Other Means
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Everything posted by Other Means
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Un-zip the files, create a "z" folder in your "data" folder and put them in there
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Antivirus Reviews: Are They Really Reliable?
Other Means replied to poponabibo's topic in General Discussion Forum
And that the spammer's human. -
Normandy photos, was I there?
Other Means replied to Runyan99's topic in Combat Mission Battle for Normandy
I'd say no. The WWII field is flat while running to the right, with a slight dip towards the camera, while the modern is a low wave: high-low-high. The right hand side is actually higher than it looks but the grass grown on it hides it a bit but the back of the shot is overall below the height of the main field – you can't see the bottom of the trees or bushes. Also in the WWII shot the tree line in a lot closer, more so than can be accounted for with a lens. -
I think wargamers are conditioned to think the terrain a unit is in is all important as it grants cover and concealment bonuses. However this is not the case in BN as the path from the shooter to the shot matters much more. Also, it matters whether the unit is in front or behind the tree you can see etc. So really you're much better using what you can see.
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Whose bright idea was it...
Other Means replied to HarryInk's topic in Combat Mission Battle for Normandy
Try the alternative hotkeys. Rename "hotkeys.txt" to "hotkeysOLD.txt" or whatever, rename "alternative hotkeys.txt" to "hotkeys.txt". I think you'll love em. -
Possible criticism about CMBN?
Other Means replied to Knaust1's topic in Combat Mission Battle for Normandy
There's a wonderful mod in the repository by Marco Bergman that shows the armour & penetration values on the interface via colours. It can't do everything but it's a great help. I'm sure it's one of the things BFC would love to have but as usual, there's too much work and not enough time. -
Dodge light truck needed
Other Means replied to Stugdownunder's topic in Combat Mission Battle for Normandy
Accept no substitute. -
A couple of questions...
Other Means replied to wadepm's topic in Combat Mission Battle for Normandy
Yep . -
Because you never know when another country will invade and ruthlessly try to topple your telephone poles, the Japanese military invented a sport called Bo-Taoshi. The rules are simple: There are 150 men on each team. Seventy-five men defend their team’s pole, while the other 75 try to pull down the opponents pole. This is done by any means necessary.
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Amazing things you've seen
Other Means replied to Scratchy's topic in Combat Mission Battle for Normandy
Did his base turn yellow? My base would turn yellow. -
Bocage + pathfinding = rage
Other Means replied to LemoN's topic in Combat Mission Battle for Normandy
Yeah, that'll learn him. -
Bocage + pathfinding = rage
Other Means replied to LemoN's topic in Combat Mission Battle for Normandy
Maybe if you had a screenshot of what you're doing and where it's gone wrong we can see why you're having issues. I've had none, and I'm the laziest player in the world so put down the fewest possible waypoints. -
You on a mission from god?
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Ya reckon? http://img7.imageshack.us/img7/6163/62200960.jpg (908 KB (930,109 bytes)) http://img197.imageshack.us/img197/4978/ss1be.png (453 KB (464,575 bytes)) Both saved 100% quality.
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You do know there's "hit text" already? Hit decals would be good though. I know Steve wants them as well so they'll make it in one day.
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I'm just glad there's two wargames on the market. I bought PCK and didn’t enjoy it at all but if some do, all power to them. At least we have a choice now.
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Camera Control Tips
Other Means replied to Sgt Schultz's topic in Combat Mission Battle for Normandy
You can change the camera controls in the hotkeys file. In fact, the alternative hotkeys.txt has different ones to the default. 0 - 9 & mouse clicks and movement is hard-coded however. -
Oh man! We need PBEMH style support!
Other Means replied to GreenAsJade's topic in Combat Mission Battle for Normandy
PBEMH actually faked screen clicks, so it would open and click through the menus same as you. I'd prefer a built-in one, certainly more than WEGO TCP/IP, but not as much as multi-core support. Not going to happen in this engine though I'm sure, so if there's some bright spark out there..? -
A PNG is as compact, generally, as a JPG. JPG has some copyright attached to it blah blah, boring browser/open source/proprietary software debate.
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Combat Mission feature missing
Other Means replied to jonp's topic in Combat Mission Battle for Normandy
Well there's a couple of things. You can look at what terrain they're in - that helps. But really the main point is that in traditional wargames you'd fire on a unit and the type of terrain they were in would affect how much firepower they were subjected to. In BN, as every bullet is ballistically tracked so the *path* from the firer to the target defines whether the bullet reaches them or not, to the extent that soldier A may be safe behind a tree, while soldier B is exposed to the firer and may be hit - and all soldiers would suffer suppression or not based on how many bullets were hitting near them. So - look where they are. And it matters less than it did. -
Thanks MarkEzra
Other Means replied to Vergeltungswaffe's topic in Combat Mission Battle for Normandy
You're darn tootin'. -
There's a gridded terrain mod around somewhere.
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The Hide Command...
Other Means replied to Tactical Wargamer's topic in Combat Mission Battle for Normandy
Nah, no need for that.