

snarre
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About snarre
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Update on Engine 4 patches
snarre replied to Battlefront.com's topic in Combat Mission - General Discussion
any info soon ? -
game engine patch first would be better π
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Update on Engine 4 patches
snarre replied to Battlefront.com's topic in Combat Mission - General Discussion
Any ETA for game engine patch ? -
Update on Engine 4 patches
snarre replied to Battlefront.com's topic in Combat Mission - General Discussion
patch would be nice to get out , dont mind that mutch when SF2 go out . -
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good job βΊοΈ and thanks for the update , what is status for game engine 4 patch ?
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Ukrainian Side is Seriously Underpowered
snarre replied to Oleksandr's topic in Combat Mission Black Sea
my commander die moust of time when ERA detonate π, risky to ceep him unbuttoned.- 179 replies
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They meant september of next year!
snarre replied to tavichh's topic in Combat Mission Shock Force 2
still waiting that dam patch. -
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They meant september of next year!
snarre replied to tavichh's topic in Combat Mission Shock Force 2
patch and full game is totaly differend thing. Patching should not take that long what it has been taken now . -
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They meant september of next year!
snarre replied to tavichh's topic in Combat Mission Shock Force 2
i think big part of uss are waiting moustly 4.0 engine patch. because that is take too long to get out of pipe line. -
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They meant september of next year!
snarre replied to tavichh's topic in Combat Mission Shock Force 2
well some time ewen few shots can get inf team run away , not tjust arty. -
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They meant september of next year!
snarre replied to tavichh's topic in Combat Mission Shock Force 2
you canot say that" it is not issue" if you canot hold your troops on cover whit out giving them perm pause command, because this affect example to all scenarios , moust of them dont offer good challenge any more . AI is too easy to drive away from positions. -
Idea: Troops on "hunt" should drop down if they take fire
snarre replied to Bulletpoint's topic in Combat Mission - General Discussion
CM1 on "hunt" troops stop when they get contact but then when contact is lost , they start moving again . whit "move to contact" they then stop move totaly . -
Idea: Troops on "hunt" should drop down if they take fire
snarre replied to Bulletpoint's topic in Combat Mission - General Discussion
advance was this gind slow movement in CM1 , troops was ready shoot what pop up but dont stop if face enemy fire. -
Spotted in the CMSF manual, what happened to this?
snarre replied to dasitmane's topic in Combat Mission Shock Force 2
PVP in arma has been always clumsy and lots of lag , sou it is best for PVE whit frends -
Spotted in the CMSF manual, what happened to this?
snarre replied to dasitmane's topic in Combat Mission Shock Force 2
honetly game is far from realism and full of bugs , dont bother on it. Ewen that is not worst part of it , OWI (developer team) is worst part.