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JeffRaider

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Everything posted by JeffRaider

  1. Would love to play CE as Allies against anyone. . . E-mail me. . .
  2. Another "don't matter much" suggestion, but I'd really like a Movement to Contact Order. I find, mostly in forest combat, that if I order my men to advance, even on sneak, they'll sometimes keep advancing into the enemy. Now, this can be a bummer if it's not consistent. Example: A platoon advancing three woods. Center squad runs into enemy squad, stops, and starts firing. Beautiful. Left squad also sees aforementioned enemy squad, stops, starts firing. Perfect. Right squad also spots enemy squad, fires a burst and keeps on moving. Right into the jaws of a Volksgrenadier company. D'oh! I'd like a MTC order that forces your men to stop advancing once they come into CLOSE CONTACT with an enemy squad, meaning them spotting a tiger tank 2000 meters away will not stop them. Whaddayathink?
  3. /me whips out his service .45 BLAM BLAM BLAM BLAM BLAM BLAM BLAM! KIA and Lewis reeling backwards, silent at last.
  4. I just finished D-Day, by Ambrose for the tenth time or so. . . Does it seem like Brits spend a lot of time "brewing up a bit of tea" to anyone else?
  5. First- Coolest sounding operation. Second- DYO scenario, with the ugliest goddamned conditions possible. Mmmmm, stormy. . .
  6. Actually, I've done this. Not the cumbersome e-mailing, but a buddy of mine and I sat down to play VoT together as Amis. He took the three starting rifle platoons and the Sherman 105s. I got the engineer platoon plus reinforcements. It was awesome.
  7. I know, I know, but it'd be nice not to have that happen. . .
  8. Maybe these are for a patch, or maybe CM2. They're not of the greatest importance, but they'd be nice. . . 1) How about a detailed organizational chart for both sides at the end of the battle, showing casualties, kills, dead and wounded broken down by company and platoon. Sort of like CC or SP. . . Not necessary, and I know I can use the map view afterwards, but it'd just be kind of nice. . . 2) Is there any way to get rid of the Eliminated/Knocked-Out text above units that are out of LOS of the camera? When I've got the camera close to the ground, I see every single text label on the map through whatever terrain feature I'm behind. I suppose this might be too much work for too little reward, but it's something to think about. . .
  9. I'm in. Lemme know how I can help. I'm can research, read and write very well. I'm definitely going to be creating some Canadian scenarios. . . I'd be happy to help. jeffraider@yahoo.com ------------------ Jeff Fraser "You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else." -Tyler Durden, "Fight Club"
  10. WHAT? WHAT DID YOU SAY, MATT? YOU'RE HUNG OVER? OH!!! oh. i see now. ------------------ Jeff Fraser "You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else." -Tyler Durden, "Fight Club"
  11. Civil court, actually. I'm going to sue Charles and Steve for the loss of a summer, thanks to their so-called "game".
  12. Yet another of the canuck horde here, Nanaimo, BC. ------------------ Jeff Fraser "You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else." -Tyler Durden, "Fight Club"
  13. Double hmmmmmmm (reformating signature) ------------------ Jeff Fraser "You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else." -Tyler Durden, "Fight Club"
  14. hmmmmmmmmmmmm wait. what are we hmmmming? ------------------ ===== Jeff Fraser "You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else." -Tyler Durden, "Fight Club"
  15. Oh, I know someone here will bite you. . .
  16. My favourite game of Axis Vs. Allies in VoT was when I just attacked, three platoons on a line in the first minute of the fight. Luckily, my platoon on the left got the drop on two platoons of Amis and their Co. HQ, and my other platoons went one for one with other Ami platoons, both winning, but with extremely heavy casualties. After that, I schreck'd one Sherman and faust'd another. I sent the remnants of my two right platoons up the big Ami hill and cleared out some FO's, then proceeded to set up a beautiful ambush for the reinforcements. A couple of turns later, the two platoons of reinforcements should up. The infantry platoon was slaughtered mercilessly, reduced to only three men in two squads in one minute, and I got two more Shermans in the first minute. Next minute, I had the other two. I waited another turn for it to end, but it didn't. Perplexed, I plotted moves for my platoons to spread out and head back to base, looking for whatever was left. My guys didn't even get a chance to move, before a pair of flame thrower teams and a bazooka attacked my remaining strong platoon(the one from the left). The attack routed and nearly wiped out that platoon, but the attackers were eliminated after their first shots by my other infantry. The match ended next round. I think the score was around 65-35 for me. Oy.
  17. Name: Jeff Fraser Age: 19 Occupation: Video "No, your reservation ain't in. Go **** yourself." Clerk and BA(Major in Business(Marketing)) Student. Status: Attached. To a girl who works during my off-time, thus avoiding the ugly choice of her or CM. Whew! Hey, Rick614, was that Greenling you were on? Where you ever part of Submariners, or VNC?
  18. I got bored of Modern Wargaming after iM1A2 and Steel Panthers 2. iM1A2: "Oh, god! We've been ambushed!" "Doesn't matter! Just put our front armor towards them and we can plink them off at a rate of one every five seconds!" Steel Panthers 2: "Wow, Captain! They've got an entire regiment facing our Company team!" "No problem, Sergeant. I've got my Brads and Abrams in brilliantly devised positions..." (HOUR AND A HALF LATER, 300 TOW LAUNCHES AND 500 120MM ROUNDS FIRED) "You know, sir, you were only half right. We won the battle. . ." "But we lost the war due to utter boredom. I know, Sergeant. Oh, the horror..."
  19. /me sits in stunned awe. . . You guys are hardcore.
  20. I've never seen them just disappear, but I have seen the little bastards become uncaptured when not in close attendace of one of my units, and race away. Sort of makes me wish there was a "War Crime" option. As Charles B. Macdonald said: "Company G committed a war crime today. We're going to win the war, though, so I suppose it doesn't matter." (Possibly slightly paraphrased, done from memory)
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