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Fenris

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Everything posted by Fenris

  1. Waiting in Sydney....will advise when the eagle has landed. Fen
  2. I agree that CC2 was the best one. Lots of mods have given them some interesting gameplay. Different league compared to CM IMO. CC2 is still on my HDD, CC3 is there to, currently incarnated as Vietnam. BTW, where's this CC forum?? I wanna watch the BBQ. Fen
  3. Just tell Matt to pull his ugly noggin in Capt, he ain't god, an neither is any drill instructor I've ever met...they just act like grad A assholes to make you do what you're told, it's supposed to teach/prepare you to take orders so you can operate under pressure (ie when you're being shot at). Hell I've done it, it's great fun making people squirm, yelling in their face, carrying on like a lunatic. My favourite line was a corporal who'd threaten to stick his grade A, nine inch, blue veined, pelvic jumper pumper up your ass if you so much as moved an eyeball....still makes me laugh. Reg's Fen
  4. "We're all nuts" Yes probably (just look at these posts..hehe) but it's nice to feel like a little kid on christmas eve again.
  5. Like I said please read it and take note. Some of us will be getting CM up to week after people in North America and we'd prefer to not have any "magical" intel on what's in the scenerios. Thanks Fen
  6. From past experience with stuff from the US it seems to take about 5 'working' days to get deliveries to the CBD in Sydney. It always seems quicker if it's sent at the start of the week. Eg stuff sent to me on a Monday has arrived by Friday. But stuff sent mid week always arrived late the following week. But who know's all we can do is wait and see....god dammit!!! Ok am calm now, waiting as patiently as possible. But all you North American types better not gloat too much at our having to wait, that would be too cruel and we'd have to do something drastic - like drink the world's beer supply dry....
  7. Thinking of trying to do a night raid scenerio with para's. Might try to have a squad or 2 in the force with satchel charges sneaking around at night and having a bunker as the main victory location. Green/conscrpit troops as guards of the installation and a couple of elite para/fallschirmjager platoons as the raiding force scattered over the map after their drop etc. From what I've heard sounds doable with the editor so I'm keen to see if it'll work. Reg's Fen
  8. Well the whole game of course but specifically in no real order and keeping it to less than 5 things... - AT gun ambushing - Recon in armoured vehicles - On the fly battle creation - Inaccurate rocket artillery causing havoc
  9. Got a P3 550E overclocked to 660MHz, 128MB RAM and a Diamond TNT2 Ultra. CM demo runs sweet at 1280 x 1024 and hasn't ever crashed. Looks great on my 21" Sony Trinitron monitor Sad to hear you having problems, I'd go grab a better vid card for sure. Anything with 16MB RAM should help. Reg's Fen
  10. So Nebelwerfers are in? If so excellent, I was hoping to get the chance to use them. Regards, Fenris
  11. Sides are pretty even, the games I've had ended with a fairly slim margin of victory whether US or German. Reg's Fen
  12. Best thing about ATR were the manuals that came with the game. IMO don't waste your money. reg's Fen
  13. I'd like to see hide/hold fire order too if and when possible. Reg's Fen
  14. Also note that their counter reports 1429 downloads so far.
  15. ....In the voice of the fat comic merchant off The Simpsons..... If any of you gentlemen would take your eye's off some guys toe nails you will note that the article linked in Iggi's 2nd post states that the MG34 fired a 7.62mm round.....This is infact incorrect, it fired a Mauser 7.92mm projectile. Fen
  16. Well the Panther can really turn the tables. I first snuck him down toward the ville on the right ride of the road...Poking his head up in a nice hull down position he took out 2 Shermans in one turn. The other 2 remaining shermans (76mm included) backed away behind the hill approaching Pomville and continued to pound away at some shattered infantry fleeing to the South East. Rushing my re-informents down into the village the extra platoon of infantry are now holding the US assault from the North of Pomville at bay and I've just moved the platoon originally guarding that flank toward town to catch the Ami's in some wicked cross fire. The Panther is now in the town helping the hard pressed infantry hold off the main US thrust. One more M4 is dead after pressing forward a little too far leaving one left slightly over the hill infront of Pomville. It's going to be closer than my first try at this scenerio but I'm now confident of holding them off. Think I'll be playing as the US next time around. Still having a great time, can't wait for the full version to arrive. Fen
  17. Am playing it again as German's but not with the default setup..... Am getting my a$$ royally kicked. It's about turn 16, the Panther has just turned up and hopefully he can save the day. Things of note this time around.... Arty hasn't played nearly as big a role pounding an unpopulated piece of open terrain and causing only a single casualty. Managed to get both 105 Shermans (after they did some crafty smoke poping to hide from my AT bunker). Then the AT bunker got taken out as the ami armour used a 2 pronged simultaneous attack from across the far ridge...Whilst the AT gun fire at one M4 the others pounded away and the AT gun was quickly KO'd. The M4's then pounded my forward platoon which is now leaderless and down to a single squad. I've already got US infantry past the wire and mines and things are looking grim as there are lots of contacts over on the right flank too coming up the hill toward Pomville. Will have to rush the re-inforcement's forward to lend a hand. So far I must say I am impressed, CM is shaping up to be "as advertised" and is highly enjoyable (although getting beaten by an AI is somewhat irritating ). Regards etc, etc. Hptm Fenris
  18. Well I held the American attack inflicting heavy casualties. The platoon on the right flank recovered somewhat and was at about half strength by the end. They were even able to pin down and then capture an MMG team. But the real fighting took place at the bottom of the valley approaching Pomville. My forward platoon was finally eliminated and all I had left was a single 'schreck team down there. I still however had the better part of 2 platoons in the village and they were able to hold off numerous American assaults. After being shrouded in smoke I ordered the Panther to to advance fast down thru the village and to cover the hill to the left of the road. The Panther certainly moved fast once underway and was on the scene within 25 seconds. With it's firepower it inflicted alot of damage. My final act was to charge 2 squads and a Platoon HQ down the hill from the village, across the road (behind the Panther ) and retake the victory location from the couple of US troops who'd battled their way that far. Got to see a potato masher fly as they charged in and the remains of 2 US squads surrended immediately. The Americans ended up withdrawing and I took 46 prisoners. The price was definitely high tho and even though I was awarded a victory my company had suffered about 40% casualties and I only had the Panther and a single MG bunker left. Was very enjoyable. I was struck by the intensity of the fire fights and the awesome power of the artillery. Regards etc, etc. Hptm Fenris
  19. Have been in contact with the enemy for approximately 25 minutes. So far the arty is murderous but the Panther has taken out 4 Sherman's. I guess he had the drop on them a bit but the smoke has only just started landing around him. 2 more M4's have been killed by the 75AT bunker and the sIG (both now KO'd). The arty has pounded the platoon on my right flank into disarray and I now have only an MG bunker to hold them off. The platoon at the bottom of the valley by the road has been reduced to a single man. Still have 2 platoons pretty much unhurt, one in the village buildings and the re-inforcements are making their way down the slop thru the trees. Motars are out of ammo. Think I can still hold them. Regards, etc etc Hptm Fenris Western Front
  20. You also may want to be wearing a mitten when changing the barrel after putting a couple of thousand rounds thru it. Fen Man I can't wait to play this thing!
  21. IIRC the ditches aren't in specifically, but are easy to create by modifying terrain with the editor into a ditch or very narrow stream or something....Has been discussed, try a search on that. Not sure re Dragon's Teeth. Reg's Fen
  22. Ok finally getting around to placing my order for CM. I of course want to ensure my copy arrives safely and I'd therefore like it to be shipped to my office as the billing address for my credit card is no where near as secure (postal service have left parcels on the door step during the day and they've diappeared whilst I'm at work). The order form is asking for the card's billing address only and I was subsequently reluctant to complete my order without knowing if I can give a separate mailing address. Please advise if I am able to specify the mailing address of the product for my order that's different to the address for my card. Thanks Fen
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