UberFunBunny Posted November 20, 2003 Share Posted November 20, 2003 Arghhhhh! Mod, anyone? 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted November 21, 2003 Share Posted November 21, 2003 Mine works just fine, but you could switch the bmps if you have to. 0 Quote Link to comment Share on other sites More sharing options...
russellmz Posted November 21, 2003 Share Posted November 21, 2003 Originally posted by Pvt. Ryan: Mine works just fine, but you could switch the bmps if you have to. 2010 2016 2017 2018 2019 open them up and arrange how you want them. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted November 21, 2003 Share Posted November 21, 2003 That was the first thing I modded...after the splash screen... 0 Quote Link to comment Share on other sites More sharing options...
Treeburst155 Posted November 21, 2003 Share Posted November 21, 2003 Yeah, I had to mod that too for my brain to deal with it properly. Now where is my "Esc" key option? Treeburst155 out. 0 Quote Link to comment Share on other sites More sharing options...
Haohmaru Posted November 21, 2003 Share Posted November 21, 2003 Are the buttons really backwards? When the movie is playing, the play button flashes on and off. I interpret this like the display on a vcr, when a video is playing, there will be a flashing play light on the display. Now when you click again it will show that the movie is paused. Why do people make a big deal about this? 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted November 21, 2003 Share Posted November 21, 2003 They are not backwards, they are set up as we intnded them. They flash the current STATE the playback is in. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted November 21, 2003 Share Posted November 21, 2003 At least I find it logical the way it is. When it says 'play', it is playing. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Switching the files helps but isn't a complete solution. There was an excellent mod that fixed this for CMBB. It left the ' > ' and ' " ' icons as is, but switched the words "Play" and "Pause". This allowed for normal behavior - eg, when playing, there is a flashing ' > ' icon and the word "Pause". The way it is setup by default is nonsensical. The button should have written on it the action if you were to push it, not the word for the action that it is currently doing. To *pause* the game, the user should push the "Pause" button, not the "Play" button !! 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 . [ November 21, 2003, 05:42 AM: Message edited by: UberFunBunny ] 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 Does it really bother you so much? 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Originally posted by CMplayer: Does it really bother you so much? Yes. Bad interface design is a bugbear for me. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Arghhhh! A good example of bad interface design is the dreaded double post on this bulletin board! (Edit: This post was a double post!) [ November 21, 2003, 05:45 AM: Message edited by: UberFunBunny ] 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 It's hard to call that bad design. It's a conscious choice, and it works fine for me. It's certainly far from obvious that your preference ought to be the default. An ordinary VCR has two separate buttons, pause and play. CM only has one button which switches valence. It's a toggle. As a result it's more informational for it to tell you which is currently going. Also, on my VCR, if you have paused, you then hit pause again to restart. Which makes it match the CM interface. So while I can see why you'd prefer it to be the other way, which also makes sense, I can't go so far as to call it bad design. Anyhow, it should be easy enough for you to mod, if you give the problem a few minutes of your time. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Originally posted by CMplayer: It's hard to call that bad design. It's a conscious choice, and it works fine for me. It's certainly far from obvious that your preference ought to be the default. An ordinary VCR has two separate buttons, pause and play. CM only has one button which switches valence. It's a toggle. As a result it's more informational for it to tell you which is currently going. Also, on my VCR, if you have paused, you then hit pause again to restart. Which makes it match the CM interface. So while I can see why you'd prefer it to be the other way, which also makes sense, I can't go so far as to call it bad design. Anyhow, it should be easy enough for you to mod, if you give the problem a few minutes of your time. Yes, I may just do that! Haven't done a mod before, and maybe I can start off small. Re the toggle, it is correct to say it is a toggle, but the default *words* on the toggle are the wrong way round. The user should hit the button that says "Pause" to pause the game. That's the primary function of the button when the movie is playing. 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 Yes, I understand your point, that if the button says 'pause' you naturally read it as: push this button to issue a pause command. Perhaps you could mod it, so that the words describe the state: "Paused" and "Playing". Then it would be very clear that it's a toggle switch. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Originally posted by CMplayer: Yes, I understand your point, that if the button says 'pause' you naturally read it as: push this button to issue a pause command. Perhaps you could mod it, so that the words describe the state: "Paused" and "Playing". Then it would be very clear that it's a toggle switch. The word on the button should describe the action that will occur after you hit the button. That is what a button is for! If I mod it, I will mod it like the CMBB mod where the state is shown by the flashing icon, and the non-flashing word describes the action that will occur when you press it. -------------------- UberFunBunny [ November 21, 2003, 06:08 AM: Message edited by: UberFunBunny ] 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 If that's all you want, then it should be enough to switch the .bmp files, like someone said. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Originally posted by CMplayer: If that's all you want, then it should be enough to switch the .bmp files, like someone said. Switching it doesn't fix the icon ( > or " ) to show the correct state, but you are right in the sense that it is a solution of sorts. Hey we should discuss things more often. You ain't so bad! -------------------- UberFunBunny [ November 21, 2003, 06:23 AM: Message edited by: UberFunBunny ] 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 If you would like to see what I am suggesting, the name of the designer for the CMBB mod was SuperSulo. 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 I just switched it to exactly what you want. The relevant bmps are 2016 2017 2018 2019. Have a look. 0 Quote Link to comment Share on other sites More sharing options...
UberFunBunny Posted November 21, 2003 Author Share Posted November 21, 2003 Originally posted by CMplayer: I just switched it to exactly what you want. The relevant bmps are 2016 2017 2018 2019. Have a look. Yes, the switch will work, but in CMAK the word on the Play/Pause button is flashing which is inconsistent with the other buttons. A mod (including the file switch) should be able to remove this flashing. The additional mod I am suggesting allows for the state to be shown and for the word to be correct. For example, it will show a flashing " > " when the movie is playing and the [non-flashing] word will be "Pause". This is how the CMBB SuperSulo mod works, and is also how a VCR works. 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 aha.... Can't help you there. Good luck. 0 Quote Link to comment Share on other sites More sharing options...
Haohmaru Posted November 21, 2003 Share Posted November 21, 2003 This is one of the most rediculous conversations I've read. Lets organise a boycott of CM until they fix this "bug"! 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 21, 2003 Share Posted November 21, 2003 Originally posted by Haohmaru: This is one of the most rediculous conversations I've read. Lets organise a boycott of CM until they fix this "bug"! You're the one being ridiculous. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.