derb Posted April 11, 2003 Share Posted April 11, 2003 I am playing a scenario that specifies fog (city of ruins) and the LOS is only about 70m but if you choose a unit and look around you can of course see to the edge of the map. Would a different video card make a difference (I have a Radeon 8500)? I already set "weather/fog" to "extreme"... I would prefer not to have to pretend to myself that there is fog around. 0 Quote Link to comment Share on other sites More sharing options...
easytarget Posted April 11, 2003 Share Posted April 11, 2003 unfortunately, no fog with ATI cards 0 Quote Link to comment Share on other sites More sharing options...
Frenchy Posted April 11, 2003 Share Posted April 11, 2003 Thanks ATI... 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 11, 2003 Share Posted April 11, 2003 Originally posted by derb: I am playing a scenario that specifies fog (city of ruins) and the LOS is only about 70m but if you choose a unit and look around you can of course see to the edge of the map. Would a different video card make a difference (I have a Radeon 8500)? I already set "weather/fog" to "extreme"... I would prefer not to have to pretend to myself that there is fog around. [/quote get NVIDIA Geforce4 MX420 and you will be all set, about 100 us Dlls or less 0 Quote Link to comment Share on other sites More sharing options...
MrNoobie Posted April 11, 2003 Share Posted April 11, 2003 Originally posted by Frenchy: Thanks ATI... yeah thnx alot =/ 0 Quote Link to comment Share on other sites More sharing options...
easytarget Posted April 11, 2003 Share Posted April 11, 2003 actually you can pick up gf3's for about 100 bucks too, and they're faster than MX's 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted April 11, 2003 Share Posted April 11, 2003 I've got two cards now. I mainly use my GF4 4200 for the likes of CM, but I really want to be able to use my 9700 Pro. It looks so much better with fsaa and ansi filtering. I just wished the fog worked then I'd be happy. 0 Quote Link to comment Share on other sites More sharing options...
tuhhodge Posted April 11, 2003 Share Posted April 11, 2003 Ah, now it makes sense! I have an ATI card in my laptop and there's no fog. I was sure I could remember fog when I played on my pc, but assumed I was going bonkers (most of my life is spent wondering if I'm going bonkers). Unfortunately, I don't think I'll be changing my laptop's graphics card! So, all I can say is "Fog off".... 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted April 11, 2003 Share Posted April 11, 2003 I am not sure ATI is 100% to blame here, probably more like 80%. CMBB basically uses DirectX 5.x APIs and those old APIs are just under the radar of the hardware vendors. Some don't implement all old features (ATI), some don't test them properly (NVidia). It is somewhat similar to the MacOS X issue: On Apple, CM uses a very old API as well. So in the Mac case Apple dropped the old Rave API altogether. In the Microsoft case it is nice that MS themself still supports DirectX 5 in newest DirectXs. But it is of less use if the Hardware vendors don't properly fill the provided calls with working functionality. Releasing a Rave/Directx5 game in late 2003 is a questionable move in my opinion... 0 Quote Link to comment Share on other sites More sharing options...
j0ker Posted April 11, 2003 Share Posted April 11, 2003 Unfortunately, I don't think I'll be changing my laptop's graphics card! I didn't think that was possible anyways... is it? I have a laptop (Compaq Armada) and was told that upgrading the graphics card was impossible. 0 Quote Link to comment Share on other sites More sharing options...
tuhhodge Posted April 11, 2003 Share Posted April 11, 2003 I think that's what I was getting at! I don't think you can change a laptop's graphics card. Mind you mine's got a 64Mb ATI Radeon 9000. You would have thought that it would do fog! :mad: 0 Quote Link to comment Share on other sites More sharing options...
demoss Posted April 12, 2003 Share Posted April 12, 2003 unfortunately, no fog with ATI cards Sure there is. Stick the card in a Mac. 0 Quote Link to comment Share on other sites More sharing options...
Abn Air Cav Posted April 13, 2003 Share Posted April 13, 2003 Originally posted by redwolf: Releasing a Rave/Directx5 game in late 2003 is a questionable move in my opinion... It is unfortunate that CM:AK will inherit all the problems that the current engine is having with the lack of proper driver support. I would be willing to pay more if the engine can be brought up to more "current" API calls. I know there is no guarantee that the hardware vendors won't let us down again, but ATI, NVIDIA, and Apple all seem to have problems with the old API calls CM uses. 0 Quote Link to comment Share on other sites More sharing options...
DekerBSB Posted April 14, 2003 Share Posted April 14, 2003 Please... Can anyone here put a screenshot with FOG??? i have a R8500....no fog here 0 Quote Link to comment Share on other sites More sharing options...
demoss Posted April 14, 2003 Share Posted April 14, 2003 ATI Rage Pro Mobility (8 MB), Mac OS 9.2.3. But I should probably point out that the actual visibility in this scenario - 200 m - is still a good deal less than the apparent visibility here (which I would estimate at 500-600 m), even with Extreme weather settings. [ April 13, 2003, 10:46 PM: Message edited by: demoss ] 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted April 14, 2003 Share Posted April 14, 2003 Originally posted by Abn Air Cav: </font><blockquote>quote:</font><hr />Originally posted by redwolf: Releasing a Rave/Directx5 game in late 2003 is a questionable move in my opinion... It is unfortunate that CM:AK will inherit all the problems that the current engine is having with the lack of proper driver support. I would be willing to pay more if the engine can be brought up to more "current" API calls. I know there is no guarantee that the hardware vendors won't let us down again, but ATI, NVIDIA, and Apple all seem to have problems with the old API calls CM uses. </font> 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted April 15, 2003 Share Posted April 15, 2003 ATI Rage Pro Mobility (8 MB), Mac OS 9.2.3. But I should probably point out that the actual visibility in this scenario - 200 m - is still a good deal less than the apparent visibility here (which I would estimate at 500-600 m), even with Extreme weather settings. Get down on the deck - (view level 1). The higher levels thin the fog out so that you can actually see your units from up there. 0 Quote Link to comment Share on other sites More sharing options...
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