carlrender Posted June 14, 2004 Share Posted June 14, 2004 Sorry for putting this here instead of the tech forum but I am looking for a definitive answer. About to buy new PC and choice of graphic card is important consideration. Can anyone cofirm that both ATI's and NVidia's latest drivers have eliminated the problems caused to text by enabling FSAA? Using FSAA is quite important to my enjoyment of the game. Thanks [ June 15, 2004, 05:42 AM: Message edited by: Limey ] 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted June 14, 2004 Share Posted June 14, 2004 40mm Bofors is a good choice for AA. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 14, 2004 Author Share Posted June 14, 2004 Thanks a bunch. 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted June 14, 2004 Share Posted June 14, 2004 I agree, Bofors seems like a good idea. Anyways, I'm using NVidea 56.72, and I haven't encountered any problems yet. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 14, 2004 Author Share Posted June 14, 2004 OK OK so I should have written FSAA but some smarta**e would still have made a joke out of it I'm sure. :mad: 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted June 15, 2004 Share Posted June 15, 2004 I have a FX 5900 with 56.72 drivers. There are no graphic issues with CMBB/CMAK. FSAA and fog work well. Radeons don't render fog. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 15, 2004 Author Share Posted June 15, 2004 Thanks for the info. I can be pretty sure about the FX5900 with the latest drivers and - presumably - Windows XP. That card is one of my choices so your assistance is appreciated. Anyone got info on the latest Radeon drivers with a 9800 Pro? Does FSAA work without text errors? Thanks 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted June 15, 2004 Share Posted June 15, 2004 I have a ATI 9600pro with the latest drivers (Windows XP,Catalyst 4.6) and I still get the text problems when I enable FSAA. I doubt it will ever get fixed, but then it doesn't bother me much. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 15, 2004 Author Share Posted June 15, 2004 Thanks for the reply - can others confirm that this problem still exists with Radeon's? If so I will definitely be going with NVidia. Thanks 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 15, 2004 Share Posted June 15, 2004 I have the same as Para: 9600Pro. It has text problems with FSAA. But then, I can't tell the difference in appearance with FSAA on and off, so this doesn't bother me! (Is this because I have a high res screen: is FSAA something you only care about on a lower res screen or somefink?) GaJ. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 15, 2004 Author Share Posted June 15, 2004 A good point GAJ. I have a monitor that has a max of 1024*768 and FSAA makes a HUGE difference to the quality of the graphics. In fact with a lowly GeForce 2 Ti and 28.32 drivers and with 4 times FSAA enabled on Windows 98, CM graphics are superb. What I don't want is to buy a new PC and end up with a worse CM experience! However the new PC will have a flat screen at 1280*1024. Does anyone know if this will have the equivalent effect as using 4 times FSAA on a 1024*768 screen? 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 17, 2004 Share Posted June 17, 2004 Hmmm - can't help you there: I'm at 1600x1200 0 Quote Link to comment Share on other sites More sharing options...
Lawyer Posted June 19, 2004 Share Posted June 19, 2004 Originally posted by Limey: A good point GAJ. I have a monitor that has a max of 1024*768 and FSAA makes a HUGE difference to the quality of the graphics. In fact with a lowly GeForce 2 Ti and 28.32 drivers and with 4 times FSAA enabled on Windows 98, CM graphics are superb. What I don't want is to buy a new PC and end up with a worse CM experience! However the new PC will have a flat screen at 1280*1024. Does anyone know if this will have the equivalent effect as using 4 times FSAA on a 1024*768 screen? I've been using a flat panel Dell 18" screen at 1280x1024 for the past year with GForce 4/128 memory. The CM graphics are excellent with zero AA applied, although the lines for sight, target, command, etc. are jagged. I set the anistrophic (sp?) setting at the highest because many game reviewers say that is more important than AA for visual depth. It looks good to me. I just got the newest nVidia driver mentioned above, and it works fine with 4xAA added as well. I agree that higher screen resolution makes a huge difference in CM graphics, and also shows you more battlefield at once which is nice. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted June 19, 2004 Share Posted June 19, 2004 i did not know that higher screen size makes better graphics. do the units appear smaller then? 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 19, 2004 Share Posted June 19, 2004 Size and resolution are two linked but different factors. If you have high resolution on a small screen the units will be tiny. If you have high resultion on a big screen you get all the benefits Lawyer mentioned. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted June 19, 2004 Share Posted June 19, 2004 i have a 17" and am using 800 x 600 if i go to 1024 x 768 my desktop icons are too small for comfort. at my job i must have 1024 x 768 on a 17" but for some reason it doesnt seem as bad. 0 Quote Link to comment Share on other sites More sharing options...
Pine59 Posted June 19, 2004 Share Posted June 19, 2004 As a general observation, I find at 1600x1200 that AF makes a much bigger difference than AA in eliminating "sparkles" etc. In the CM games I use AF at 4x and leave AA on "application controlled" which I assume is zero in CM. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted June 19, 2004 Share Posted June 19, 2004 ok so here i am hard at work, and the demo for cmak pops up in 1024 x 768 and it looks the same size except for the ui. forgot how an unmodded cmak looks. so i mcmmmed mikeyd new normandy sky and wow its good. guess i'll try it when i get home. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 19, 2004 Share Posted June 19, 2004 If the desktop icons are too small for comfort at high res, try this: - right click on the background (desktop) - properties - settings - advanced - set DPI settings to large size Then you have the benefit of high res for apps but larger stuff displayed by windows. The one drawback is that a few apps will have some quirks. Like McMMM did before I fixed it up: apps have to be careful to be compatible with large DPI, and don't always get it right. It's hardly ever a problem though: just something to have in the back of your mind if something doesn't seem right. A less comprehensive change is to choose "appearance" instead of "settings", and choose "large fonts". That is less likely to mess up an application. It will make the labels on icons bigger, without actually making the icons themselves bigger... Good Luck! GaJ. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted June 19, 2004 Share Posted June 19, 2004 thanks, tried it. couldnt handle the small menu and bad stutter in game. didnt look any better either. dpi didnt do anything for the game, just for windows. 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted June 19, 2004 Author Share Posted June 19, 2004 Some really useful info here - thanks guys. I reckon 1280*1024 with a Radeon card and anisotropic filtering cranked up will give good graphics but NVidia must edge it for CM gaming at least with the ability to use FSAA without text issues, also use anisotropic filtering & get fog represented. So I go with NVidia. Again thanks to the posters for helping me out with this..... 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 20, 2004 Share Posted June 20, 2004 J2D - I musta misunderstood what you were after: it's true that DPI only affects windows. In-game, you want big unit icons you hit Shift-C If you got stutter from anything I suggested, something is wrong: it shouldn't affect things that way. But hey... if you are happy with what you had in the first place, just use it. It sure isn't making your mods any worse 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted June 20, 2004 Share Posted June 20, 2004 nothing went wrong. ya dont know unless you try. i know about the in game trick. basically the older i get, the worse these bifocals are. by stutter i meant the jerkiness as you scroll across the terrain. some scens are worse than others. it seemed more noticable in 1024x768. i dont think changing font size in windows will help the battle/op list in the game. thanks tho. 0 Quote Link to comment Share on other sites More sharing options...
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