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Kicking in the Door


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KICKING IN THE DOOR

by Poor Old Spike,retired Rugged Defense cmbb Ladder Leader 2003 (pooroldspike@aol.com)

I'm an old English grog and am the Commandant of Headshots Battle Academy.

Nowadays I play for fun against anybody,and also enjoy training newbies how to kill.

(These notes apply mostly to small exciting fast-moving Cmbb Meetings but will also generally hold good for some other battle types)

STUDY THE PARAMETERS FIRST!-- Don't play a game you don't want to play. Tell the guy "sorry mate I wouldn't enjoy playing that setup". Then if you both can't agree on parameters DON'T PLAY IT. You'd just be bored. Gaming should be FUN above all else:)

THINK BIG PICTURE! -- Before the start,and also at points during the game as the situation changes, NEVER LOSE SIGHT OF WHAT YOU MUST DO TO WIN.You MUST therefore play simultaneously with a large-scale Strategic AND small-scale Tactical mindset.There are great Strategic players around,and there are great Tactical players around,but there are relatively few players who are great Strategically AND Tactically,like myself:)

ARROGANCE IS GOOD! -- The slaughterhouse of the Russian Front is no place for the timid,so make sure you know your units capabilities INSIDE OUT before you set foot on the steppe,to give you that extra smugness,boastfulness and confidence in your ability.Let the other guy be a modest wimp if he wants,not you. ("In peace there's nothing so becomes a man as modest stillness and humility,but when the blast of war blows in our ears, then imitate the action of the tiger!" - Henry V) I've been playing East Front wargames for a quarter-century and nobody better mess with me,I've been around:)

DO IT YOUR WAY! -- Buy whatever you like,and play however you like. If your opponent tries to bellyache halfway through the game,or after you've beaten him,just say,"Sorry mate, too late,you should have spoken up before the start about what units and tactics we can or cannot use." Same goes for the sourbelly "reality nuts" on the sidelines who say your style is unrealistic. Ignore them,all they do is talk instead of fighting!

THIS IS WAR,NOT A DANCE! -- Forget all the longwinded tac articles and AARs about fancy maneuvers, and just play by INSTINCT and COMMONSENSE. We all have the hunting instinct within us, inherited from our caveman ancestors, so ACCESS IT, as we're all NATURAL-BORN HUNTERS. Does a cat have to read tactical articles about how to stalk birds and mice? Of course not, it comes natural!

FIGHT TIGHT! -- Keep your armour close together in one or two big packs most of the time, or in separate smaller tight groups as the situation changes, rather than spread all over the map in dribs and drabs. And when you move your armour groups,do it as if you're controlling a precision aerobatic team,all moving and fighting tight together,and often use the 6 key top-down view if you need to set absolute movement accuracy.

CHECKMATE YOUR OPPONENT!--Visualise the map as a simple chessboard. Regard your armour groups as "queens", and try to position them statically so their lines of fire criss-cross the map to hold the enemy in check, by placing them on hills if your tanks are better than his,or in unseen ambush positions peeking around hills or woods.

LET THE CUSTOMER COME TO THE SHOP! -- Once you're nicely positioned,try to do as little moving as possible,or you might walk into his lines of fire. Far better to let HIM walk into yours.

KEEP IT SIMPLE! -- I NEVER use the "Seek Hull-down"command because its unreliable. I simply lay down my "Hunt" move order lines to near the top of the crest,then get my eyeball down in the grass with view 1 and 2,and fine-tune the lines by eye.

I "shoot-and-scoot" sometimes but its nothing to write home about. I also very rarely use the Move to Contact, Human Wave, Advance, Assault orders either because I'm too lazy to try properly figuring out what they do. And I never split my inf squads into two.

DON'T OVER-MICROMANAGE!--I usually simply tell my boys to "go here, go there" and leave them alone to pick their own targets most of the time, as I don't want to confuse them too much. My file turnaround time averages only about 5 minutes because of my CRISP UNCLUTTERED style, which is why I completed 70 pbem games in only 12 weeks,averaging over 20 on the go at once. Make war as you make love, by being FAST BRUTAL AND DECISIVE,WITH HIGH AMMO EXPENDITURE.

DON'T GO A FLAG TOO FAR! -- Right from the start, add up their total victory points (300 large,100 small) and decide which ones you want to have. I just usually aim for taking most flag points, not all,as I don't want to spread my boys too thin. Its far easier to take and hold a high-scoring flag group in just one area of the map. But I do make a token effort by trying to walk a single squad or LMG etc up to minor flags. One more thing, NEVER place too much trust in the flag ownership icons and the score readout, or you could get a nasty surprise when the final result screen comes up!

IF YOU'VE GOT THE SHOT TAKE IT!--I hardly ever bother checking the hit and kill percentages during play. If the line is blue, I usually take the shot. If its not, I don't.

Never fear to use inhumane violence and overkill, LET THE FEAR BE YOUR ENEMIES! --

Don't worry what he might do to you, just think about what YOU'RE going to do to HIM. Imagine him as being a door,and don't waste your time leaning on it, just KICK IT IN.

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Originally posted by Gyrene:

I studied under the best - Poor Old Spine - Whose CRISP UNCLUTTERED STYLE was a shining beacon in a time of darkness.

Gyrene

...after Master GoodAle I take it? Nobody can beat him in that game.

Edited cause i cant use this html, ascii, UBB or whatever quoting....

[ August 18, 2003, 03:48 AM: Message edited by: Jussi Köhler ]

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I cant say 'the kicking in the door' is worth a name by itself.

I dont see anything i didnt know myself, and even added together its nothing more then comon sense talking.

Ore am i missing something?

If there is more to learn, please? ;im eager to learn...

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I knew all ( good ) points alleady too but i always screw up once in each pbem game i have done sofar LOL

Mostly i loose because i hold the tanks too far back to give cover for my inf. or i have the tanks lost too soon by unseen AT assets.

Monty

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lol, i often do the opposite, Monty.

I tend to get in my tanks a little bit too quick when i THINK a route is save, (like in the pbem with my bro now...i just shot a wooden bunker in a tree line and it wend quiet there, so i drove on to link up with my infantry; came out of that same tree line suddenly a at gun just while i was riding by with my side towards it...;darn).

But still; i know what to do, but staying with what i know is mostly up to my mood while im playing.

One of his 'rules' i believe: sticking to your instincts? tongue.gif

[ August 18, 2003, 09:50 AM: Message edited by: theike ]

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Instead of just talking about this guy like he wasn't even there, why don't some of you really good players take it upon themselves to give Poor Old Spike the thorough whippings many apparently think he deserves. I've played him several times, and he has usually demolished me. I don't play ladders, but I suspect you have to win most of the time to reach the top, which he did accomplish.

It's obvious he really loves this game, from the research and the writing he has done on other websites. His posts here are inflammatory to grab people's attention quickly, and he certainly does do that. I don't remember what caused him to get banned initially, and that's none of my business anyway. If Matt doesn't want to allow him access to this forum, that is of course his right as a moderator. I don't think his being banned here is a justification to pretend that he's not a strong CMBB player. For whatever that's worth. :confused: :confused: :confused: :D

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I don't have the number in my head, but isn't it that he manged to lose 1/3rd of his PBEMs on the RD ladder?

That is not impressive, 80-90% of the players on each ladder are very casual gamers.

Compare that with the win streaks of the old tournamenthouse.com top players who very rarely lost against anybody but each other.

Not saying POS is a bad player, but his first rank is/was a result of a bad scoring system designed for a player community where people would all play about the same number of game.

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Originally posted by theike:

lol, i often do the opposite, Monty.

I tend to get in my tanks a little bit too quick when i THINK a route is save, (like in the pbem with my bro now...i just shot a wooden bunker in a tree line and it wend quiet there, so i drove on to link up with my infantry; came out of that same tree line suddenly a at gun just while i was riding by with my side towards it...;darn).

But still; i know what to do, but staying with what i know is mostly up to my mood while im playing.

One of his 'rules' i believe: sticking to your instincts? tongue.gif

Hehe, classic mistake.

A good player mostly have an AT gun next or behind a MG bunker, so enemy tanks see the MG bunker and think : ahhhhhh an easy target and drive to it........BOOOOMMMM ;)

Monty

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I can even remember that a certain guy named Fionn,offered him a game.

Now let me think I heard that name befor somewhere but I cant remember straight away.

Anyway he did not dare to fight against him nor in any other battle other than a QB with his own demands(ooops rephrase that with parameters)...........all which are the same in every QB and very hard to win against.

In other words dont feed this troll again.

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