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Everything posted by Madmatt
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I believe the Editor does actually autobackup the files you are working with and stores them in a "History" subdirectory in the specific mission folders themselves, but I have not for myself checked out how that works (I noticed that folder before and have meant to investigate it). Try that and see what you get. Madmatt
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Marto, According to the developer 1c, Theatre of War will NOT work with that video chipset (Mobile Intel® 945GM/GU Express Chipset Family). Madmatt
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My fix for game not starting with Nvidia card
Madmatt replied to Sgt911's topic in Theatre of War Tech Support Forum
Thanks for the update Speedee, we are trying to collect as much info as we can like this to help pinpoint the exact issues/fixes/workarounds as we can. Madmatt -
My fix for game not starting with Nvidia card
Madmatt replied to Sgt911's topic in Theatre of War Tech Support Forum
Here is a screenshot of that screen. We actually did post it as a sticky but the title is misleading, i will fix that. Rune found that also selecting "threaded optimization" to off helped a great deal as well. Also, if your running a Dual Display, disable the secondary window. Madmatt -
Optimizing NVIDIA Graphics Cards
Madmatt replied to mike_in_texas's topic in Theatre of War Tech Support Forum
Rune found that also selecting "threaded optimization" to "off" helps a great deal. Other people had great results when they turned off "extension limits" Also, if your running a Dual Display, disable the secondary window. Madmatt Also, if your running a Dual Display, disable the secondary window. Madmatt -
You dont happen to have a save game with those animation glitches in them do you? If you see it again, please save the game at once and email the save game file (please zip it up first) to support@battlefront.com And make your subject "ToW Animation Bug" Thanks! Madmatt
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Mission Editor gives “Wrong Game Version”
Madmatt replied to War RaVeN's topic in Theatre of War Tech Support Forum
The Mission Editor will NOT run under Vista 64, thats actually stated in the System Specs section of the Features and Order pages. That is due to a conflict with the new 64 bit version of .Net Framework and the Editor and NOT something that we can fix, at least at this time. Normal Vista (32 bit) should be able to run the editor. Now, obviously, other people here aren't able to get the editor to work either with their OS's (XP Home and Pro, Vista 32, Media Center Edition etc...), but thats a different issue than the Vista 64 one and one in which we should have a new *test* fix to try and out shortly. Let me just add, that Vista is actually not *officially* support by ToW. If you notice, we only list Windows XP as the OS, but in testing of the game, many of our guys did run it successfully under Vista so we are still dedicating the same effort into fixing reported issues by people with Vista. Madmatt -
Should have min requirements been higher?
Madmatt replied to Bsmooth's topic in Theatre of War Tech Support Forum
Well, you are using a 4 year old video card... I had a 9800 too, and loved it, but it's really at the backend of the tech curve these days. Madmatt -
ToW messed Mozilla!!!! Argh!
Madmatt replied to Bloodstar44's topic in Theatre of War Tech Support Forum
Bloodstar44, Although the others might pick fun at you, but I understand the situation. The game locked up, forcing you to hard reset which apparently affected Mozilla. We are working with 1C to get to the root of the lockups some people are experiencing, and that will hopefully minimize such "chain-reactions" as what you encountered. I am sorry that your game crash caused you such a problem. Madmatt -
Looks cool! Madmatt
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Yes we are working on several different issues and are passing ahead everything we see to 1C's developement team. That includes issue such as stability, MP reliablity, and the various elicense conflicts which can cause either the game or mission editor to not launch properly. We want to get these biggie issues locked down immediately and then will be looking at other issues and gameplay additions. Madmatt
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Mission Editor Won't Launch? Come Here For Test Fix!
Madmatt replied to Madmatt's topic in Theatre of War Tech Support Forum
Okay, thanks guys, I will take your results and try and come up with another fix. Madmatt -
Multiplayermodus UNTRAGBAR !!
Madmatt replied to Marc Anton's topic in Theatre of War Tech Support Forum
So it connected but you got lag? Make sure the "use only one CPU option" is set in the video options panel. We have seen that for some reason setting can really help with decreasing lag. By the way, thats a pretty big battle with that much infantry. While a battle that large should be playable over a LAN across the net it might just be too large. Madmatt -
Mission Editor Won't Launch? Come Here For Test Fix!
Madmatt replied to Madmatt's topic in Theatre of War Tech Support Forum
Okay guys try this, run that file again but this time tell it to install into a TOTALLY NEW DIRECTORY. Once the install is complete, allow the installer to launch the editor. Tell me if that works. Note, if you do that, you won't be able to edit missions and campaings yet because it wont see the game files, but I just want to see if we can get the editor to come up all by itself. Thanks guys! Madmatt -
Were you downloading just with your browser or with a Download Manager? Due to the size of this file we STRONGLY SUGGEST using a downlaod manager. We even link to several on the download page itself including a new one (FlashGet) which is toally freeware (although the others all have trial versions that work for free too!). Madmatt
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What are your system specs? I have seen this issues before when the video card was not powerful enough to run the game. It needs to support Shaders 2.0. If you have an ATI based card, that means it needs to be a Radeon 9600 or higher, for nVidia, it needs to be a GeFroce 4600 or higher. Madmatt
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Your Radeon 9000 doesnt support Shaders 2.0 and is below spec for this game. As such, I am not sure you will be able to get it to work. You need to have a Radeon 9600 or higher. Madmatt
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Multiplayermodus UNTRAGBAR !!
Madmatt replied to Marc Anton's topic in Theatre of War Tech Support Forum
Make sure both the host and client pick the same speed, I would try 25.000 Cable for now, also uncheck the Smooth Movement Option. Give that a try. How many people are you trying to play with? Madmatt -
Okay guys, I know that some of you are having a problem with the game launching but the Mission Editor won't. It reports a weird "wrong game version" type error. I am testing a fix so if you get this error, please download and run this file and then report back to THIS thread what you get. http://www.battlefront.com/products/tow/misc/Mission_Editor_Test_Fix.exe This fix COULD even work for people that have the problem of the Editor launching but not the game, or even possibly the problem where neither will open, so all of you are welcome to try out as well. Please just give it a shot, and reply back with what happens. Thanks! Madmatt
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Mission Editor gives “Wrong Game Version”
Madmatt replied to War RaVeN's topic in Theatre of War Tech Support Forum
Guys, please check out this thread for a test fix. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=66;t=000091 Madmatt -
Multiplayermodus UNTRAGBAR !!
Madmatt replied to Marc Anton's topic in Theatre of War Tech Support Forum
Also, its important that EVERYONE selects the same speed setting, otherwise you can get very long load times and lag. Madmatt -
Okay, it looks like we fixed this issue. If anyone still gets a 501 error, FIRST make sure you are entering the code properly (some people reported a problem but were not typing the code right) and that doesnt work, then email us at elicense@battlefront.com Have a good weekend and enjoy the game! Madmatt