ChrisND Posted April 7, 2007 Share Posted April 7, 2007 Hey folks, I have been working on a complete sprite replacement package for SC 2. It replaces all 3d unit sprites, and military 2D sprites except, for the 3d naval units. Here is my progress thus far. The infantry I thinkg will be particularily nice looking, with proper uniforms and all will be unique. EDIT Pic removed, updated below [ April 13, 2007, 05:57 PM: Message edited by: Normal Dude ] Link to comment Share on other sites More sharing options...
ChrisND Posted April 7, 2007 Author Share Posted April 7, 2007 My sources include the fanstastic "King and Country" figures, some modeling websites, "the flying mule" a fantastic diecast airplane wbesite, some of the Theator of war vehicles, and mods from Combat Missions, whose authors will be given full credit when the mod is posted (MikeyD makes some awesome bitmaps!) Link to comment Share on other sites More sharing options...
Edwin P. Posted April 8, 2007 Share Posted April 8, 2007 Nice work. Looking forward to playing with the entire package. Link to comment Share on other sites More sharing options...
Colin I Posted April 8, 2007 Share Posted April 8, 2007 Two questions from one who plays not mods: 1) How do you convert? 2) If you play someone who doesn't have these sprites are the games compatible? BTW VERY nice. Link to comment Share on other sites More sharing options...
ChrisND Posted April 8, 2007 Author Share Posted April 8, 2007 To install one of my bitmaps mods: 1. Download the mod. 2. Open the bitmap file called "unit_sprites_3d" mod in paint, and horizontally flip the entire bitmap. Do not change anything else. The correct facing mod's name will be "unit_sprites_3d" and the flipped version will be "unit_sprites_3d_mirrored". I don't include the mirrored version to save on download space. 3. I suggest NOT modifying the game's original bitmaps; instead, I recommend creating a custom campaign of the 1939 with the bitmaps being the only change. To do this: A. Open the Editor and open the 1939 scenario. Save it as a new file called by a name of your choice. Exit the editor. B. Open the file folder in the SC 2 "campaigns" folder of the custom campaign you created. There should be a "campaign" configuration settings file. Open it, and replace the "0" by the Custom Bitmaps line with a "1". This tells the game that there are custom bitmaps being used. C. Next, in the folder of the new campaign create a file called "bitmaps". Place all of the bitmaps you recieved from my mod package in this file, with their namesand formats EXACTLY as they were when downloaded. Include the mirrored 3d sprites as well. D. Load up the campaign in the Editor again. You may have to click "Refresh bitmaps". The new bitmaps should appear. Save and exit. If you prefer to replace the default bitmaps so that the new sprites will appear in all scenarios, make the mirror image, and then replace the bitmaps in the default "bitmaps" folder in the SC 2 main file. BACK UP THE ORIGINALS. I don't believe that the other player needs to have the same bitmaps, as long as there are no other game changes are made. They may get a warning message when entering the game, but it can be ignored. Link to comment Share on other sites More sharing options...
Retributar Posted April 8, 2007 Share Posted April 8, 2007 Normal Dude!: Your 'Bit-Map' images have a higher level of realism as compared to our existing SC2-Game Bit-Map's!. The 'Bar' keep's ever edging up 'higher' & 'higher',...for various aspect's of the game. Link to comment Share on other sites More sharing options...
Blashy Posted April 8, 2007 Share Posted April 8, 2007 Wow, impressive! Link to comment Share on other sites More sharing options...
Hubert Cater Posted April 10, 2007 Share Posted April 10, 2007 That looks really nice Normal Dude, love the improved German tanks Link to comment Share on other sites More sharing options...
Desert Dave Posted April 10, 2007 Share Posted April 10, 2007 GErman tank production during WW-2: Panzer I... 1,500 Panzer II... 1,000 [Czech T-38... 1,400] Panzer III... 15,000 - primary tank from 1940-42 Panzer IV... 9,000 (Guderian recommended many MORE) Panzer V ("Panther)... 4,800 - 1st used at Kursk in July 1943 Panzer VI ("Tiger")... 1,400 Panzer VII ("King Tiger")... 500 - 1st used May 1944 Whichever sprites are used (... Fernando's are the best by far, IMO), the Panther should - whether by date or number produced, **PRECEDE the Tiger on the battlefield. T-38's could very well be omitted altogether. Instead, I would combine I & II, Then - III, IV(early & late), V and VI, In that order. ___________________ BTW: Shouldn't this thread be over in the "mods" forum? [ April 10, 2007, 11:38 AM: Message edited by: Desert Dave ] Link to comment Share on other sites More sharing options...
ChrisND Posted April 11, 2007 Author Share Posted April 11, 2007 they are not in chronological order, DD, but rather in order of effectiveness. I have been considering using the pZ 1/2 instead of the 38. I like your order idea, although I would still have the V after the VI. Link to comment Share on other sites More sharing options...
Hubert Cater Posted April 11, 2007 Share Posted April 11, 2007 I agree actually... personal bias perhaps but I think the Panther was the better tank Link to comment Share on other sites More sharing options...
Desert Dave Posted April 11, 2007 Share Posted April 11, 2007 Ack and alack! :eek: Out-voted 101 to 1! [... here, as in Beta, Hubert gets 100 votes to each of our one] However, I STILL say the Panther SHOULD arrive before the Tiger. (... which was a "birthday TOY" for A Hit, who gushed over them rush-job wonder weapons, the un-holy, evil-dreaming - fool!) BECAUSE: 1) It was in service and effective FAR MORE than that lumbering fast flash one and done done! crash-machine, AKA: Tiger. 2) Agree that it was, for the most part THE best Tank, oh, until the mid 1950's, AND ipso - should be ON the battlefield sooner than the Tiger. I say again, Panther should be ON the battlefied by July 1943 at the latest... if it remains at L-5, it may not even be available in most games to help turn aside the red tide at Orel/Kursk, [... especially for TaoJah, who NEVER has ANY luck! Seems impossible, but, he insists...) and so Da-Da Cabaret in Berlin will be demolished and turned into a humm-drum Soviet tractor factory too much sooner! Well, No big deal, I've been out-voted MANY times. Last time, It was 7 billion to one. See, I had proposed a World wide requirement That ALL humans (... and a couple animals) Might ONLY use 1963 Schwinn 3-speed bike For transport to & fro upon the earth. [... no need to rely on dinosaur sediments! and too, Ozone layer will remain somewhat intact, thereby reducing 'em horrendous skin cancers!] THIS time I only lost by 100 votes! But it's not over 'till it's OVER, What does ennybody else got to say? Panther first, or that... fast Flash & crash machine? [ April 11, 2007, 05:00 AM: Message edited by: Desert Dave ] Link to comment Share on other sites More sharing options...
ChrisND Posted April 11, 2007 Author Share Posted April 11, 2007 Well the good news is that once you download you can spend 30 seconds switching them if you like. I'm also preparing some alternative bitmaps for if player have preferences. Also, all of the figures will be included seperated from each other, and there will be about twice as many as will actually appear on the 3d bitmap... thus players can create their own preferred infantry appearences if so desired... Link to comment Share on other sites More sharing options...
Desert Dave Posted April 11, 2007 Share Posted April 11, 2007 While yer at it, How about? The long-barreled 75mm PzIV Without "track skirts?" As is, They look too much alike, can Hardly tell 'em apart, Like it was in the old-days funny papers With them - Katzenjammer kids! Link to comment Share on other sites More sharing options...
Lars Posted April 11, 2007 Share Posted April 11, 2007 The fighters and bombers are all screwed up too. You've got medium bombers as more effective than the heavies. Put the B-25 first, then B-26, then B-17 if you want to somewhat go by effectiveness. And a German nightfighter at Lvl 4? Link to comment Share on other sites More sharing options...
Hubert Cater Posted April 11, 2007 Share Posted April 11, 2007 Actually if you want to go in chronological order by first battle appearances, according to Jane's I got the Tiger appearing in August 1942 (around Leningrad) whereas the Panther first appeared in 1943. Link to comment Share on other sites More sharing options...
ChrisND Posted April 11, 2007 Author Share Posted April 11, 2007 Yes Desert Dave already got one ready. Lars - The He 177 was a heavy bomber. The Germans often used bombers as night fighters as well, since they had extra space to cram sensory equipment into (Ju 88 for example). If you were referring to the Do 217 - same thing. It was a bomber and a night fighter. They often got pressed into night fighter because of the Allied bombing campaign I believe. As for the American bombers, I realize the B-17 is heavy, but that's how I want it to go, and if you don't like it you can change it after you download it. [ April 11, 2007, 07:38 AM: Message edited by: Normal Dude ] Link to comment Share on other sites More sharing options...
ChrisND Posted April 11, 2007 Author Share Posted April 11, 2007 Double tap. Link to comment Share on other sites More sharing options...
n0kn0k Posted April 11, 2007 Share Posted April 11, 2007 Well, No big deal, I've been out-voted MANY times. Last time, It was 7 billion to one. See, I had proposed a World wide requirement That ALL humans (... and a couple animals) Might ONLY use 1963 Schwinn 3-speed bike For transport to & fro upon the earth.Lol DD Link to comment Share on other sites More sharing options...
Colin I Posted April 11, 2007 Share Posted April 11, 2007 I would have thought you'd have got some support from the Chinese, at least, on that one. Link to comment Share on other sites More sharing options...
ChrisND Posted April 11, 2007 Author Share Posted April 11, 2007 Oh yeah, btw don't take any sprite you see as the final product. They are all liable to change, probably 2-3 times, and none of them have had the final touches put on them yet. ne thing I am striving for in this set is for consistency in the camo, positions, lighting, etc. Also, to be included will be a new 3d military unit bitmap and new colors for the countries: The Brits, Soviets, and Axis Minors are the same. The American colors have been changed to Olive Drab, the Germans to a black, the Italians to the old German color, and the Allied Minors to the old Italian color. The 3d military sprites are almost done and include the above color changes with some other changes as well, and the air units now have proper fighter and bomber symbols instead of a color difference. Link to comment Share on other sites More sharing options...
ChrisND Posted April 13, 2007 Author Share Posted April 13, 2007 Here's an update: [ April 14, 2007, 03:02 AM: Message edited by: Normal Dude ] Link to comment Share on other sites More sharing options...
ChrisND Posted April 14, 2007 Author Share Posted April 14, 2007 [ April 20, 2007, 07:22 PM: Message edited by: Normal Dude ] Link to comment Share on other sites More sharing options...
Liam Posted April 14, 2007 Share Posted April 14, 2007 As far as Axis Armor, I'd Think the Panzer I as a training tank and probably not present at all on the battlefield for serious frontline service. Panzer II a Infantry Support Tank... or for use against soft targets... it only had a 20mm gun, and paperthin armor, you had to open a hatch to see out while driving it. It would be a motorized coffin in comparison with the heavier tanks of the day. Panzer III??? Great Tank, but it was outclassed fast, and lacked Firepower and Armor...and Panzer IV in that order... Was a great tank, with a longer Barrel, still not the most powerful out there... The T38 which is the Level1 Tank now was a very very capable tank, very resemblant of the PanzerIII anyway... The Level2 German Panzer is a Mark IV series... as far as the Tigers, Panthers and King Tigers I do not see them comming into sufficient #s to be even modded here... Maybe Panthers, but the idea is abstract, including tactics, Tank Destroyers, Motorized Kill Units? Like the 88s on Halftracks? This all confusing really, but I guess a toy for us to play with, eyecandy... I'd like to see IW represented or AntiTank Guns, with the Infantry Sprites The Char1Bis was the heaviest tank of the French used in 1940, the Somua-S35 the best Tank of 1940...Slopped armor, great firepower, a truly efficient Weapon. Link to comment Share on other sites More sharing options...
Canuck_para Posted April 17, 2007 Share Posted April 17, 2007 Where do you get the mod from? Link to comment Share on other sites More sharing options...
Recommended Posts