Dr Giggles Posted March 28, 2003 Share Posted March 28, 2003 Hello BFC, When do u expect the 1.03 patch to be released ? I am tired of being hammered by AT Guns that I cannot destroy Signed, Dr. Giggles 0 Quote Link to comment Share on other sites More sharing options...
Shadow 1st Hussars Posted March 29, 2003 Share Posted March 29, 2003 When it's done™ 0 Quote Link to comment Share on other sites More sharing options...
-E Posted March 29, 2003 Share Posted March 29, 2003 Darn. I was hoping for before that. 0 Quote Link to comment Share on other sites More sharing options...
Snarker Posted March 29, 2003 Share Posted March 29, 2003 Originally posted by Dr Giggles: I am tired of being hammered by AT Guns that I cannot destroy Signed, Dr. Giggles Area fire near them. They don't like that... 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted March 29, 2003 Share Posted March 29, 2003 Area fire won't work either if there is uneven ground between them. I really hope that BFC are onto this, it's not just about firing at AT guns, it's all tank HE fire against whatever target which is susceptable to this bug. It seriously degrades the value of all tanks. I have sent a file in, and have more if further evidence is required. I see it in almost every battle, it's extremely common. For example this afternoon I have a Stug firing at a SMG squad in the open 168m away with nothing between them. There are some very small folds in the ground, and the Stug is spudding his precious HE for an entire move into a small fold in the ground about 70m short of his target. Note that the Tac AI is auto selecting this target for him, and has thrown away a large portion of his HE while the SMG squad sat in the open is laughing. This is one huge bug. 0 Quote Link to comment Share on other sites More sharing options...
Snarker Posted March 29, 2003 Share Posted March 29, 2003 Originally posted by Rex Bellator: I have sent a file in, and have more if further evidence is required. I see it in almost every battle, it's extremely common. For example this afternoon I have a Stug firing at a SMG squad in the open 168m away with nothing between them. There are some very small folds in the ground, and the Stug is spudding his precious HE for an entire move into a small fold in the ground about 70m short of his target. Note that the Tac AI is auto selecting this target for him, and has thrown away a large portion of his HE while the SMG squad sat in the open is laughing. This is one huge bug. I've assigned area fire to tanks doing this, and it seems to work. But yes, you are definitely correct that the A/I doesn't adjust fire and will dedicate a ton of ammo to eradicating moles, eathworms and other subterranian enemy combatants. I'm living with it until the patch... 0 Quote Link to comment Share on other sites More sharing options...
Poor Old Spike Posted March 29, 2003 Share Posted March 29, 2003 Yes it MUST be patched! In the meantime select "no" when the "Fire main gun?" option comes up,and your tank will spray the gun with mg fire only, because I think it seems to reach a hull-down gun when the main gun can't. 0 Quote Link to comment Share on other sites More sharing options...
Le Tondu Posted March 29, 2003 Share Posted March 29, 2003 Obviously, the question that is the title of this thread deserves an answer. Here is to it appearing in the form of a reply ---sooner than later. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted March 30, 2003 Share Posted March 30, 2003 Recently I've noticed that this bug also comes into play when guns are firing at infantry. So not only tanks are having these problems. 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted March 30, 2003 Share Posted March 30, 2003 this bug is an absolute showstopper. please fix! 0 Quote Link to comment Share on other sites More sharing options...
lcm1947 Posted March 30, 2003 Share Posted March 30, 2003 Well one more reason for me to wait before buying CMBB it sounds like. This sounds like it would make the game for me unsatisfactory. I hate bugs like this in a game. Ruins any enjoyment I would get out of a game. Of course now if you guys are making a mountain out of a mole hill that's another story. Any other problems I should know about other then this and is this that big of problem? BFC is awful good about fixing stuff like this and I am surprised to hear it hasn't already been done but not really keeping up on CMBB since I don't have it it may very well be being addressed as we speak. Sure hope so. 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted March 30, 2003 Share Posted March 30, 2003 Originally posted by lcm1947: Well one more reason for me to wait before buying CMBB it sounds like. Hehe . . .let's bring this into to context shall we? CMBB is the greatest game of all time. period. this bug is a biggie for sure . . . but they will fix it! 0 Quote Link to comment Share on other sites More sharing options...
Caesar Posted March 31, 2003 Share Posted March 31, 2003 Time for a bump I think. This bug affected me on 4 separate occasions in one battle. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted March 31, 2003 Share Posted March 31, 2003 I guess its not done yet I sure hope they are Beta Testing it!!! -tom w 0 Quote Link to comment Share on other sites More sharing options...
cbb Posted April 1, 2003 Share Posted April 1, 2003 I've noticed this bug as well. Before, I thought ATGs were too easy to hit. Obviously, this bug creates a problem in the opposite extreme. In a battle yesterday, I had an ATG knock out 10 enemy tanks because it was impervious to enemy fire... Clearly, the next patch needs to create a middle ground. ATGs should be difficult to SPOT, but once they are spotted they should be vulnerable to fire. CBB 0 Quote Link to comment Share on other sites More sharing options...
PlatCmdr Posted April 1, 2003 Share Posted April 1, 2003 This little nipper seemed to have fallen behind...!!Bump!! 0 Quote Link to comment Share on other sites More sharing options...
rune Posted April 1, 2003 Share Posted April 1, 2003 No need to bump. The patch is being worked on, the release date is when it is done and tested, and they are aware of the at guns. Rune 0 Quote Link to comment Share on other sites More sharing options...
cbb Posted April 1, 2003 Share Posted April 1, 2003 Originally posted by rune: No need to bump. The patch is being worked on, the release date is when it is done and tested, and they are aware of the at guns. Rune ETA? Days? Weeks? Months? CBB 0 Quote Link to comment Share on other sites More sharing options...
Wilhammer Posted April 1, 2003 Share Posted April 1, 2003 It should be noted I have suspened playing CMBB until patched to 1.03. Once patched, I might bug the GF less. 0 Quote Link to comment Share on other sites More sharing options...
Richard K Shows Posted April 2, 2003 Share Posted April 2, 2003 Well.I've stopped playing all together.Not for this reason but many others.I've seen shells from a direct fire weapon firing at a target in front of them land on the down side of a hill well away from the target.If you miss the intended target the shell should not become a wounded duck and flutter to a point where you could not fire with a direct weapon in the first place.This is the reverse of the Atg bug.I could go on and on with the many errors like the above but they mostly have been posted by someone at sometime or another.I once thought this game was wargaming nirvana...now it's just a sham.But hey the rain sound file is nice to sleep to... 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted April 2, 2003 Share Posted April 2, 2003 Originally posted by rune: they are aware of the at guns. Rune It is not just HE v AT guns it is ALL HE fire, I sincerely hope the BFC boys are aware of that and not wasting time concentrating on AT guns only. Please confirm if you can. Richard - IMO this is still the finest tactical wargame out there despite this HE targetting problem. The bug doesn't happen on every shot after all. [ April 01, 2003, 05:54 PM: Message edited by: Rex Bellator ] 0 Quote Link to comment Share on other sites More sharing options...
PzKpfw 1 Posted April 2, 2003 Share Posted April 2, 2003 When it's done. ..... Regards, John Waters 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted April 2, 2003 Share Posted April 2, 2003 Originally posted by Rex Bellator: It is not just HE v AT guns it is ALL HE fire, I sincerely hope the BFC boys are aware of that and not wasting time concentrating on AT guns only. Please confirm if you can.Oh, by reading the earlier comments by Steve, I think they know what the problem is, and the thing that causes it has been there since CMBO but only came into daylight with CMBB 1.02. So do not worry. 0 Quote Link to comment Share on other sites More sharing options...
Stalin's Organ Posted April 2, 2003 Share Posted April 2, 2003 Originally posted by Shadow 1st Hussars: When it's done™ Y'reckon? What do you base that rank assumption on? :cool: 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted April 3, 2003 Share Posted April 3, 2003 Steve - leave the endless stupid war stories over on the General Forum alone and spend a minute in here doing something useful! Unless perhaps BFC have lost interest in their game because they have been employed by the CIA to spout propaganda all day instead Can we have thoughts on the tank AI cowering as per the other thread as well as the HE targetting issue please. I for one don't like reading that people think this game is broke, or have stopped playing altogether. [ April 02, 2003, 08:52 PM: Message edited by: Rex Bellator ] 0 Quote Link to comment Share on other sites More sharing options...
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