Cougar_DK Posted May 8, 2007 Share Posted May 8, 2007 This sounds great! Can't wait! Link to comment Share on other sites More sharing options...
monkeezgob Posted May 8, 2007 Share Posted May 8, 2007 How will the add-on handle the current inability to enter buildings? I realize that fighting took place outside of Moscow, but even so and add on of this nature would have to include the smaller outer villages? Sorry, I forgot, but is the ability to enter and use buildings definitley going to be addressed in the patch? It would seem crucial for an add-on like this to really work. Link to comment Share on other sites More sharing options...
Destraex Posted May 8, 2007 Share Posted May 8, 2007 excellent news.... I understand: a) 1st patch only fixes technical issues addon I hope incorporates the 2nd patch that fixes LOS and all of the other gameplay issues. Otherwise where does the second patch come in?? Link to comment Share on other sites More sharing options...
monkeezgob Posted May 8, 2007 Share Posted May 8, 2007 Originally posted by Destraex: excellent news.... I understand: a) 1st patch only fixes technical issues addon I hope incorporates the 2nd patch that fixes LOS and all of the other gameplay issues. Otherwise where does the second patch come in?? Thanks, I just seem to remember someone saying that they thought the issue of entering and using buildings could be very tricky to fix. I just wanted to make absolutely sure it was going to be fixed in the 2nd patch. Moon? Matt? Can you confirm this? Link to comment Share on other sites More sharing options...
Avwriter Posted May 8, 2007 Share Posted May 8, 2007 [ May 08, 2007, 04:22 PM: Message edited by: Avwriter ] Link to comment Share on other sites More sharing options...
=Goodshot= Posted May 8, 2007 Share Posted May 8, 2007 This thing is growing already God bless your troops! Link to comment Share on other sites More sharing options...
Webwing Posted May 8, 2007 Share Posted May 8, 2007 -- Great!!! What else can be said!!!! --- Link to comment Share on other sites More sharing options...
longbore Posted May 9, 2007 Share Posted May 9, 2007 This makes me feel warm and fuzzy inside. Link to comment Share on other sites More sharing options...
Directive#21 Posted May 9, 2007 Share Posted May 9, 2007 Thx Moon....great news!!!! The support from BFC for this release has really been top notch. 666 said: Germans are lacking of historicaly accurate equipement - PzIII ausf. G or H and PZIV ausf. E I agree 100% on this! It's painful to take on a T-34 without the 50mm L/42.... -Zach Link to comment Share on other sites More sharing options...
mitchell58 Posted May 9, 2007 Share Posted May 9, 2007 Ty moon n battlefront,,our support has a reason,,,you's a great company. Link to comment Share on other sites More sharing options...
MajorPrivate Posted May 9, 2007 Share Posted May 9, 2007 Awesome!! Link to comment Share on other sites More sharing options...
Freeboy Posted May 9, 2007 Share Posted May 9, 2007 thanks guys.. sorry if I missd it , any news on the hard copies? no worries, I just like to have one one hand .. thanks for a great game, "TOW the Humiliator" Link to comment Share on other sites More sharing options...
himmelstoss Posted May 9, 2007 Share Posted May 9, 2007 Nooooooooo....don't!!! i am playing this game too much as it is!!!! i want my money back this game is way to much fun! oh well..... himmelstoss Link to comment Share on other sites More sharing options...
Freeboy Posted May 9, 2007 Share Posted May 9, 2007 true true, thankfully they are not charges 05cents an hour, I would go broke! Link to comment Share on other sites More sharing options...
theBrit Posted May 9, 2007 Share Posted May 9, 2007 Fantastic move BF...great work! (though I am sure some will moan) Link to comment Share on other sites More sharing options...
Moon Posted May 9, 2007 Author Share Posted May 9, 2007 Entering buildings is far too involved to do in a patch. But it's on the radar for a (bigger) paid add-on later this year. Martin Link to comment Share on other sites More sharing options...
Sivodsi Posted May 9, 2007 Share Posted May 9, 2007 Entering buildings is ... on the radar for a (bigger) paid add-on later this year. That's big news that might bug a few people. Will the ability to enter buildings be available to scenarios created before the patch is applied? Link to comment Share on other sites More sharing options...
monkeezgob Posted May 9, 2007 Share Posted May 9, 2007 Originally posted by Moon: Entering buildings is far too involved to do in a patch. But it's on the radar for a (bigger) paid add-on later this year. Martin Ouch! That's not good. Link to comment Share on other sites More sharing options...
Vegeorite Posted May 9, 2007 Share Posted May 9, 2007 Thanks for the freeby! I'd pay for building entry done right - it'll be a whole new aspect to the game. Will hedge-hopping/wall-vaulting be in for infantry? 'Good to hear positive news!! Link to comment Share on other sites More sharing options...
monkeezgob Posted May 9, 2007 Share Posted May 9, 2007 Originally posted by Vegeorite: Thanks for the freeby! I'd pay for building entry done right - it'll be a whole new aspect to the game. Will hedge-hopping/wall-vaulting be in for infantry? 'Good to hear positive news!! Personally, I'd have thought it's the sort of thing that would have to fixed before you could play an add-on like 'battle for moscow' with any degree of strategic/tactical complexity, but that's jusst my opinion. It really should have been included in the original game. Link to comment Share on other sites More sharing options...
FinnN Posted May 9, 2007 Share Posted May 9, 2007 How about smoke shells/grenades from tanks and other sources? If an add-on adds a new set of environments to ToW that's great, but it'd be nice to see the open countryside battles rounded off and there are numerous occasions where you have no choice but to attack in situations where smoke would be a big help. Have fun Finn Link to comment Share on other sites More sharing options...
Dr.Jones Posted May 9, 2007 Share Posted May 9, 2007 I'm just looking forward to MapEditor, that's the best. That means that the addon will come with new tow.exe and missioneditor.exe? br. Dr.Jones Link to comment Share on other sites More sharing options...
Directive#21 Posted May 9, 2007 Share Posted May 9, 2007 Entering buildings is far too involved to do in a patch. But it's on the radar for a (bigger) paid add-on later this year.The important thing is that BFC/1C recognize the importance of the issue and plan to address it. In the meantime, I believe the game works well within the current framework. I almost wish it wasn't so fun.... I've been living on 4 hours sleep way to often lately.... Link to comment Share on other sites More sharing options...
Copper Posted May 9, 2007 Share Posted May 9, 2007 Will we be able to make up new scenarios (missions) or can we only modify current missions? If we can't make new scenarios when will we be able to do that? Thanks! Link to comment Share on other sites More sharing options...
Moon Posted May 9, 2007 Author Share Posted May 9, 2007 You can make new missions already with the mission editor that ships with TOW. Allows yout to select an existing map and do a completely different mission on it with different forces and goals. The Map Editor is there to, additionally, be able to manipulate the maps, too. Martin Link to comment Share on other sites More sharing options...
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