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aka_tom_w

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Everything posted by aka_tom_w

  1. if its not a .50 cal Ma Deuce then what is it? Carzy is right! -tom w
  2. If you want a good laugh read the whole article in the link that guy is pretty funny and sarcastic about war games all at the same time ! -tom w [ December 01, 2005, 07:10 PM: Message edited by: aka_tom_w ]
  3. web page OK then! So in CMx2 will our digital soldiers have this unique weapon to attack with? interesting -tom w
  4. WOW! [ Huge Smile ] that Sounds GREAT! -tom w
  5. if you are reading this thread you might find this link interesting web page ATGMs procurement this looks like a new one: [ December 01, 2005, 11:28 AM: Message edited by: aka_tom_w ]
  6. Great article I thought it was worth posting here... With respect to combat action within the Game, in Game time A LOT can happen in those Platinum 10 Minutes.... quote from the link above
  7. This whole WIA/KIA/ wounded left behind or med evaced thing (?)and HOW to simulate it in the game is sure to be ONE MASSIVE head ache for the BFC boys. I wish them the very best of luck sorting it out in the game.... -tom w
  8. Good Post Big Duke, very insightful .... but, What about the four permanent bases in Iraq? Camp Anaconda will never be evacuated will it? The Americans have a foothold in Iraq and with some REALLY large military bases there, they are sure to stay in those bases forever somewhat like bases in Japan and Germany after WWII. Is that not correct? -tom w web page about "enduring" bases in Iraq [ November 28, 2005, 07:52 AM: Message edited by: aka_tom_w ]
  9. I agree Running windows on the mac without ANY extra software or hardware will expand Mac sales not that other way around. I FULLY expect the next generation Intel Macs will attempt to market themselves as the "Swiss Army Knife" of computers with the ability to natively switch Operating systems (including Windows and Linus and BSD Unix under OS X) as EASILY as Mac's now switch users in the 'Fast User Switching" software. Sure there will be few bugs at first, but they will fix them and they WILL sell more computers that can run Windows and OS X simultansously on the same CPU. What it could mean is a near death experience for ALL Mac gaming development, but that is a WHOLE other story. -tom w [ November 23, 2005, 01:52 PM: Message edited by: aka_tom_w ]
  10. Every time Steve tells us something like.... "Not sure how detailed we can make it right off the bat, but the basis for simulating very detailed damage modeling is already coded." This HAS just got to be one of those things what should just SPARKLE in that WWII ETO Title that is on deck (in the game development sense!) Every time he Steve says, something like we have the pieces in place and the coding foundation to "allow this to work" or permit this to happen" or facilitate this feature or that, I think to myself that CMx2 WWII ETO title is going to be one JEWEL of a game, because we already know they have all the vehicle data and specs from the CMx1 series and armour penetration and the rest of it for WWII all were pretty much tweaked out and worked VERY well IMHO by the time they said they were FINISHED with CMAK! Which BTW is still my favourite video game of ALL time ! STILL (even though I have to play it on a "special" dual boot OS 9 capable "legacy" Mac in that is over 4 years old!) The CMx2 ETO Title is going to ROCK! no doubt about it! (Did I hear Steve hint at "Co-Play" (Mulit Multi Player for CMx2 ETO!?? he he) thanks! The future looks bright! -tom w [ November 24, 2005, 01:31 PM: Message edited by: aka_tom_w ]
  11. Me too! I agree with every word of that post! The future of CM gaming looks bright from my perspective. I still think CM:SF is just the working prototype or the proving ground for the game engine of our dreams in ETO WWII. -tom w
  12. OK then Perhaps you need to talk to some Real Life Stryker Mechanics (somehow) who maybe (somehow) online line in Iraq right now so they can tell you how often Styker mechanical and electrical and digital components breakdown in regular use and service? Its a good thought, but it might be tricky to actually pull off. Somebody, somewhere that fixes those things on a daily basis could provide you with WEALTH of information about how why and when what breaks down and fails the Stryker. (the concept being that at least if you talked to just one mechanic you would have an "instant source" and real world reply to all the folks who complain their equipement is breaking down WAY TOO often.) Now this whole idea may be somewhat hard to pull off with regard to speaking to Syrian mechanics, but hey, we all know that stuff is going to break down all the time AND/OR get all shot up and destroyed before it has a chance to break down so talking to RealLife Syrian AFV mechanics shouldn't really be a big deal anyway. thanks! -tom w
  13. I am still betting that the new intel Macs WILL run PC apps natively on Windows running natively on the Mac intel CPU. this OLD news is just speculation from a Mac gaming web site: web page
  14. um... Does that mean, yes this feature will appear in that way in CM:SF?? or sometime in some future release of the CMx2 game engine (ETO WWII hint hint) ??? thanks -tom w
  15. WOW good point Great photograph to illustrate the point as well! -tom w
  16. Thanks! that was the BEST laugh I have had all day!! ROTFLMAO Truly a work of brilliance! I could be wrong but I considered it a form of satire or satirical comment. Very nicely done! -tom w [ November 18, 2005, 10:21 AM: Message edited by: aka_tom_w ]
  17. This is COOL and check this out (just a NOTE here, looks like what you are asking for in the original post is now technically feasible in REALTIME as least for this game.) web page
  18. I think Steve said this aspect of the simulation will be improved upon in CM:SF. I can't wait to see what they can do about this for the CMx2 ETO WWII game on the distant horizon. -tom w
  19. Pzman Maybe you did not understand this was taken directly from a Patent approval... Believe it its coming their new intel computers WILL support mulitple operating systems running at the same time. Not in emmulation mode, NOT Virutal PC... but running on seperate paritions both running on the same CPU at the same time. That is what the Virtualization Technology that Intel has in its server chips now is all about. Just read that patent approval above. -tom w [ November 17, 2005, 03:52 PM: Message edited by: aka_tom_w ]
  20. Another interesting web page: intel macs and Multiple OS's
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