Juardis Posted December 20, 2001 Share Posted December 20, 2001 Since we're in the giving mood MadMatt, perhaps you could address the following? Simultaneous attack/defend so that both sides have foxholes? can tanks/heavy weapons be abandoned intentionally? IIRC, there was going to be an experience modifier on tank behavior (e.g., vet crews rotate turrets faster). That still in? replayable movie of entire battle? zip/unzip within the game? I know that absolute spotting won't be fixed until the engine rewrite, but is there anything being done to improve the situation? Thanks for all you do MadMatt Link to comment Share on other sites More sharing options...
Madmatt Posted December 20, 2001 Share Posted December 20, 2001 The good mood is past now. Don't push it. Madmatt Link to comment Share on other sites More sharing options...
Puff the Magic Dragon Posted December 20, 2001 Share Posted December 20, 2001 I wonder if wheat (or other terrain) will burn down? Link to comment Share on other sites More sharing options...
Juardis Posted December 20, 2001 Share Posted December 20, 2001 <blockquote>quote:</font><hr>Originally posted by Madmatt: The good mood is past now. Don't push it. Madmatt<hr></blockquote> Doh! You're killing me here Matt! Link to comment Share on other sites More sharing options...
Von Fauster Posted December 21, 2001 Share Posted December 21, 2001 Question for Madmatt (or anyone else who knows the answer!): I'm extremely impressed with the scope of CMBB. I was wondering, maybe in terms of percentage, how much was research and how much was coding? Given the wild variety of forces types, especially late in the war, I would think it a herculean task to come up with accurate troop types and concentrations. Secondly, who was the poor bastard that had to read all the books and take notes! Thanks Link to comment Share on other sites More sharing options...
Kwazydog Posted December 21, 2001 Share Posted December 21, 2001 Von Fauster, its hard to answer that question in terms of percentages in relation to coding time as Steve has been working on research for many months now separaretly to Charles, whom is doing the coding. Charles did have to do a lot of research early on on vehicles as well, which I helped with a little too. What I can say is that I have had to do a *lot* of research to make sure I had the vehicle models correct, particually for the Russian tanks which can be hard to find good picutres of (anyone got a good shot of a *true* BT-*? ). I would guess that 30-40% of building the models was devoted to research. Dan Dan Link to comment Share on other sites More sharing options...
Von Fauster Posted December 21, 2001 Share Posted December 21, 2001 Thanks KwazyDog. preciate the info. I'm sure it's a labor of love for you guys, but still a lot of work too. Very much looking forward to the big day. Regards, von Fauster Link to comment Share on other sites More sharing options...
Manx Posted December 21, 2001 Share Posted December 21, 2001 The best wargame around IS getting better! Thanks for the bone. Very tasty. Link to comment Share on other sites More sharing options...
SuperTed Posted December 21, 2001 Author Share Posted December 21, 2001 <blockquote>quote:</font><hr>Originally posted by Manx: The best wargame around IS getting better! Thanks for the bone. Very tasty.<hr></blockquote> Manx, Oh, I see somebody finally rolled out of bed! Link to comment Share on other sites More sharing options...
Manx Posted December 21, 2001 Share Posted December 21, 2001 <blockquote>quote:</font><hr>Originally posted by SuperTed: Manx, Oh, I see somebody finally rolled out of bed! <hr></blockquote> After the CMMOS "episode" i needed some rest. I've been working away, but i'm back now! p.s - to everyone who has sent me mail over the past week - i WILL be in touch. Link to comment Share on other sites More sharing options...
Amidst_Void Posted December 21, 2001 Share Posted December 21, 2001 Humph, I still don't see swaying trees with individual leaves and real time shadows, count me out on this one, what a dissapointment. Link to comment Share on other sites More sharing options...
Michael Dorosh Posted December 21, 2001 Share Posted December 21, 2001 <blockquote>quote:</font><hr>Originally posted by SuperTed: Manx, Oh, I see somebody finally rolled out of bed! <hr></blockquote> I didn't know you two were a couple! Congrats on finally getting together! Link to comment Share on other sites More sharing options...
SuperTed Posted December 21, 2001 Author Share Posted December 21, 2001 Shhh....It's a secret. Link to comment Share on other sites More sharing options...
Biff Posted December 22, 2001 Share Posted December 22, 2001 <blockquote>quote:</font><hr>Originally posted by Madmatt: The entire wheat field is not covered with doodads. There are enough *gaps* between the new textures for them to fit in. However, if the camera is low enough, well see for yourselves. !!!ALL TEXTURES DISPLAYED ARE STILL NOT FINALIZED!!!! Madmatt [ 12-19-2001: Message edited by: Madmatt ]<hr></blockquote> In regards to the wheat doodads, will there be different heights for the different seasons of wheat? This seems like a good solution to visually understanding the reduced cover whenever the wheat is lower. Link to comment Share on other sites More sharing options...
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