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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Panzerpanic

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    Junior Member
  • Birthday 08/13/1990

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  • Location:
    Quebec, Canada
  1. For me (when it's something that can reliably bounce shell ) its always the damn barrel who goes and then i find myself with a glorified moving mg. Mmmmm, that talk of the 70 make me think of a CM fulda gap...damn that would be good!
  2. Maybe im just unlucky and i fight against and with crew that have a death wish!(ie. Panther who take 15 shot to the front while the crew is tacking a coffee brake (i guess...)) For the atg i can see that the movement seems funny though my problem is more with the set up time of some atg.
  3. One of my main problem is that the crew will stay calm inside the tank even when it is hit repeatedly whereas in the modern setting one they will run for their life a soon as something look at them funny. Even if you have strong armor, you dont know if the next shot will be the good one that will kil you. Also , yes the atg move and set up time are weird , at least for me.
  4. Naughty or nice... here's some bones!

    Amen to that brother !
  5. New features curiosity

    I should have been more specific! I meant being able to choose 3 or 4 h for the quick battle time limit.
  6. New features curiosity

    The ability to choose reinforcement in quick battle. I would want to do some quick battle where i receive reinforcement but for now its not possible. Also more choice in the time section.
  7. New features curiosity

    Shoot&scoot order. In a world where your AT/inf have to be at very close/suicidal distance or where tanks have aps/era/lwr and react quickly to treats, my guys should be able to get out of there as soon as they fire. Damn there is a systeme that have a f&f system that let me go as soon as it is fires, i should not guess how many tine it will take the guy to spot/shoot it before he run away! Oh! A command similar to hunt where the unit will engace on contact and continue at the lost of contact. If its possible, it could be modable so that we choose what the unit do when under fire/see a contact.
  8. Lend-Lease stuff coming soon?

    For cmsf2, will it have the quick battle like the others title where we will be able to choose the force who will fight? Regardless, this is a good new and i am thrilled for cmsf2 and the others!
  9. BF, please give us shoot-and-scoop command.

    That move need to be a thing in the future. It would help at team and tank a lot. Seeing private Potato who just missed the tiger with its bazooka looking at the tiger turning its turret and after that becoming private mashed potatoes can be frustating some time! A move after hunt would be welcome also but i will create a topic for that!
  10. Shoot and Scoot

    +1 for me too. That move order would help the survabolity of my at crew and also make the one in cmbs something else than a one use kamikae team!
  11. Bridge bug

    Thank you! I'll try it!
  12. Bridge bug

    Hi, I was playing the mission of the campaingn Courage and fortitude where you need to take the bridge and while my attack didnt went well i still had the advantage with my tank until an unseen and insidious ennemy appear....the famous bridge bug. Seeing one of my 2 last shermans rubber banding on the bridge was frustrating......until i order it to back up and in a maddening moment it explode on an unseen mine at the beggining of the bridge. Shaken by that event but with an iron resolve to take that damn bridge and the rest of the objectifs who already cost a lot of my men, i send the last dherman capable of moving and in an heart-shattering moment i sse that hateful, odious, abominable, heinous bug pointing its ugly nose again. Not only it block my tank on the bridge, it cost me the mission and in the end the campaign. My point is, i know that its hard to get rid of bugs but is there i way to work around that bug or maybe doing something with waypoint that will help? Thank you, Panzerpanic
  13. I should start my topic on how the t64bv and bulat are more blind than a t-34 who have a drunken crew!
  14. Shoot and Scoot problem/bug

    I miss the old shoot and scoot move of the earlier titlr.(with the move to contact, seek hull down...etc) But in the recent title (more on the modern one like cmbs) whitout the the shoot and scoot abbility, atgm and rocket team are at a big disadvantage.
  15. The Nature of CM Battles is...

    Can we just have the OPTION(who is optional btw) to change te time limt in the quick battle.