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Pine59

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Everything posted by Pine59

  1. That may explain it. That was why I tried to take a screenshot at some distance. Things look much better up close.
  2. No, its not on the edges but in the textures themselves. It is really hard to appreciate in a still shot. I know what you mean about the flagpole in my pic but that isn't the effect I've tried to describe. I discovered a long time ago while playing CMBB that turning on AF seemed to help but not eliminate the effect. That was on an Nvidia card and every time I updated the drivers AF would be re-set to off. So, I would fire up CMBB, say "yuck" and realize I had to go in and turn AF on again (4x back in those days). Updating ATI drivers doesn't turn off existing settings so I was surprised when I fired up CMAK and. saw shimmery, crawly, whatever you want to call it building and wall textures. I assumed something must have turned off AF but when I went in it was still turned on at 8x. I don't use CCC because they removed the option to use lower refresh rates on DVI monitors. Not being able to select this option causes my screen to go black when Windows begins loading (known issue with DVI on this monitor). So anyway, I'm not motivated enough by this problem to roll back my drivers but whether it was an accidental improvement or not it does appear that my in game screens have resumed a "no AF" look. Haven't noticed a problem on any other 3D games but I don;t play many other 3D games either.
  3. Hopefully this will work. It is from some distance because this is where I notice it. Look at the buildings, the stone wall, and to a lesser extent, the stars on the flags. What I can't show is that the problem really shows up when scrolling around the map between turns. Large surfaces with details "shimmer" all across the surface. It is not the "jaggy edges" I associate with aliasing. Closer views, the phenomenon is much less noticable. But pan out and scroll and it is quite noticable. Now, turning it off and on doesn't make a difference. It isn't the worst problem Ive had. Mainly, I just wanted to confirm that I think I am experiencing what MAsta_KFC reported. Truth be told, I think AF worked better on my previous nvidia card.
  4. I noticed the same thing after the last new drivers I installed for my 9800XT, the 4.12s. I run CMAK at 1600x1200 on a 21" LCD and have always gotten more benefit from AF than AA, plus there is the text problem with AA on ATI cards. I usually run 8x AF and have noticed an increase in sparkling or graininess which in the past AF definately improved. I'm speaking for someone else and have never seen the abbreviation but I assumed IQ referred to Image Quality.
  5. I agree. I retreated to Sicily and Italy some months ago. Even the ambient sounds in the desert bothered me.
  6. Panzer Aces 1 and 2 and Infantry Aces by Franz Kurowski are good books. Panzer Aces 1 and Infantry Aces were released as mass edition paperbacks a year or so ago and are inexpensive. By the way, your first KC scenario was a blast to play! Looking forward to future ones.
  7. As a general observation, I find at 1600x1200 that AF makes a much bigger difference than AA in eliminating "sparkles" etc. In the CM games I use AF at 4x and leave AA on "application controlled" which I assume is zero in CM.
  8. Quick question, can I just overwrite a previous version or do I need to uninstall any mods and re-install them with the newer version? Thanks
  9. The sand over dunkelgrau is particularly nice (and realistic) IMO!
  10. Thanks Wild Bill. An underrepresented topic IMO. Placed my pre-order at Amazon. Wow two pre-orders in one day!
  11. Played Panzerblitz non-stop or at least it seemed like I did circa 1972. Have really enjoyed your conversion scenarios so far and look forward to playing them all. Thank you.
  12. Russkly, For CMMOS winter mods try here: Winterfahrzeuge Look around CMHQ for soviet winter mods as well.
  13. M1A1TankCommander, You have to link to a url where you have the pic. There is an "image" button on the Post Reply page that lets you enter the url with the corect tags applied.
  14. Glad to be of any help. There are several pages of close-ups of badges, shoulder boards etc. so let me know if you are looking for anything.
  15. Hi Andrew, I have this book called "Red Army Uniforms of WWII". It has over 50 photos of orignal uniforms but the problem is they are only front view. Here are two examples. The first is a camo uniform described as "late war scout". The second you can see the caption. It is gray in case the color is difficult to see. I don't know if these are any help!
  16. I thought the same thing Bogdan. Since I'm too lazy to design scenarios I hoped someone would be inspired to do one
  17. This tells something of the picture of the russian and american and the "teddy bear". Taken from "Jagdtiger Operational History" by Andrew Devey. So perhaps the Jagdtiger pictured fought on both the east and west front at the same time!
  18. Are you going to subtitle this scenario "There's a fungus among us"? Sorry, I couldn't resist.
  19. Sergei, I'm a fan of Sibelius so I thought I would check out the Jager March. "Pretty awful" is an understatement, ouch :eek:
  20. I have been using an LCD for a little over a year now and I see two significant issues related to "gaming". First, it is actually a "response time" issue rather than refresh rate per se. I have no idea what response time is based on but apparently CRTs have a very low one while LCDs are typically 25-40ms. Those speeds cause a blurring or shadowy effect on fast moving images. SirReal mentions his LG LCD has a 16ms response time. I haven't found any larger size LCDs for sale yet in the US that have anything under 25. In CMBB, I don't notice this artifact unless I'm moving the camera around real fast but in FPSs it is a minor distraction to me. Secondly, as others have mentioned, any resolution below the "native" really degrades the image. LCD's larger than 20" typically have a 1600x1200 or higher native resolution and until I get a new PC that resolution begins to slow my refresh rate down too much, not to mention some games don't support that high a resolution. I have a 19" LCD which runs at 1280x1024 and that has worked fine. So, ideally I'd like an LCD with a 10ms response time and that can present multiple resolutions without image degradation but I'll never go back to a CRT.
  21. I came across this and didn't see a thread on it. Afrika Korps Interview
  22. I think there is only a graphic for the Panzerschreck anyway. The faust is just a smoke trail when one is fired.
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