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aleader

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Everything posted by aleader

  1. Maybe dumb question but I did a search and can only find this thread that's applicable. Where do I get this 'All-in-one-Installer'? Customer Downloads? I bought CMBN/Commonwealth Bundle eons ago (don't have MG) and have it updated to 3.11. Just built a new desktop and I want to reinstall but I looked in the directory and there are like 10 patches in there. It would be nice to get an all-in-one file and then just activate. Is this possible in my situation?
  2. Thanks for the reply. The d/l link to the program in the above link is dead. No worries though, I got it from my opponent, reinstalled the newest version of Dropbox, and everything seems to be going smooth now.
  3. Getting back into CMBN with an opponent and I see H2HH has been replaced with CM Helper, but all I can find is dead links to it. I have H2HH but I cannot seem to figure out how to link it to Dropbox anymore. Is Dropbox online only now or something? I seem to recall a tray icon for it and everything transferring smoothly without my input when I last used it. Now I have to login to the site every time and manually transfer my turns to dropbox.
  4. I think the problem that's been stated before is that CM still uses OpenGL while most other games don't? I'm quoting, I don't really know, but it would explain the issues with this game in particular as, like you said, AMD is slow to fix the driver issues with OpenGL. I have run Nvidia and AMD cards and only really run into issues with CM games, all the way back to the original CM in 2000. Having said that, the issues have been very few and are mostly related to performance.
  5. Yes, this fixed my issue too. I actually only had a problem with the new 14.12 drivers. The old ones I had in (13.1) worked fine.
  6. I think your beef is with TechPowerUp then, which has run several game benchmarks on them (link below). Granted they are 2GB cards, but as you see the bigger 3GB cards don't perform any better even though they are faster cards. They also don't perform any better in 4K. I don't have a preference either way, I go by performance per dollar, which would lead me to the R9 280x if I were buying today. I don't buy used anything at new price, nor do I believe what Nvidia says on their site. Show me real-world performance. In any event, I have no interest in getting into one of these video card brawls as it's pointless. You've obviously already made your mind up http://www.techpowerup.com/reviews/MSI/GTX_960_Gaming/1.html
  7. Hardware specs don't mean much. I go by game benchmarks, which the 960 wins for the most part, and the card's a little more future-proof. Again, $200 for a USED card that gets lower FPS is crazy IMO. Now for $100, I would be tempted.
  8. Uninstalled and re-installed 14.12 drivers just to be sure. Same thing. Only happens with Shaders ON. See screens. First is without shaders, next is shaders on. Happens exactly the same in CMBN. Has this already been posted in the tech support (CMBN and/or CMBS)? Edit: see that it is already in the CMBN tech-support forum.
  9. I asked what his specs are as I'm building a new system in the near future. I have found that on mine at least fiddling with the options in the Catalyst software dramatically changes the graphics for the better, but also dramatically kills the framerate...
  10. What are your system specs for these shots? Just curious as I'm upgrading my entire system in the near future.
  11. Must have something to do with the CMBS/driver/card combination then. Don't have issues in other games. Where do I get these 14.4 drivers everyone's referring to?
  12. 'Upgraded' to the new 14.12 Omega drivers and now I see the neon-green textures too. I'll be switching back to the 13-1 (?) drivers that I had installed I guess...
  13. Wow. they still want a lot for a used GTX 680...almost as much as a new GTX 960, which doesn't make much sense to me. Benchmarks for the GTX 960 are very good, equivalent to the GTX 770/R9 285. It's running an avg. of 56fps on Ultra/1920 in BF4. That's plenty for my needs, and I would think is way beyond what CM needs. Is this series not largely CPU-limited?
  14. I still play it on my laptop with a Radeon 6755G2 and have never had issues. Red Thunder was quite smooth, shadows and shaders look good, but for some reason I'm seeing a performance hit with CMBS. Could just be in the maps with lots of buildings, I'm still testing. It is however time to upgrade the desktop from the Athlon 4000+ and 8800GT card, which is still surprisingly fast, but even my laptop kills it. I've seen lots of CM threads dedicated to Nvidia fixes. Has that all been ironed out now with those cards?
  15. I noticed that the price of cards seems to shoot up after Xmas. Isn't that backwards? I was looking at an R9 270x for $120 on Newegg around Xmas and now they're up to $180 again. The 280x and GTX 960 jumped way up to. What gives? Expecting big volume at Xmas?
  16. It always amazing me in this game how everyone blindly defends it. We all know that lone tanks are vulnerable to infantry and it isn't a good idea. I think what someone needs to do (and it hasn't been done yet in this thread) is reference real-world WW2 effectiveness of grenades against armour...that's the question here. Everyone just flames him for not supporting his tanks and forgets about the question as though Battlefront is too exalted to ever be questioned. I've also often wondered if simple grenades were really that effective against armour (not Gammon bombs, grenades). And I have seen my own infantry throw what looks like 10 or 20 grenades at a single halftrack. In that case, I would expect it to be knocked out of course, but why the need for so many grenades in this case? Wouldn't one or two into the HT suffice?
  17. Wow, that took me back. 12 years old playing 'Defender of the Crown' on my friend's dad's Amiga...
  18. This is the answer I was looking for. I assume it will require roughly the processing/graphic power of CMRT?
  19. I didn't see any mention of map sizes or campaigns. Did I just miss it?
  20. Shock Force for me too. Really looking forward to CM:BS as well. More of a 'Rainbow Six' feel to it...one shot, one kill...and missles are just a lot more cool I assume it won't be the buggy mess that CMSF was when it released, and the Russians in a Europe setting is what everybody really wants...the rag-tag desert thing gets old.
  21. Because a few on here are 'fanboyz' (did I get that right?) and attack all dissension...and act like asses in the process. The game isn't perfect, thus the need to assist the game to continually improve. Only way to do that is to point out flaws, perceived or not. The LOS system in CMBN still has some issues that will hopefully someday be resolved...keep the examples of flaws coming please.
  22. Just ran into a new one that I haven't seen yet (CW Buron battle). I had a platoon HQ literally right next to the squads for several minutes and the squads had no C2 to the HQ (yes, it was the correct HQ, no there were no obstructions, and they were not under fire. They didn't get a green light for the rest of the battle. Any idea why this would be?
  23. That kind of info wouldn't be useful unless they were all engaged with the same enemy at the same time. If you selected platoon B, they wouldn't 'see' what platoon A sees unless they had LOS. I'm talking about the overall effect (on the game screen). Do I have more/better info overall because there's a company HQ in the mix? Can I see the full info for that AT gun because of the company HQ, or just a light contact?
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