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Yet another 3rd ID mod...


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Well, that and a GUI mod.

Untitled-2.jpg

Untitled-1-1.jpg

All textures are modified stock BFC textures, I just photo shopped them.

This mod includes:

-“dirty” US uniforms

-no more protective mask carriers (alpha channel edit)

-Nomex uniforms for crews and dismounts (dismount uniforms are randomized)

-IR Flags and IR tabs on ACH and ACU top

-3ID insignia on ACH and ACUs

-randomized IBA with and without “nut flap” (alpha channel edit)

-Updated MOLLE gear, with corrected canteen cover, IFAK, magazine pouches, Tactical Tailor frag pouches and Tactical Tailor hydration carrier. ( I plan on doing a TT MAV next).

-Muddy boots with correct soles.

-Randomized Nomex gloves for dismounts.

-“Dusty” weapons with new firing sounds captured from video that I have filmed “in country”

-I switched out the small arms muzzle flash with another BFC texture to give it a better effect

-I adjusted the M249 texture and edited the alpha channel so that the weapon has the shorter "para" barrel. It's not perfect, but I'm still learning to edit the channels.

I plan on doing more over time.

UI.jpg

All textures are modified stock BFC textures, I just photo shopped them.

This mod includes:

-updated “floating icons” to reflect NATO symbols from an FBCB2

-Added bloody texture to ‘yellow’ weapons

-added scan lines to all buttons, weapons and Soldier specialties

-Dirtied up the GUI

Available at CMMODS.

[ May 15, 2008, 12:43 PM: Message edited by: Angryson ]

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"-Muddy boots with correct soles."

LMAO only on this site. Shoe grog.

BTW I love that "bloodied" yellow texture on the weapon. Really draws your eye to the fact someone is wounded. Half the time I don't even notice.

GREAT job!

Mord.

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Thanks, I'm glad you guys like them. If you see anything that could be done better, or any bugs let me know. I know the M249 is kinda screwy at the moment, I was having a hell of a time editing the Alpha channel to anything other than a square or a rectangle.

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