zmoney Posted November 22, 2007 Share Posted November 22, 2007 Is there any way to close the troop hatch on the top of the stryker in game? I think it is so annoying when I am taking heavy fire and my guys just keep their heads out in the open. The obvious result is them getting their nogin's shoot off. 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted November 22, 2007 Share Posted November 22, 2007 Not that ive found, and it certainly needs adressing. With thier heads out those hatches your troops are vulnerable to fire, it would be hepfull to be able to remove that risk. 0 Quote Link to comment Share on other sites More sharing options...
Spindry69 Posted November 22, 2007 Share Posted November 22, 2007 Yeah, there should be an option to either fully button, or for the troops to lend spotting and fire support. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted November 22, 2007 Share Posted November 22, 2007 I agree. The simplest solution would be for the "air guard" to drop below hatch level if the squad is issued a "hide" command, as it would be distinct from the "open/close" behaviour of the vehicle commander. 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted November 22, 2007 Share Posted November 22, 2007 Yeah, isnt that what the manual SAYS should happen but it doesnt work. I wonder if its a bug or did BFC genuinly think we didnt need that particular feature? 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted November 22, 2007 Share Posted November 22, 2007 Seems like an oversight to me because the order to button up is there for the squad. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted November 22, 2007 Share Posted November 22, 2007 vincere, True enough. Crew and passengers both have the "Open" order, so as you rightly point out, they should be able to open and close their own hatches independently. The only function of "Hide" I can think of for crew or passengers is to stop them firing. Thus, you could have passengers "Open" to open the hatch but "Hide" to not fire on anything. 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted November 23, 2007 Share Posted November 23, 2007 Cpl Steiner I was thinking that the open command for squads would work for both functions, that is open and close. Like deploy weapon for tripod mgs. Open 'lighted up' for open- same button 'shadowed' for close/button up. Any way we're in agreement that lack of a close is a pain. 0 Quote Link to comment Share on other sites More sharing options...
Snake Raper Posted December 6, 2007 Share Posted December 6, 2007 I noticed today that in the Recce Stryker the troops were buttoned up. I dismounted them then had them get back in. When they got in, they unbuttoned for about 5 seconds then buttoned up again. Actual visual of the troop getting low and closing the hatch. So it would seem to me that it is there as a visual for that vehicle, it is possible that the IFV Stryker is simply an incomplete model. I also noticed (on the same vehicle) that if I told the troops in the back to "open", the crew popped out instead and manned the .50, not exactly visually correct. I would be happy with the air sentry just sitting down instead of them acting like lemmings and popping out one after the other to see who shot the guy before him. The closing of the hatch would just be icing on the cake. Just my observations. 0 Quote Link to comment Share on other sites More sharing options...
bigmac1281 Posted December 6, 2007 Share Posted December 6, 2007 Originally posted by Spindry69: Yeah, there should be an option to either fully button, or for the troops to lend spotting and fire support. I believe they do. They definately provide fire support anyway, I've seen them firing on the enemy. And if they can fire on the enemy, I assume they lend a hand with spotting as well. Although, this is all moot if you ask me. If you have a striker that's under fire, and he still has his squad in his belly, you're in a bad situation if you ask me. I'm of the school of "dismount early". Stryker is little more than a slightly armoured taxi. Once your squad is on foot it can act as a base of fire. But you definately don't want your squad inside of it when things get hot. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted December 6, 2007 Share Posted December 6, 2007 I can confirm they stay open and they do lend fire support...Hopefully this has already been caught. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted December 6, 2007 Share Posted December 6, 2007 Originally posted by Snake Raper: I noticed today that in the Recce Stryker the troops were buttoned up. I dismounted them then had them get back in. When they got in, they unbuttoned for about 5 seconds then buttoned up again. Actual visual of the troop getting low and closing the hatch.Amazing. I tried this and you are absolutely correct. It looks like BFC originally coded for the air guard to be able to button/unbutton but didn't finish it. In light of this, I think it is only fair on us paying customers for the incomplete code to be added into CM:SF as soon as possible. 0 Quote Link to comment Share on other sites More sharing options...
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