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mensch

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Everything posted by mensch

  1. Well here it goes, After some help from board users and such. I did this, I backed up my Graphic files and missions n stuff. and Reinstalled CMBO. IT WORKS!!! so I pack in my missions, maps, etc. IT STILL WORKS (all be it in crayola crayon colours) so I pack in graphic file 1 and restart, works no problem, I continute to pack in 2,3,4 restarting every time and it works. Somewhere around graphic 5-9 i works but some Mods are not loading (houses for example) but it still works. as I pack in the last graphic 13 everything is working, kinda (like I said around 5 to 9 things are buggy) after restarting the computer CMBO does not work at all when I launch a battle or look in preview mode in the builder. FEH! So, what I figure is that some or one or more MODS are corrupt in the scource files (which ones I'm not sure) What I can't figure out is these same Graphic Source files are on my Mac at work (early G4 350mhz with a ATI 16MB graphic card) and it works there no problem. so I'm confused in smashing this on corrupt files, maybe the nVidia GeForce card is having problems? I also deactivated the ATI crap in my system folder) to see maybe the ATI stuff was activating on lauch of the game. no such luck. One other thing is having a website and I take regular screen shots so I have tons of MODS. here is the graphic file with MY size next to it in the brackets is what BTS has for default size. Graphics 1 - 6.8MB (5.5MB) Graphics 10 - 7.3MB (1.9MB) Graphics 11 - 244KB (256KB) Graphics 12 - 8,9MB (5MB) Graphics 13 - 388KB (388KB) Graphics 2 - 14.6MB (9.7MB) Graphics 3 - 4.3MB (3.9MB) Graphics 4 - 8.8MB (5.2MB) Graphics 5 - 13,5MB (8.2MB) Graphics 6 - 7.5MB (4.2MB) Graphics 7 - 4.7MB (4.7MB) Graphics 8 - 10.2MB (7MB) Graphics 9 - 9.3MB (7MB) do you think Graphic scource files over 10MB is to much to handle? Damn I got to use more loRes Mods.
  2. <blockquote>quote:</font><hr>Originally posted by Joel: Mensch, Nice idea, but you end up with basically a 40 meters wide bocage hedgerow, which will mess up the scaling of your map, especially given the small size of fields in bocage areas. Is the bocage tile realy useful, in your "advanced more realistic placement" ? Woundn't you get the same effect in terms of movement and line of sight if you put the tile of woods directly on the "berm" ? Cheers, Joël<hr></blockquote> Joël, like I said you are limited to what BTS coded and that is 20m x 20m tiles (I can't do anything about that) small maps a problem huh? have you looked at my byte battle (real small but still has a good effect. I don't do trees either since one thing Bocage I do like in the game it take forever to go through! which after seeing the Bocage in France, I would have to agree... that stuff is thicker then any silly (yes silly) Bire (sp?) patch in the good US of A. Putting woods are simply to put making a mockery of the Bockage troops waltz through it like Grandma on a sunday stroll through central park packing a 44 Magnum. Joël, in some places (which was most) I couldn't even put my arm though the stuff, without resorting to pulling the stuff appart (which would be damn hard work) or picking up some sharp axe/knife/daisy cutter to clear the stuff.
  3. <blockquote>quote:</font><hr>Originally posted by Slapdragon: Naw, Mensch usually can only do that once a day. Besides, his doctor said he would go blind if he was not careful.<hr></blockquote> Oh you two ar funny... wait, HAR HAR. ya like trying to get my system to work at home so I CAN do things damn system error type 2s!!
  4. Now I have seen the Bocage first hand when I visted Normandy and wow was I impressed. Some points to bring in CMBO, one point is that CMBO can only be as good as the designers make it. Due to the restrictions of 20m tiles and not say 5m tiles (optimal) or say 1m tiles (a dream but a horror to but a plesure to do maps if this were true) one can only do what one can. now most designers place bocage next to roads like this (not all but most) see fig. 1 Fig. 1 now this is ok but as I have seen in France that bloody hill which the trees and schrubs live happly on is not there so one could up the height by one or two points. Also there are trees and such so adding as Berli said a Light tree or forested road next to it produces somefink like this. See Fig 2. Fig. 2 one could add one more factor to the Bocage (if this is your taste in blocking absolute visibility, add a forest line beside the bocage. See Fig 3. Fig. 3 Now doing this, making in my example the area the Bocage lies on is two elevation points from the rest of the map. you can simulate as realisticly as possible Bocage. See Fig. 4. Fig 4. now one problem (maybe not) is that your Bocage becomes bumpy and some people compalined that visibity varries in this. One thing I can say is Bocage is not even! if anything it can be blocking everything from site or sometimes there are small holes in the bocage alowing one to see through. Personaly I have no problem with this bumpy effect, why? well where on earth have you seen a level hedge? exept from your neighbours finely cut hedge which he prunes evey weekend. trust me the French farmers are not trimming these suckers, and if anything saying things in french like "wow look'd at my Bocage!! wild as my wifes hair style!!" See Fig. 5 Fig 5. now in reality (game terms if they (BTS) ever modeled the tiles to 2m or such then bocage would look like this and more realisticaly. (sorry such a bad hack job but I'm tired.)
  5. Dude! I had that problem, what it was, was the CD was scratched (in my case just a grime smear). Try cleaning surface so there are no finger prints, smears or removable gunk. If it is a real scratch then your up the Creek. I wondered too about the error since as you described sometimes it played sometimes it was like grinding a cat in a meat grinder (figure of speach people) anyhow check the CD. The gunk may land on your head then you have to clean that too.
  6. Right I have not installed anything new (hardware or software) the Game worked most of the time (off and on I got this error) but hmm. would this happen when the system Memmory is maxed out? Like this? (note this is my work computer but it's just for an example) the Red shows that the memory partition is at max. I have btw the nVidia GeForce MX 32MB SDRAM Video card Total of 640MB RAM, SCSI PCI Card too but like I said this was working before. I did do a restart even zapping the PRAM and still this. Error pops up the minute I want a preview or start a scenario. Every other program works fine it's just CMBO konking out on me. [ 01-23-2002: Message edited by: mensch ]</p>
  7. Whats up with this? before it worked now when I launch a scenario or I am in the editor mode and launch a preview of the map CMBO quits giving me a Type 2 error!! I'm running on OS 9.2.2, G4 867Mhz I have 530MB free RAM and give CMBO 85MB or 120MB in the last test but still the error. I have not installed anything new to conflict with the game. Frustrated mensch I like to point out, NO i have not installed OS X. And for weeks it was working heck I was making maps and such and occasionaly got his error, now it is a permanent thing happening. BTS fix it or DO SOMEFINK! [ 01-23-2002: Message edited by: mensch ]</p>
  8. <blockquote>quote:</font><hr>Originally posted by ciks: What's that small gnome sitting on the engine deck in the first picture?<hr></blockquote> that is a secret weapon the germans used in 1944!! They knew Americans liked garden Gnomes and paused 9.345seconds before shooting giving the panther that much more extra time to shoot the living bajeezers out of Americans while they sat saying things like "garsh that is a perdy gnome!" "me wife and I have one just like it!" "hey is that a original Schweizer Product!!"
  9. here is a sneek peek of the Panther Hugo is working on, there may be some delays since he said he wants to work on the.. - gun - front of turrent - wheels <center> </center>
  10. <blockquote>quote:</font><hr>Originally posted by Gordon: Say, that brings up an interesting point. Just what IS the vehicle of choice for the modern Euro-pimp. Can't be a US-issue Cadillac, can it? Gordon<hr></blockquote> ROTFL you kidding?? no person in their right mind in Europe would take a American 20km to the Litre Vehicle!!! Knowing Broonie here he drives a Citroen 2cv Duck. for those who don't know what a Ente is then here. now if he made a mod of this I would down load it.
  11. <blockquote>quote:</font><hr>Originally posted by Hiram Sedai: Oh, so that's the reason for this sudden pulsating turgidity.<hr></blockquote> complex in language? me? how? I make spellig mistakes when I read!! hehe
  12. UPDATE! We have for you a new mod from Hugo a Panther A from 12 SS PanzerDivision ,A new Hosted Byte Battle™ from Moriarty Last chance at Caen also a new mod from David Singer the U.S. Halftrack A map from Bill Carey Lines of Transit. Berli has cleaned up his A long and Bloody Mile apparently he smoothed out some water areas. And Finally, I just got an email from Hugo Mr. Panther himself ; he wrote me he'll have for me a Panther A from 5th SS PanzerDivision «VIKING» You'll see that up at der Kessel tomorrow! So stay tuned! enjoy Menschy
  13. UPDATE! We have for you a new mod from Hugo a Panther A from 12 SS PanzerDivision ,A new Hosted Byte Battle™ from Moriarty Last chance at Caen also a new mod from David Singer the U.S. Halftrack A map from Bill Carey Lines of Transit. Berli has cleaned up his A long and Bloody Mile apparently he smoothed out some water areas. And Finally, I just got an email from Hugo Mr. Panther himself ; he wrote me he'll have for me a Panther A from 5th SS PanzerDivision «VIKING» You'll see that up at der Kessel tomorrow! So stay tuned! enjoy Menschy [ 01-22-2002: Message edited by: mensch ]</p>
  14. <blockquote>quote:</font><hr>Originally posted by Boo_Radley: Wait a minute. I thought you could call in an air strike. I've just started playing the game, but I could've sworn I saw that option listed. <hr></blockquote> Nope no such thing, but I'm sure in a few games I wish I had "Call in Tiger II reenforcements Coy" or "Call in a hord-o-Super Pershings" but BTS does not reply to my constant anoying.. I mean informative emails!! BTS FIX IT OR DO SOMEFINK!
  15. <blockquote>quote:</font><hr>Originally posted by Runyan99: Where is the scenario/byte battle Claustrophobia? I cannot find it on the website.<hr></blockquote> Woops, after the update I kinda lost the link to the page!! sorry bad me. It's there now. Mensch
  16. <blockquote>quote:</font><hr>Originally posted by Gates-slut: Man oh man oh man am I [completely out of things nice to say about XP<hr></blockquote> Beer Coaster? Paper Weight? Waste of Space? Over funded, Over Exposed system made by a 2 Bit company? Looser Game system made by loosers for loosers.. uh Suckers I mean.
  17. <blockquote>quote:</font><hr>Originally posted by Lawyer: Blather... bla.. PC I'm a PC ignorant boob.<hr></blockquote> here choke on this you small claims court roach. Mac Myths and info for Boobs like you who got swooned by Microshaft
  18. Lorak Rack t'is up! Loud Mouth McYokel (OSGSDKF for you uned'jkated) won by not his master skills, no because I used the Shift-C depriving him from a Glor'us slaughter. May he frolic in the fields barefooted only to find a Prairie Oyster between his toes. OGSDSMcYokel (win) vs Menschy (loss do to surrender)
  19. <blockquote>quote:</font><hr>Originally posted by Leeo: You want my life?<hr></blockquote> Why? I already have a block toilet soap.
  20. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: …which I had brought with me to use in the most intellectual of threads <hr></blockquote> Hee hee he said intellectual. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: …bring a modicum of intelligence to my post as I paid the cesspool <hr></blockquote> hehehe he said MODicum.. oooh dirty. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: …didn't welcome me with open arms then either. <hr></blockquote> Of course we welcome everyone with open arms!! how do you think we can get close enough to pat you down for your wallets!? <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: Have I offended the Peng people in some way? Did I spout off too soon? Is there some kind of hazing I need to go through first before I start ribbing the group as a whole? <hr></blockquote> to answer that.. your pure existance does always damn SSN still have no clue do they! <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: I'm truly amazed though that you know so much about me. <hr></blockquote> remember that open armed welcome.. we found your wallet, cute foto of you and that.. uh dog, say isn't that illegal what your doing to it in 49 States? <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: Do you keep tabs on everyone here or is it just me inparticular? <hr></blockquote> don't flatter yourself, we just keep mugshots near the door so we can remember your real name, then abuse you to no end. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: By the way, I don't tell the chicks I'm a web designer. <hr></blockquote> I guess you still use that "hey babe what's your sign" catch then huh? Sap. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: You see, I do have some intelligence. <hr></blockquote> ROTFLMO.. man that was a good one, hey guys at least he says funny things. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: ...but I can only dream that one day I too can waste away my days and nights masturbating <hr></blockquote> Ah yes youth, if the PS2 is broken they head off to the washroom with a bundle o Girlie magazines (in your case dog weekly) and enjoy the one eyed snake. <blockquote>quote:</font><hr>Originally posted by Colonel_Deadmarsh: You are indeed a legend Seanachi...lord of the Peng thread...that is quite an accomplishment. Let us all salute you...<hr></blockquote> we don't salute Senachipoo we laugh mostly at him or fill his shoes with Jello but never salute... sometimes we feel sorry for him becuase he fears women (he frequently visits the washroom though with magazines). Wankers. P.S. you sir are a... <center> </center> [ 01-17-2002: Message edited by: mensch ]</p>
  21. Welcome Boo! hey guys has anyone showed him MODs yet? Poort guy will be hooked on it like Crack... heh. Have fun, tell your Girlfriend/Wife/Mate bye bye now. heh. mensch
  22. <blockquote>quote:</font><hr>Originally posted by Zitadelle: I am not sure if there is a problem or not on the website, but when I tried to download the Churchill mod, the notification and link that I received was for Tiger's Challenger mod.<hr></blockquote> Whoops! Thanks for the heads up, small oversight on my behalf. FIXED. enjoy.
  23. Updates a plenty!! Small changes to two Byte Battles™ from Germanboy «Bure» and «Glosters go east», Germanboy made some changes from some great Input he got at the super site the Combat Mission Scenario Depot. Keep up the reviews! A New Hi-Res mod(s) from Feldgrau Churchill Series Tanks; Mk. VI, VII, VIII, Crocodile & AVRE in CMMOS format. Our Hosted Byte Battle™ «The Crossroads» by Moriarty has been updated to v2.00 Two Byte Battles™ from Germanboy called «The Farm» and «Para Recon in Force». There goes the idea of getting some home fixing work done this week. =) Again From Germangoy (busy Beaver he is) managed two Scenarios; a historical battle «Le Plessis Grimoult» and a semi-historical battle «Hasselt» A Combat Mission Map «Snapshot» by Moriarty for all those basement designers to busy to make your own map! Also Germanboy ended the busy month with a book review of «A Colonel in the Armored Divisions : A Memoir, 1941-1945» Enjoy -Die Sturmgruppe
  24. Updates a plenty!! Small changes to two Byte Battles™ from Germanboy «Bure» and «Glosters go east», Germanboy made some changes from some great Input he got at the super site the Combat Mission Scenario Depot. Keep up the reviews! A New Hi-Res mod(s) from Feldgrau Churchill Series Tanks; Mk. VI, VII, VIII, Crocodile & AVRE in CMMOS format. Our Hosted Byte Battle™ «The Crossroads» by Moriarty has been updated to v2.00 Two Byte Battles™ from Germanboy called «The Farm» and «Para Recon in Force». There goes the idea of getting some home fixing work done this week. =) Again From Germangoy (busy Beaver he is) managed two Scenarios; a historical battle «Le Plessis Grimoult» and a semi-historical battle «Hasselt» A Combat Mission Map «Snapshot» by Moriarty for all those basement designers to busy to make your own map! Also Germanboy ended the busy month with a book review of «A Colonel in the Armored Divisions : A Memoir, 1941-1945» Enjoy -Die Sturmgruppe
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