LGMB Posted December 1, 2001 Share Posted December 1, 2001 Soldiers, Is there anychance that some generic reload sounds will be fitted into CMBB? For example, rifles, guns, heavyguns...etc. I know that the reload sounds could be added just after the fire gun sound, but this isn't what I'm talking about. As soon as a gun finishes loading, we would hear the breach slam or, a round chamber, or what ever. This would be a clear signifiear that the gun/guns are loaded, and ready to fire. Anychance? Link to comment Share on other sites More sharing options...
Madmatt Posted December 1, 2001 Share Posted December 1, 2001 It's on my sound effect list, yes. Actually, I am hoping to add a great deal of stuff to the total CMBB audio experience. Time will tell what I can and can not do. Monitoring this forum 24/7 certainly isn't helping matters I must tell you... Madmatt Link to comment Share on other sites More sharing options...
Patgod Posted December 1, 2001 Share Posted December 1, 2001 so give me mod powers, i'm here all the time and dont have sounds to make on a related note i always liked the sounds for the ge sniper, and us rifle squad(m1) in spwaw because they include reload sounds. Link to comment Share on other sites More sharing options...
LGMB Posted December 1, 2001 Author Share Posted December 1, 2001 Sir, I feel for you Matt, I really do. Hope that we don't nag you to much.... Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted December 1, 2001 Share Posted December 1, 2001 I really like that idea. Something subtle that conveys the info without being so obtrusive that it gets annoying. Do real gun crews have any sort of a verbal signal such as loaders in a tank do (I believe they shout "round up"). Link to comment Share on other sites More sharing options...
LGMB Posted December 1, 2001 Author Share Posted December 1, 2001 Soldier, Or perhaps, tankers shouting as it would be hard to hear a tank gun relaod. A combination would be truley cool. Link to comment Share on other sites More sharing options...
Dogface21 Posted December 1, 2001 Share Posted December 1, 2001 It would be super cool for AT and other on map guns to have a reload sound too. Hear the casing slip out the breach, the order to reload( in Russian!) and the next shot ramming home and locked in, FIRE! You could copy (at least for the Germans) the sounds from the movie When Trumpets Fade for reloading 88's. There is about a five minute scene of Germans unloading on some Ami crossing a bridge in the Heurtgen, and they must've reloaded about fifty times. Too bad the rest of the movie sucked. Link to comment Share on other sites More sharing options...
Madmatt Posted December 2, 2001 Share Posted December 2, 2001 Actually I can't copy anything. That is illegal. Madmatt [ 12-01-2001: Message edited by: Madmatt ]</p> Link to comment Share on other sites More sharing options...
LGMB Posted December 2, 2001 Author Share Posted December 2, 2001 Soldiers, Yah.... sheesh Dogface. But that does raise the question of were Matt will be getting the sounds... His mouth noises may have to safice. It turns put that they have in the past.... *Flashes Back* Yes... the past.... Studio guy: "All right, lets do this." Fionn: "Dont you think that the MG42 should be elevated slightly to allow for the recoil off set counter? We may have trouble hearing the ammo feed click if the off set is greater then .03 degrees." Matt: "What?" Fionn: "The elevation is not being properly modled! You have to correct for this negitvie demeaner." Matt: "Shut up! Lets just get this recorded." Fionn: "Over my dead body, you balding excuse for hamster trouppen! There is no way a negitive feed click modled, MG42 sound is going into this game." Matt: "Ohyah- what if I did this." Matt hits the MG42 tripod, sending it spinning out of control. Fionn: "You idoit! Now I'll have to re align the co-axle intercept. We'll be here all day!" Matt: "And what if I were to do this." Matt pulls out the ammo blanks and throws them across the room. They bounce off the padded walls. Fionn: "Thats it! I'm taking you down!" Fionn jumps 8 feet into the air, pauses, spins around and plants his feet square on Matts head. Matt flips backwards, and up; bringing him into Fionn's fists. A quick one-two punch and Matt hits the padded walls (Upside down mind you). Matt: "Ouch. You little detail grog!" Fionn lets out a premortal scream and then rushes Matt. He grabs him by the feet, and begins a hammer throw manuvear. Matt: "AHHH!" Studio Guy: "Holy Sh----!!!" Fionn: "And now to release at the last possilbe second. Countering for wind speed, cross wind, tacAI coding. AHAHHAH! Fly baldy fly!." Matt soars into the padded wall head first. He falls backwards, crushing the MG42. Fionn: "NOOO!" Fionn jumps onto the wall and begins running along it, up onto the ceilling. He hangs from the roof, in a sort of cat like readyness. Enter Steve. Steve: "What the hell happend here?" Matt: "Ow. Ow. Ow." Fionn: "Hissssss" Steve: "Ah! Get the stick! Fionns on the roof agian!" Matt: "Gurgle...ah,ahh,ahh...Gurgle" Steve: "Hey, thats the sound we need for the MG42! get a mic on him, while hes still in pain!" The recoding ends at this point. EDIT: Me no shpell gud. [ 12-01-2001: Message edited by: Lord General MB ] [ 12-02-2001: Message edited by: Lord General MB ]</p> Link to comment Share on other sites More sharing options...
The Commissar Posted December 2, 2001 Share Posted December 2, 2001 LOL, LGMB Though you seem to forget Matt is a bouncer, while Fionn is just some dude from somewhere. My $20 is on Matt! [ 12-01-2001: Message edited by: The Commissar ]</p> Link to comment Share on other sites More sharing options...
LGMB Posted December 2, 2001 Author Share Posted December 2, 2001 Soldier, I'm stealling the format form one of Matts posts. Check it here, and have a good laugh. Post Link to comment Share on other sites More sharing options...
russellmz Posted December 2, 2001 Share Posted December 2, 2001 <blockquote>quote:</font><hr>Originally posted by Lord General MB: Soldier, I'm stealling the format form one of Matts posts. Check it here, and have a good laugh. Post<hr></blockquote> lol i was about to bring that post up when i read your thing! Link to comment Share on other sites More sharing options...
The Commissar Posted December 2, 2001 Share Posted December 2, 2001 Here's a question for Matt (a serious one!): Who is doing the Russian voices? Im wondering if we're going to have the "Hollywood" Russian voice, or normal Russian voice. The Hollywood one results from an American trying to babble something in Russian. While to a fellow American it must sound authentic (like I think the German voices in the game sound authentic right now, but do they sound good to a German speaker?), to anyone who speaks Russian it is laughable. If you're not doing so already, I really suggest getting a real Russian to do the voices. [hint] I speak Russian fluently, btw [/hint] Link to comment Share on other sites More sharing options...
Dogface21 Posted December 2, 2001 Share Posted December 2, 2001 Well, OK, if you cant copy, maybe 'recreate' the sounds. At any rate, it would be cool to hear reloads. Reloads and Russian drinking songs. When a squad of Russian infantry is unmolested for maybe five minutes, they break out the vodka rations and get loose. [ 12-02-2001: Message edited by: Dogface21 ]</p> Link to comment Share on other sites More sharing options...
SlowMotion Posted December 2, 2001 Share Posted December 2, 2001 Patgod: There is that kind of sniper sound mod for CMBO as well, made by Scipio I think. Link to comment Share on other sites More sharing options...
Fred Posted December 2, 2001 Share Posted December 2, 2001 If there must be reload sounds in the game (chrome) make them optional; in a huge battle, suddenly hearing 30 reload 'clicks, clongs, "loaded", etc.' in a row would really distract from the game. So as an option only (or I have to replace it with a 'sound of silence' wav). Fred Link to comment Share on other sites More sharing options...
Black Five Posted December 2, 2001 Share Posted December 2, 2001 The best audio simulation of reload and tank sounds has to be "Steel Beasts." Turn off the lights and play a mission. Gave me goose bumps and flashbacks to 29Palms. Excellent audio of the breech opening, the stub base banging around the turret, the new rounds going "shoop" into the gun tube, and the tc/gunner/loader all yelling. Link to comment Share on other sites More sharing options...
Dogface21 Posted December 3, 2001 Share Posted December 3, 2001 Maybe a way to cut down on the racket in a huge battle would be to have the reload sounds audible only when your view is close to the unit. That way, you dont get overwhelmed with clanging and yelling. Link to comment Share on other sites More sharing options...
The Commissar Posted December 3, 2001 Share Posted December 3, 2001 <blockquote>quote:</font><hr>Originally posted by Dogface21: Reloads and Russian drinking songs. When a squad of Russian infantry is unmolested for maybe five minutes, they break out the vodka rations and get loose. [ 12-02-2001: Message edited by: Dogface21 ]<hr></blockquote> East Front fun fact: Before a major assault, when supplies permited, Soviet troops would be given a ration of 500ml ( :eek: ) of vodka. My grandfather said he never drank his because those who did would often get overly 'brave' and do stupid things which got them killed. Link to comment Share on other sites More sharing options...
Fred Posted December 3, 2001 Share Posted December 3, 2001 And don't forget, the more sounds the engine has to play, the more impact on system performance; and I prefer a good gun fire sound over a reload 'clong'... Fred Link to comment Share on other sites More sharing options...
Madmatt Posted December 3, 2001 Share Posted December 3, 2001 We ONLY use native language speakers for spoken sounds, no faking it what-so-ever. All the voices in CMBO and all the ones in CMBB will be spoken by people who use those languages every day. Madmatt Link to comment Share on other sites More sharing options...
Iron Chef Sakai Posted December 3, 2001 Share Posted December 3, 2001 <blockquote>quote:</font><hr>Originally posted by Madmatt: It's on my sound effect list, yes. Actually, I am hoping to add a great deal of stuff to the total CMBB audio experience. Time will tell what I can and can not do. Monitoring this forum 24/7 certainly isn't helping matters I must tell you... Madmatt<hr></blockquote>i understand that things from time to time may get unruly on this forum, but is it me or does this sound like he is trying to talk to us like children who won't get presents from santa if their bad or something. Link to comment Share on other sites More sharing options...
Iron Chef Sakai Posted December 3, 2001 Share Posted December 3, 2001 those BT-7's are going to be alot of fun. and i'd like to say here that i was very happy to hear the inclusion of finnish troops. i'm just way to excited about this game, i'm going to stop this here before i type into the nether regions of forum space that would circle half way around the forum to connect with the peng thread. Link to comment Share on other sites More sharing options...
LGMB Posted January 26, 2002 Author Share Posted January 26, 2002 Soldiers, Reviving this oldie, 'cause its probally the funniest thing I ever wrote. Link to comment Share on other sites More sharing options...
aka_tom_w Posted January 26, 2002 Share Posted January 26, 2002 <blockquote>quote:</font><hr>Originally posted by Madmatt: Monitoring this forum 24/7 certainly isn't helping matters I must tell you... Madmatt<hr></blockquote> Delegate man, DELGATE! Can't you trust the monitoring of this forum to someone who is not working on CMBB?? its just a question? some well trusted folks, not employed by BTS, read and comment on this forum all the time just for fun, perhaps their voluteer efforts could free up your time? -tom w Link to comment Share on other sites More sharing options...
Recommended Posts