thewood Posted December 15, 2007 Share Posted December 15, 2007 I still have my two knuckleheads sticking their heads up under withering fire. They are the first people killed in almost every battle. I have tried open up for both Stryker and squad. What is really supposed to happen and what am I doing wrong? Also noticed ammo does not reset in replay. Oh well, maybe 1.06. On a brighter note, Strykers finally seem to fire back on their own initiative when under fire from infantry units. They are still brick stupid when encountering real armor. 0 Quote Link to comment Share on other sites More sharing options...
Spindry69 Posted December 15, 2007 Share Posted December 15, 2007 I think the term Air Guard for this crew position is a bit of a misnomer. I think Glory Hole would be more suitable. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 19, 2007 Author Share Posted December 19, 2007 Any word on this? Searching the forums, this issue has come up more than a few times and I haven't seen anyone able to answer it. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted December 19, 2007 Share Posted December 19, 2007 Someone discovered recently (can't remember who) that the air guard hatches on Recce Strykers actually open and close in some circumstances. The open/close command doesn't do it, however. All it proves is that there is some animation in the game to open and close the Recce Stryker hatches but that this isn't being used. It looks like the air guard hatches should be utilised on all models of Stryker using the open/close command but the game hasn't been "finished" and so the functionality isn't there yet. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 19, 2007 Author Share Posted December 19, 2007 I saw that discussed, but haven't seen it. I was hoping over the last week someone from BFC might step in and put the answer to bed about what should be happening. No matter what I do, short of egressing the squad, these guys die from MG fire. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 19, 2007 Share Posted December 19, 2007 Basically they provide overwatch 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 19, 2007 Author Share Posted December 19, 2007 I see what they do, but how are they supposed to behave? I just can't get them to button up. Is that realistic? I have MG fire coming in at 300m and they get killed most of the time. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 19, 2007 Share Posted December 19, 2007 I assume they should fire back? 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 19, 2007 Share Posted December 19, 2007 Yes they do fire back. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 20, 2007 Author Share Posted December 20, 2007 So there is no way to force them to button up? 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 20, 2007 Share Posted December 20, 2007 That would defeat the whole purpose, wouldn't it. They are suppose to provide over watch, or "air guard" 0 Quote Link to comment Share on other sites More sharing options...
TheNathan Posted December 20, 2007 Share Posted December 20, 2007 Sadly, I think there is no way you can get them to save themselves and close the damned hatches. This is really too bad as, guaranteed, you will have those two guys get shot up if they encounter any kind of serious firepower. This is especially annoying when it comes to IEDs, as some of the seemingly unavoidable IEDs on the Al Shamas (or whatever it is) level on the main campaign really devastate the two guys with their heads up, even from a considerable distance away. 0 Quote Link to comment Share on other sites More sharing options...
TheNathan Posted December 20, 2007 Share Posted December 20, 2007 Originally posted by M1A1TankCommander: That would defeat the whole purpose, wouldn't it. They are suppose to provide over watch, or "air guard" Yeah but if you are under heavy fire, you would think they would have the good sense to button up and save themselves, as they usually just die anyway. 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 20, 2007 Share Posted December 20, 2007 Under what conditions would the "air guard" want to be buttoned? My main source on Iraq is Colby Buzzell, not sure what folks who have been there think of him, but it seems as though, even in the most intense fighting, the air guard was through the hatches. I would like the option to button them as well, just asking. Edit: my thinking is that their immediate deaths under any kind of fire are another example of the damage / accuracy model. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 20, 2007 Author Share Posted December 20, 2007 So under fire from a HMG from maybe 500 - 700m they would just stay exposed and more than likely get killed after a time. Why not have open topped APCs then if all you want is more eyes and barrels. In the end, I am looking for BFCs comments on it. 0 Quote Link to comment Share on other sites More sharing options...
TheNathan Posted December 20, 2007 Share Posted December 20, 2007 Currently, you can't even have them button up if anticipating IEDs, arty/mortars, or simply hot runs through urban terrain where speed and force preservation are very important. 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted December 20, 2007 Share Posted December 20, 2007 Frankly the very idea that they would sit there taking fire is ridiculous, and seeing as Bradleys operate without an airgaurd it cant be THAT vital! Surely if you have vehicles sat at 500 meters+ but you are taking small arms fire your guys would seek cover in the bus, the only way you could take casualties in that scenario is if your boys were dumb and kept thier heads up! Why hasnt BFC made a coment on this.....come on guys, give us the info!!! 0 Quote Link to comment Share on other sites More sharing options...
Snake Raper Posted December 20, 2007 Share Posted December 20, 2007 Why would you button up the sentries? When they will die by being up there. The purpose of them isn't in question here (essentially an aid to spotting), the concern is that a squad can be killed one at a time in rapid succession as they keep popping up to replace each other. When you tell a vehicle to button up, it should include the exposed troops, otherwise what is the point? An APC/IFV should protect the infantry, but the way it is now, you may as well dismount them as it is virtually the same risk. All we are looking for is a comment on the lemming like death of a mounted squad and if it will be changed so we can button them up, or at least have them stop popping up. 0 Quote Link to comment Share on other sites More sharing options...
'Card Posted December 20, 2007 Share Posted December 20, 2007 Last night I wanted to blow a hole through a low wall and then drive four Strykers (carrying an infantry platoon) through the gap. The Strykers got a little closer to the wall than I'd intended, but I thought "No big deal - I'll just button them up and then let the tank open up and blast the hole." So I gave the 'button up' command, and then gave the M1 an 'area target' command on the part of the wall I wanted to cease to exist. Know what happened? You guessed it. M1 opened fire, took out the wall, and every idiot sitting there with his head sticking out of the top of a Stryker immediately bought some farmland. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted December 20, 2007 Author Share Posted December 20, 2007 I haven't tested to see if they will button up under an arty barrage. I may do that tonight unless someone has seen it. 0 Quote Link to comment Share on other sites More sharing options...
Snake Raper Posted December 21, 2007 Share Posted December 21, 2007 Just now, two of my Strykers got too close to one of my own barrages and each lost one sentry. Not sure if it makes a difference but they didn't seem to care. The barrage was canceled and I thought it done, I was wrong (after canceling it, it lasted another 5 turns). They just happened to be the last casualties of the scenario as the Syrians surrendered 2 turns later, damn them. 0 Quote Link to comment Share on other sites More sharing options...
TheNathan Posted December 21, 2007 Share Posted December 21, 2007 No word from Battlefront yet as to when or if this will be addressed? 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted December 22, 2007 Share Posted December 22, 2007 (removed due to idiocy) [ December 22, 2007, 02:59 PM: Message edited by: Hev ] 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted December 22, 2007 Share Posted December 22, 2007 They are busy with the holidays I imagine... give them a break, I am sure someone will anwser after Christmas 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted December 22, 2007 Share Posted December 22, 2007 Hev, have a good Christmas. [ December 23, 2007, 10:43 PM: Message edited by: Michael Dorosh ] 0 Quote Link to comment Share on other sites More sharing options...
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