If someone is shooting at you, drop to the ground like your feet have been kicked out from under you. This hollywood drop to the knees, brace with your rifle and land softly crap will get you killed." "Be careful throwing grenades uphill." "If you take mortar fire on a road, don't jump in the ditches. That is where the next ones will land." "Never let a manacurist remove your calluses when you are on pass in Paris. You will regret it later." Not exactly grand strategy, but it is some of what he told me. -
Sounds like a DirectX problem. You might try reinstalling DirectX and see if that solves it. Short of that, there is a DirectX diagnostic tool in windows that you will find under "tools" in "system information" It is in the "Accessories, system tools" folder in programs. That might do it.
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I don't know enough about Ranger TO/E to say for sure, but using American infantry at crack or elite level should do it. I think they used the same gear as line infantry, but were highly trained and selected for Ranger duty because of their agressive nature and leadership qualities.
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Scenario Depot Update
BloodyBucket replied to Admiral Keth's topic in Combat Mission Archive #4 (2002)
Superb sight. You have my thanks for the effort you have put into this, and your scruples in only publishing scenarios that you have the author's permission for is noteworthy. What a temptation it must be to just slap them up there! Well done. Enjoy your homebrew in good health. -
BTS, please delete the "New strategy" thread
BloodyBucket replied to Skipper's topic in Combat Mission Archive #3 (2001)
Sorry, I just got angry. My apologies. -
Volksturm - Village Defense
BloodyBucket replied to JasonC's topic in Combat Mission Archive #3 (2001)
There is nothing as annoying as losing a tank to those plentiful 'fausts. Good AAR. -
Scenarios for tactics only?
BloodyBucket replied to medlinke's topic in Combat Mission Archive #3 (2001)
Isn't there a German Vs. Brits scenario that takes place at a German infantry school included in the CD? -
H/D Croaked...I need a mod CD
BloodyBucket replied to Klink's topic in Combat Mission Archive #3 (2001)
Wow. Better back up my mods. -
Thanks, SuperTed. I will miss Forward Observer, though.
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Opening music for CMBO in mp3?
BloodyBucket replied to ColonelSquirrel's topic in Combat Mission Archive #3 (2001)
Anyone know the name of the opening music? Or is it just a generic splash piece? -
Your input requested . . .
BloodyBucket replied to MrSpkr's topic in Combat Mission Archive #3 (2001)
Mr. Speaker: Let us know how it turns out. -
Thanks. I enjoy your work.
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BTS, please delete the "New strategy" thread
BloodyBucket replied to Skipper's topic in Combat Mission Archive #3 (2001)
Bump. -
New CM Mod: What if Stauffenberg succeeded...
BloodyBucket replied to Sgt Eagle's topic in Combat Mission Archive #3 (2001)
I know it is ahistorical, but the ability to have all sides fight each other would be fun. Probably would mess with the programing for the AI. Still, it would be fun. -
BTS, please delete the "New strategy" thread
BloodyBucket replied to Skipper's topic in Combat Mission Archive #3 (2001)
Bump. -
Transfer would be nice, but where would it end? Since the Garand, BAR and M1919 all use the same ammo, in a pinch a BAR gunner or rifleman could unlink machinegun belts for thier own weapon.