boy_Recon Posted June 19, 2001 Share Posted June 19, 2001 please "whup my ass" if there's already been a thread on this but: I'm damned if i can work out the rules for revealing mines. Sometimes they seem to be visible from miles away, sometimes you don't see them until you've detonated one. How the heck does this work? I like using them, but I'm never sure where to put them. Help! :confused: Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted June 19, 2001 Share Posted June 19, 2001 AFAIK, regular mines are only spotted when your troops walk or drive into them. Daisy chain mines can be spotted from a distance. Some people claim that they can spot regular anti tank and anti personnel mines before they reach them, but I don't think BTS has given a definitive answer on this. Link to comment Share on other sites More sharing options...
Wolfe Posted June 19, 2001 Share Posted June 19, 2001 Yep. You can only spot the daisy-chain minefields. Regular AT and the AP mines can only be found by running over them. Also, engineers will remove daisy-chain after a turn or two without wasting one of their demo charges. But to remove regular minefields they need to use a demo charge (think of it as representing a bangalore). - Chris Link to comment Share on other sites More sharing options...
boy_Recon Posted June 20, 2001 Author Share Posted June 20, 2001 i have to disagree, gentlemen. i did a few qbs for this purpose, and each time some ATM's were revealed by inf from a distance. Link to comment Share on other sites More sharing options...
Gyrene Posted June 20, 2001 Share Posted June 20, 2001 Troop quality, and troop movement rate affects how early minefields are spotted. In other words: Green troops + running + mine field = Bad News. Gyrene Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 20, 2001 Share Posted June 20, 2001 Units can spot mines from a distance. Once in a game against the AI on the "Grafenwohr" training scenario I spotted an AP mine field very early in the game. My nearest unit was more than 700m away! Dschugaschwili PS: Forgot to mention: IIRC the mine field was in scattered trees (definitely not in open ground). [ 06-20-2001: Message edited by: Dschugaschwili ] Link to comment Share on other sites More sharing options...
boy_Recon Posted June 20, 2001 Author Share Posted June 20, 2001 thats sounds reasonable Gyrene, but it'd be nice to know the formula. Also, i presume terrain/cover has some effect. I get a lot of maileage out of putting AP mines in woods/trees, but AT mines seem to get skirted round most of the time (although I think thats my placement as much as anything). Link to comment Share on other sites More sharing options...
Mattias Posted June 20, 2001 Share Posted June 20, 2001 Well.. just a day or two ago I had one –company- of –elite engineers- searching in vain for a dozen or so tightly deployed AT and AP mine fields (in open terrain). The engineers sat around or moved slowly in and around the mine fields for several minutes without seeing anything… Just bad luck? In any event, they can be hard to spot… M. Link to comment Share on other sites More sharing options...
barrage Posted June 20, 2001 Share Posted June 20, 2001 Here is my experience with minefields. In a scenario setup to test engineers removing minefields, the AP minefields vanished when the engineer unit got within about 10 meters. The engineer took out the AT minefield with a satchel charge after a delay of at least 30 seconds. Interesting. I can't attest to the visibility since I was on the receiving end. Link to comment Share on other sites More sharing options...
boy_Recon Posted June 20, 2001 Author Share Posted June 20, 2001 i've never tried clearing them. to be honest the guys i mostly play against(Hi Zippy!) never seem to use them, so i've never had that dubious pleasure. I still think there's something "buggy" about mines. Link to comment Share on other sites More sharing options...
PiggDogg Posted June 20, 2001 Share Posted June 20, 2001 Mines & spotting them - hit & miss, probably like in real life. Some of my experiences: (1) German engineer squad 'walked' over the expected AT mine site in open terrain: no see mines. Two halftracks drive over the site: see no mines, pass over OK. Third halftrack (fortunately not a precious tank) drives over site and 'discovers' the AT mines the 'hard' way by detonating a mine - cool! (2) a quite usual situation: hidden AT minefield. Halftrack drives over site and is ok. Damn, if a tank/sp gun follows up the halftrack and it 'discovers' the AT minefield the hard way - real cool. It is just the fates of war and, I would suggest, probably is quite realistic. Cheers. Richard Cuccia, richardcuccia@home.com, ICQ# 116577632. Link to comment Share on other sites More sharing options...
Wolfe Posted June 20, 2001 Share Posted June 20, 2001 <BLOCKQUOTE>quote:</font><HR>i have to disagree, gentlemen. i did a few qbs for this purpose, and each time some ATM's were revealed by inf from a distance.<HR></BLOCKQUOTE> I've *never* seen this. IMO, those mines had to have been daisy-chain AT mines. The Daisy chain mines (which simply sit on top of the ground) are easily spotted. Can you create a scenario which demonstrates the ability to see regular AT mines (not the Daisy-chain type)? I can create one which has perfectly clear LOS and has multiple battalions of elite troops sitting in a mixed minefield of AT and AP mines, and never spots them until someone moves. But it's hard to prove a negative, of course. <BLOCKQUOTE>quote:</font><HR>Originally posted by Dschugaschwili: [QB]Units can spot mines from a distance. Once in a game against the AI on the "Grafenwohr" training scenario I spotted an AP mine field very early in the game. My nearest unit was more than 700m away! <HR></BLOCKQUOTE> If your opponent's troops run through the mines, they will set them off, and you'll be able to see the minefield, even if you have no physical LOS to the mines themselves. - Chris [Edit: edited to make it a bit more clear what mines I was referring to] [ 06-20-2001: Message edited by: Wolfe ] Link to comment Share on other sites More sharing options...
boy_Recon Posted June 22, 2001 Author Share Posted June 22, 2001 ..a further point has just arisen: AT mines (NOT Daisy Chains) seem easier to spot on roads than in open ground, etc. Logical, I suppose. Link to comment Share on other sites More sharing options...
lcm1947 Posted June 23, 2001 Share Posted June 23, 2001 I've seen mines several times and they were't Daisy since I've never once bought them so they were either tank or personel mines. I've seen them from way off what ever that means ( a long ways - maybe 1000 meters or there abouts. But some times I don't either. I always wondered why I don't always see them, now I know. I'm not supposed to so the times I do I'm lucky. Link to comment Share on other sites More sharing options...
Clubfoot Posted June 23, 2001 Share Posted June 23, 2001 I've also seen mines from great distances. They were not daisy's. The distance was appx. 830 meters. They were spotted by a veteran Pioneer platoon HQ unit. Link to comment Share on other sites More sharing options...
Kingfish Posted June 23, 2001 Share Posted June 23, 2001 <BLOCKQUOTE>quote:</font><HR>I've also seen mines from great distances. They were not daisy's. The distance was appx. 830 meters. They were spotted by a veteran Pioneer platoon HQ unit. <HR></BLOCKQUOTE> Just curious, how does one tell the difference between a regular AT minefield and a daisy chain once laid. AFAIK all you see is the generic mine post sticking out of the ground. Link to comment Share on other sites More sharing options...
Radar Posted June 23, 2001 Share Posted June 23, 2001 Well, try zooming in on the little sign..(as for telling the mine type) and it will have a sticky exploding man or tank. Hence, AP or AT.. Link to comment Share on other sites More sharing options...
Kingfish Posted June 23, 2001 Share Posted June 23, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Radar: Well, try zooming in on the little sign..(as for telling the mine type) and it will have a sticky exploding man or tank. Hence, AP or AT.. <HR></BLOCKQUOTE> Radar, Which mines are you referring to? The AT mines in CM have a skull and crossbones, along with the words "Achtung Minen! Panzer!". I've yet to see one with an exploding tank. Both the regular AT mines and the Daisy chain use the same sign. Link to comment Share on other sites More sharing options...
Clubfoot Posted June 23, 2001 Share Posted June 23, 2001 KF, When the game ends, look at the map, click on the mines, and then you know. DC mine fields are also noticeably smaller than buried mine fields. It also helps when your opponent confirms the fact that he purchased no daisy's, only conventionals. Link to comment Share on other sites More sharing options...
Radar Posted June 24, 2001 Share Posted June 24, 2001 Ahh, sorry bout that..I forgot that I've got those mine mods installed to help tell the difference..maybe ya can too? Link to comment Share on other sites More sharing options...
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