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thewood

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Everything posted by thewood

  1. 64, 68, whatever it takes...Mr. Mom reference
  2. Don't forget that subsidies come in a few categories. Most aren't direct hand outs. The most common is buying excess capacity farmland by paying farmers not to plant. The second is buying crops and either sendin them overseas as aid or just letting them rot. In some cases, like milk and sugar, feds and states set minimum prices for what anything can be sold for. All of these are tools to manipulate supply and pricing to keep margins higher. IIRC that is a way the US gets around many WTO guidelines.
  3. Depends on which patch 1.01, IIRC, only had 3rd parties as options. I never knew about the site MadMatt listed.
  4. CMBB for windows (BFC edition) 1.01 is not available on a native server. All the others are, but useless without 1.01.
  5. I would suggest checking all the needed patches before jumping on this guy. 1.01 CMBB requires a 3rd party site, 2 of which no longer work. CMAK is the only one you can patch completely. In fact, I didn't know 1.03 CMAK was all-inclusive. This same topic comes up at least a couple times a year.
  6. I'm kind of surprised it has only been asked now. I had thought about it before, had only been doing smaller scenarios and just worked around it. This is the first time I have worked on a large scenario and really tried to figure it out.
  7. Wouldn't be so bad if I could select a company of M1's, like I can red tanks. Now I have to delete the entire battallion, repurchase, redelete some units, and redeploy them. All just to swap out the M1's. That is an incredible amount of work and time I just wasted. Makes it difficult to balance scenarios through unit tweaking.
  8. One point about flight sims...take a look at IL2 with a 40 bomber B17 strike and a couple dozen fighters swarming around it. IL2 tracks every bullet, has detailed damage modeled, has to do everthing at high speed, tracks all flight models, as well as shows detailed models, clouds, smoke, etc. It also has a pretty detailed ground model. It runs very well on my Vista machine, while CMSF runs well at only medium settings. And it does it with both OpenGL and DirectX support on XP, and few problems I am aware of in Vista. IL2 can and does have to track literally thousands of bullets in large engagements. I have no doubts CMSF is complicated and tracks a huge number of tings, but don't so easily dimmiss the "open" space in combat flight sims.
  9. I am trying to change a platoon of M1A1's to M1A2's in a scenario I am building. Is there any way to do that with deleting most of my units and having to repurchase/redeploy them?
  10. I have an acquantance who is an exec at EA and he said Vista was the final nail in the coffin for PC-based sports games for them. Madden 10 was just announced as console only. He said the trend was in that direction, but issues with coding on Vista drove them to make the decision 5 or 6 years early.
  11. SimHQ used to have a dedicated forum, but I think they eliminated it recently. The posts may still exist in their archive. I remember reading the posts after it came out. The gist was that it incomplete to the point a lot of people couldn't run it. Models were unfinished. Few missions and those that were there were incomplete. The company, I think they were G5, disappeared and no technical support was provided. There were some very irate customers on that forum.
  12. I think that was S. Vietnam army manned 48's towards the end the war. The 48s got pasted, but I would imagine morale was pretty low in the crews.
  13. Hue had all the elements for a good CM-type operation. It had almost continuous combat over days. It included significant forces on all sides in traditional urban combat. It would seem the most logical modern-era setting for a CMSF-type game. I can think of at least 6 or 7 scenarios off the top off my head. It is also the place the USMC learned the most about modern urban warfare. Google can be a friend here.
  14. I would suggest your reaction to Hue City is not much different than the one you are complaining about.
  15. The problem is it is still not assured you will get the unit you are looking for. I went through the same thing on the T72 2001 when trying to do a scenario last year. I kept getting the TURMS. With AT, its a liitle worse because there are more possibilities.
  16. I get it in full screen as well. Haven't been able to figure out a pattern though.
  17. I thought some of thosae looked like depressions. Maybe mining.
  18. Ooops! A little of the general forum spilled over. Gimme a minute and I'll clean that right up.
  19. Maybe the question should be if he is not behind a tree trunk, but in woods, does he get any cover from undulations in the ground, etc.
  20. There was a long thread on cover back around a month after release started by adam1, IIRC. I am pretty sure Steve said that some cover is abstracted still. So it is not completely WYSIWYG, IMO.
  21. Even in straight line trenches, I occasionally see one or two guys come up out of the trench. This seems to mostly happen at a waypoint when the milling about gene becomes dominant.
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