Grognerd_Fogman
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Everything posted by Grognerd_Fogman
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Are charging "War crys" modeled properly? My guys tend to huddle alot an jus cry... ------------------ Thanks for Athskin!
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<BLOCKQUOTE>quote:</font><HR>Originally posted by Mark IV: Sounds familiar... I set up a little QB defending a village, and it dealt me 2 Panthers and a 'schreck. That was it. I had spotted the AI +25%. Sheesh. I killed all the armor (my little schreckster got 'im a Cromwell) but engineers, infantry, PIAT teams, and those annoying little zippy things that Brits use were EVERYWHERE. My tanks just couldn't LOAD fast enough. I sued for peace when the Panther crews rolled their little eyes up to the screen... how embarassing. <HR></BLOCKQUOTE> You must be talking bout those lil Daimler types. God I hate those!...lol ------------------ Thanks for Athskin!
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So deep in fact that when I was looking at a game review sites pics of CM (in-game) screens, I actually tried to click on the picture to move things!...lol... ------------------ Thanks for Athskin!
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Whats up with the smoke
Grognerd_Fogman replied to Brian Hymer's topic in Combat Mission Archive #2 (2000)
<BLOCKQUOTE>quote:</font><HR>Originally posted by JOCHEN PEIPER: Are "DIAMOND VIPER V770" good ??? Thats what I have and the games I have look fantastic,,, however are there a whole lot better...??? <HR></BLOCKQUOTE> I have one and it seems to work real goodie... ------------------ Thanks for Athskin! -
I FINALLY GOT MY COPY... YIPPEEEEE!
Grognerd_Fogman replied to JOCHEN PEIPER's topic in Combat Mission Archive #2 (2000)
Smell every page of the manual...lol ------------------ Thanks for Athskin! -
Map Edge Gamey Stuff
Grognerd_Fogman replied to Grognerd_Fogman's topic in Combat Mission Archive #2 (2000)
Oh, an also I have no prob with it, I figure both sides gotta play by the same rules. Was jus wondering. Anything goes baby... ------------------ Thanks for Athskin! -
I was jus thinking bout the gamey map edge tactics people have been referring to lately an was offering a suggestion. Why couldn't the width of the maps be increased in inverse proportion to the number of turns for said battle to such an extent that it wouldn't make good sense to waste alot of time out "there". In other words, if you make it so you couldn't effectively get back in time for the points by edge hugging, then people wouldn't ride them as much. Maybe even make the maps where the width is even greater than the length, an lessening the amount of turns a bit forcing people to go near the Vicory areas more. Not sure how this would work out in real game life but...hmmm? ------------------ Thanks for Athskin! [This message has been edited by Grognerd_Fogman (edited 08-07-2000).]
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Monday Morning...Need Some Opponents
Grognerd_Fogman replied to Claymore's topic in Combat Mission Archive #2 (2000)
I jus sent ya an email if ya already don't have enuff partners...easy meat steak here... ------------------ Thanks for Athskin! -
Where are you from? (poll)
Grognerd_Fogman replied to Phil the Dill's topic in Combat Mission Archive #2 (2000)
Virginia Beach, Virginia, USA ------------------ Thanks for Athskin! -
<BLOCKQUOTE>quote:</font><HR>Originally posted by Pillar: My advice would be to get a sub commander position in one of the games.<HR></BLOCKQUOTE> An then you would obviously need a crack sonarman, right? ------------------ Thanks for Athskin!
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governmental regulation
Grognerd_Fogman replied to Malmvig's topic in Combat Mission Archive #2 (2000)
Matter of fact, I don't think CM has enuff squishy sounds like when infantry get rolled over by a heavy AFV like in Starcraft... C'mon..more blood, more entrails, more squirt, more immersion pls... ------------------ Thanks for Athskin! -
Who All Is A Vet?
Grognerd_Fogman replied to Greybeard 101st's topic in Combat Mission Archive #2 (2000)
<BLOCKQUOTE>quote:</font><HR>Originally posted by Echo: Sonar Technician (surface) USN '90-'94 Whats up Grognerd_Fogman? <HR></BLOCKQUOTE> Hiya there buddy, looks like we were brothers kinda...Only you were the target...lol ------------------ Thanks for Athskin! -
Who All Is A Vet?
Grognerd_Fogman replied to Greybeard 101st's topic in Combat Mission Archive #2 (2000)
USN Ballistic Missile Submarine sonar technician, 1980-1987. USS Casimir Pulaski (633) and USS Simon Bolivar (641). I know to all ya groggies that this don't count, lol, but I once did 81 days under the ocean without surfacing at all! Sha-Wing... ------------------ Thanks for Athskin! -
What we will ask BTS for in 1 year time
Grognerd_Fogman replied to a topic in Combat Mission Archive #2 (2000)
An, an if they could model the AFV's squishing the infantry as realistic as Starcraft. An, an then get whiskey to the injured troops...lol...i think i went too far... ------------------ Thanks for Athskin! Grognerd_Fogman -
OT:RAAF missile annihilates car in Darwin
Grognerd_Fogman replied to Simon Fox's topic in Combat Mission Archive #2 (2000)
GEICO would probly cover the missile itself... -
<BLOCKQUOTE>quote:</font><HR>Originally posted by Mikester: Steve/BTS, Now about those front lines in the op's.......... <HR></BLOCKQUOTE> I've jus tried something someone recommended a while back an edited the ops by putting the "No Mans Land" at 0 Meters vice 400. It seems to work well...so far. Just make sure that's the last thing you edit before you exit because if you change something else or re-enter the editor with that scenario it'll default back to 400. ------------------ Thanks for Athskin! Grognerd_Fogman [This message has been edited by Grognerd_Fogman (edited 08-03-2000).]
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Average CM Player Age...Now vs. Then
Grognerd_Fogman replied to Zamo's topic in Combat Mission Archive #2 (2000)
38.3 an Jim Beam an Pepsi make me look 24 tho... ------------------ Thanks for Athskin! Grognerd_Fogman -
Yeah, an he was wearing a "Pink Panther" CM style t-shirt! ------------------ Thanks for Athskin! Grognerd_Fogman
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I may sleep tonight. Or Maybe not.
Grognerd_Fogman replied to Jarhead's topic in Combat Mission Archive #2 (2000)
Lol, I was a minute late, the real Borgie beat me... ------------------ Thanks for Athskin! Grognerd_Fogman -
I may sleep tonight. Or Maybe not.
Grognerd_Fogman replied to Jarhead's topic in Combat Mission Archive #2 (2000)
*** You have been assimi- *** O wait, I forgot I'm not the official Borg-Meiser. Anyway wipe up that sweat an get a killin boy! ------------------ Thanks for Athskin! Grognerd_Fogman -
Hiya there Andy o'l boy! ------------------ Thanks for Athskin! Grognerd_Fogman
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CM Wargame or TB Strategy Game?
Grognerd_Fogman replied to Greybeard 101st's topic in Combat Mission Archive #2 (2000)
I say burn the Gold Demo onto a CD an let them try it. Shwing!! ------------------ Thanks for Athskin! Grognerd_Fogman -
bug in force handicap
Grognerd_Fogman replied to ambush66's topic in Combat Mission Archive #2 (2000)
I think what this means is that 100% would be your normal amount of forces and that any thing over is the percent you add. You could probly test this by doing a quick battle with the FOW off an seeing how many forces show up. Once at normal an once at extra. ------------------ Thanks for Athskin! Grognerd_Fogman