metalbrew Posted July 29, 2007 Share Posted July 29, 2007 I'm not happy with the hotkey system and I had a few ideas. Since the U, I, O, J, K, L, M, ',' and '.' keys have multiple uses depending on context it would be very useful if the Movement, Combat, Special, and Administrative sub-menus could be accessed via hotkey as well. This would allow me to quickly hit (movement hotkey)-i and know I've just correctly issued a move-quick order instead of a combat-pause order. I realize the T and Y keys toggle through the sub-menus but that's not the same thing. If the hotkey system is going to work I really think each sub-menu is also going to need a specific hotkey. In addition, could we please get a matrix of the proper syntax for modifying the hotkey textfile if we'd like to use the numeric keypad instead of U, I, O, J, K, L, M, ',' and '.'? 0 Quote Link to comment Share on other sites More sharing options...
tankibanki Posted July 29, 2007 Share Posted July 29, 2007 There are hotkeys for the tabs: e.g. B for move, G for combat, but I can't remember them all, especially in the heat of battle. It would be useful if the hotkey was written on the tab. 0 Quote Link to comment Share on other sites More sharing options...
metalbrew Posted July 29, 2007 Author Share Posted July 29, 2007 Hotkeys for the tabs? Not on my install. 0 Quote Link to comment Share on other sites More sharing options...
Xipe66 Posted July 29, 2007 Share Posted July 29, 2007 He meant hotkeys for some commonly used moves. For the tabs there's only cycling (T/Y), and I agree that it's a bad, fidgety design that is prone to error under stress in RT (I once bailed my Stryker crew). 0 Quote Link to comment Share on other sites More sharing options...
Erik Springelkamp Posted July 29, 2007 Share Posted July 29, 2007 The hotkeys for the common commands do open their tabs, so they can also be used as tab-selecting keys 0 Quote Link to comment Share on other sites More sharing options...
Roter Stern Posted July 29, 2007 Share Posted July 29, 2007 tanki is correct, the 4 "special" hotkeys also work for switching the Tabs... i.e. G is a "quick"-hotkey for Target, but it also switches the UI to the Combat tab, like wise B is for Quick Move, and switches to the Movement tab. Although needless to say that is far from ideal, since in order to use a hotkey for Slow Movement you now have to press B and then J :mad: And while I'm at it, I'll infest another thread with my rant about how the K-hotkey in one tab orders a Hunt command, yet in another it makes your crews BAIL OUT... :mad: [ July 29, 2007, 12:35 PM: Message edited by: The Louch ] 0 Quote Link to comment Share on other sites More sharing options...
Exel Posted July 29, 2007 Share Posted July 29, 2007 How about using the top row keys of the numpad to select the tabs? Then use the number keys to give the actual commands. Then again, I'd rather be done away with the command tabs. But that would be an acceptable short-term workaround, or improvement if you will. 0 Quote Link to comment Share on other sites More sharing options...
Roter Stern Posted July 29, 2007 Share Posted July 29, 2007 Toning down the ranting a bit, here’s some constructive criticism… how about expanding on the abilities of “hotkeys.txt” and allowing us to configure a unique hotkey for *every* command, not just the 5 “special” ones (target, hide, quick-move, face, pause). I’m sure there is enough letters in the English alphabet to cover all of the possible commands. Also, the context sensitive hotkeys for the 3x3 button matrix can be moved over to the NumPad… since well, in case no one has noticed, it’s also a 3x3 matrix of buttons… talk about serendipity! 0 Quote Link to comment Share on other sites More sharing options...
Exel Posted July 29, 2007 Share Posted July 29, 2007 Originally posted by The Louch: Also, the context sensitive hotkeys for the 3x3 button matrix can be moved over to the NumPad… since well, in case no one has noticed, it’s also a 3x3 matrix of buttons… talk about serendipity! It works with the numpad by default. It'd be nice to be able to free up the letter keys for direct hotkey commands though, so you could map your most used commands into their own keys as you wish. 0 Quote Link to comment Share on other sites More sharing options...
-E Posted July 29, 2007 Share Posted July 29, 2007 And while I'm at it, I'll infest another thread with my rant about how the K-hotkey in one tab orders a Hunt command, yet in another it makes your crews BAIL OUT... :mad: [/QB]Why don't you change it then? (See the manual) 0 Quote Link to comment Share on other sites More sharing options...
Exel Posted July 29, 2007 Share Posted July 29, 2007 Originally posted by -E: </font><blockquote>quote:</font><hr />And while I'm at it, I'll infest another thread with my rant about how the K-hotkey in one tab orders a Hunt command, yet in another it makes your crews BAIL OUT... :mad: Why don't you change it then? </font> 0 Quote Link to comment Share on other sites More sharing options...
Roter Stern Posted July 29, 2007 Share Posted July 29, 2007 Originally posted by -E: </font><blockquote>quote:</font><hr />And while I'm at it, I'll infest another thread with my rant about how the K-hotkey in one tab orders a Hunt command, yet in another it makes your crews BAIL OUT... :mad: Why don't you change it then? (See the manual) [/QB]</font> 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted July 29, 2007 Share Posted July 29, 2007 We need voice commands. 0 Quote Link to comment Share on other sites More sharing options...
Roter Stern Posted July 29, 2007 Share Posted July 29, 2007 Originally posted by Exel: </font><blockquote>quote:</font><hr />Originally posted by The Louch: Also, the context sensitive hotkeys for the 3x3 button matrix can be moved over to the NumPad… since well, in case no one has noticed, it’s also a 3x3 matrix of buttons… talk about serendipity! It works with the numpad by default. </font> 0 Quote Link to comment Share on other sites More sharing options...
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