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I bought a huge physical Stalingrad map from Vento Nuovo and started working a little. If you want photos of a particular section, let me know! You can view the map from their website. It's the "Collector" version.
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They are rarely very populated, but the game is fun in single-player as the AI is decent (and being worked on fairly consistently). I also turn off the icons most of the time. I keep asking the dev to just show the objectives, but I may be the only one interested in such strangenesses.
The fun thing when MP is populated is that you have a squad with you, as do the enemy players. Icons "off", you lose track of who is human. Chaos.
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Yep, I have that bound to my middle mouse button for quick access. This game has a lot of unique touches that so many shooters missed out on before. Trees, lightposts, sandbags, houses all falling apart. The animations for the AI is strange, but the AI itself is pretty good stuff. They track by fences, post up on all floors of the houses. When you throw grenades or whatever you are shouting just like them. The less individual you feel, the more you will participate closely with your squad.
I was blown away by the inventory system, that's another unique touch. It's simple too which is great. For the larger 6000x6000 maps the inventory system must really shine. I know I had to go digging around for ammunition once already.
I also played WWII Online and was really impressed. That game couldn't be Easy Red, but Easy Red could easily incorporate all the good stuff from WWII:O.
Too bad about the popularity, hopefully it will get better, Steam has a lot of positive reviews