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kondor999

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  1. This is awesome! Great choice on the time period as well. A lot of games go for 1985, by which time (IMHO) GSFG was becoming quite outclassed due to the proliferation of thermal imaging among NATO forces (not to mention all those Apache gunships coming off the assembly line). 1976-1982 (or so) seems to have been the optimum "Correlation of Forces" for the Soviets to, ahem, make their move. Any later, and it would probably have devolved into a turkey shoot for NATO. I checked with my (Russian, much younger) wife and she totally agrees (while stifling a yawn and rolling her eyes). So THERE, proof! Not joking - I did ask her Also, thanks so much for recognizing all this and delivering the tactical wargame all of us children of the 80's have been dreaming of since we first (tried to?!) play MechWar 2: Red Star / White Star Modern Mechanized Combat in Europe about a million years ago. God, that crazy phased movement system just about made my 16 year old brain melt (and I'm a doctor who went to Johns Hopkins lol). So, I'm really looking forward to operating my second-favorite tank-when-I-was-a-kid (the Chieftain). #1 is the M60A2 btw. Back in the late 70's, it was commonly accepted that a big-bore gun/launcher firing HEAT rounds/ATGM's was the future. All my cheesy sci-fi books certainly thought so... And PLEASE do the Bundeswehr soon! We can always simulate the NVA using Soviet equipment (with a slightly different paintjob), but we need some Leopard 1's and (another favorite) the Jagdpanzer Kanone! I gotta try that little Hetzer-on-steroids before I die. And you better do a scenario called Last of the Jagdpanzers ;)
  2. Between Black Sea and Shock Force, I'd say whoever is picking the topics is a real Nostradamus. You guys are pretty amazing. These are not only the best tactical wargames ever made, but the subject matter/theaters chosen are, to put it mildly, *highly probable*.
  3. Hey, just sent you a DM. Thanks so much for noticing this and responding.
  4. Does anyone know where I can get this excellent scenario? There are 173 CMBN scenarios posted on The Scenario Depot III, so clearly there has to be way to upload it.
  5. OK, no problem. Like I said, their tech support has always been great with activation help. No complaints there.
  6. My manual says we're allowed to add one new activation per year to each of our purchases. I'm one of these guys who ends up re-installing Windows fairly often (it gets cluttered up, starts to run slow etc) and so I've run into issues in the past with running out of activations as a result. Tech support from Battlefront has always been outstanding re: this (even on the weekends!), so no complaints there. Still, I like to be somewhat independent and wanted to know if there's still a way to add that activation. The manual points to http://www.battlefront.com/activate but that page is dead. Thanks! PS - Still the best wargame ever made
  7. Great info, guys. Been playing CM since the 1st demo (which ran OK on the computer in Labor and Delivery while I was in med school lol), but just too damn busy except to sit back and admire for the past 10 years. Let me just say I think it's fantastic that a bunch of guys exist who care so much about this stuff and getting it *right*. I have zero interest in something which isn't realistic. To me, it's just a waste of time, since I view wargames as tools to better understand history - not just games. For that reason, info like this is just great to have. I really appreciate the effort that people put into this. I just wish I had more time to contribute. Anyway, Thanks is what I wanted to say.
  8. $10 is a small price to pay for such excellent work. Don't let the whiners get you down! 99% of your customers know what it's like to *work* for a living, and: Nothing Worth Having Is Free. - My Dad
  9. I remember playing the original "Chance Encounter" demo over and over in the Labor/Delivery callroom during my 2nd year as a med student. I agree with the other guy who said it was like the perfect embodiment of all those miniatures games I never had the time or money to play as a teenager. To this day, the entire series (even that original demo) stands head and shoulders above every other wargame I have. Nothing else ever really nailed it. My latest obsession is CM: Afghanistan. If any of you passed it up - don't. It totally rocks. Plus, I happen to be married to a Russian girl and she likes to watch me blow up Mujaheddin . Sorry - her dad was in a Brigada morskoi strelkovy (Navy Rifle Brigade). That stuff runs deep with these people. Unlike most Americans, they *remember*...
  10. Pretty amazing if it actually simulates skylining. I would love some sort of training mode where you could actually see all the bonuses/penalties in a given situation - even down to individual rounds. I'd never want to play that way (it would destroy any sense of realism), but it would really help figure things out. Anyone remember how Sid Meier's Civil War games actually showed you the various modifiers for your troops? Or even the Total War games where there was a little blurb when you hovered the cursor over your troops ("Encouraged by General close by", etc). I'm an old (since 1978) wargamer, and so I sort of crave this kind of reassurance that what is going on "under the hood" actually makes sense. PS - It sucks being a "Junior Member", since I started playing the CMBO demo when it first came out (I was in med school and that damn demo distracted me to the point of almost causing academic issues!). Oh well - I never had time to visit the forums but I've been playing this series from the very moment it was available. Big Fan.
  11. 5760x1200 courtesy of nVidia Surround. Woks just fine except shadows are blocky (same thing with Theatre of war, btw).
  12. Perhaps most people opt for the digital download in order to get the game more quickly and it has nothing to do with the manual issue. I happen to love my old Combat Mission manuals - the games would be so much less valuable without them. In any case, there are a lot of "digital downloads" happening out there all right. But if Battlefront wants to actually make money, it had better come up with a method for making the legit copy much more desirable than a "digital" one. An excellent manual and other physical play aids are a great way to imbue legitimate software with value. If the entirety of your game is easily downloadable - it's easily stolen. You can't have it both ways.
  13. I totally agree. I went on a buying spree here and got all of the ToW titles. And they all, well, suck. I was wanting an update to the Combat Mission series, but all I got were bloated system-hogs that play like arcade games. Kursk has lousy frame-rates and doesn't even look that great (compared to say, Napoleon Total War). And I have a monster system: 4.2Ghz Core i7 (overclocked 920), dual ATI 5870's, Intel SSD, etc.
  14. I have the same problem, and have possibly the fastest PC that can be easily made: i7-920@ 4.2Ghz, dual ATI 5870's, 8gb DDR3, Intel G2 SSD, Velociraptor. If that won't run it - it's hopeless. This machine runs Napoleon: Total War easily at 5760x1200 (Eyefinity) with 2xAA and Ultra settings.
  15. This is why people pirate PC games, unfortunately. If the digital copy is just as good as the physical one - the publisher has unwittingly erased all the value of legitimate ownership. I still cherish my wonderful manuals from the Jane's simulators, and Battlefront's own Combat Mission series. No one would ever think to pirate those - the incredible manuals and play aids add so much value to the experience. When will PC publishers ever learn?
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