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Moon

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Posts posted by Moon

  1. The dialogue is right: you need full admin rights (at least for the first launch). It's telling you that you do not, and usually it's right :) With Vista and Windows 7 just being logged in with the only account on your PC does not automatically mean that you have full admin rights. The quickest fixes are to either shut down UAC (User Access Control) or to right-click on the game(s) and select "Run as administrator" from the Properties menu.

    Please check your Windows manual for "UAC". It may be worth it and may help you with future software problems on your Windows.

  2. I'm still on the fence although our last discussion took me from 40% to 60%. I want to play some more and see a robust ai opponent before going full board, although I have confidence this will happen. In any case, I don't pre-order games unless there's a nice discount for doing so.

    You save $10 by pre-ordering compared to what you will pay for "Download&mail delivery" later on.

  3. Are you entering the right key for the right game? What title does the eLicense window show? Normally, when the patch is installed correctly, it should never prompt you for a re-license, so if that happens it usually is an indication that something went wrong. My guess normally would be that you selected the wrong components to update, but you say you are absolutely sure you did select the right ones? It may not hurt to simply re-apply the patch and pay extra attention to what you select during the "select components to install" step of the installer. Likewise, when you run the game, pay attention to what the licensing screen is showing you in terms of title, and make sure you use the correct key (British for British, Marines for Marines etc.)

    Martin

  4. PS. Having said that, please note that we are not providing support for the Australian version. Our english release will differ from the Australian release, and hence we cannot answer questoins related to the Australian version. I'm locking this up.

  5. The Australian version has been released earlier this year. The international english version that we are working on will feature a completely redone localization and other updates.

  6. Problem is, for me at least, everything happens so quickly in this scenario that you don't have time to prepare a proper defense.

    According to the story line it's a surprise attack by the Syrians on a thinly held line from a direction where no attack is really expected. Your guys are more on patrol duty with observation posts than having a proper line of defense.

    and set the line just down from the arrival point of the enemy reinforcements. Call that cheating if you like

    If you replay the scenario a couple of times you should notice that there are several AI plans in force. While the reinforcement points themselves cannot be changed (a limitation in the editor which hopefully we can get rid of in some of the next versions), the enemy will react quite differently depending on the chosen plan. Sometimes they will charge right to the objective, sometimes they'll take it slower, and there are several different paths, too (including a sneaky one up the middle). Of course, if you're busy scrambling into position and panicky to set up a defense you may not notice much of that ;)

  7. Gotta correct Steve a little... ;)

    You can safely delete the language directories if you're not using them (read: if you are playing the game with the default english language option from the options menu). If you delete them and switch to a different language, you're simply not going to see any missions or campaigns etc. as they get pulled from those directories if you are using a non-english setting.

    The 1.21 patch (and future patches) make it optional to install these files in the first place. With prior patches they were installed if you wanted them or not.

  8. The touch objective doesn't extend far off the map edge, from what I recall, but if the Syrians reach the little canyon, then there is a chance that they just "touched" it.

    It's been a long time I played this one and it was designed when 1.10 was the state of the art. It's possible that the mission got even tougher with the current patches. Dang, if I had more time I would be itching to replay that one myself.

    Maybe I can at least find the time to post it as a standalone in the Repository so you guys can tweak it or try different approaches.

    Martin

  9. The Syrian objectives in this one are "touch" objectives. Once the Syrians get to that point of the map, they get the points, and even if you later destroy them, they keep the points.

    In real life, the units that reached so far into your rear area would have exited off the map, and you would not have destroyed them. Hence the tactical defeat. You are to keep them from reaching those points in the first place.

  10. Yes, you can if you are not using foreign languages to play the game. In case you didn't notice, under "Options" you can change your game language, and that's where the foreign directories come into play.

    Starting with the 1.21 patch it will be optional anyway if you want the foreign language stuff installed at all or not.

    Martin

  11. My bet would be on ZoneAlarm any day of the week. I don't have ZA so I don't know if it's the worst documented piece of software on the planet or not, but it definitely pops up in support issues very often, blocking processes without telling the user what to do and apparently with no easy way to even deactivate it. There is a test (not too easy unfortunately) which usually shows that ZA is the problem: uninstall ZA or configure it to not boot up when you reboot the PC. For 99% of the support cases where similar issues popped up, this has helped.

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