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Radar

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About Radar

  • Birthday 05/25/1965

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    Illinois, USA

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  1. I kinda wish there was a line between split squads. There's always been some frustration as I move em about and I tend to loose where their other halfs are to each other. It isn't going to happen by now I realize, however it might be a heplful suggestion for the future.
  2. Well I'm not sure I follow but here is some stuff that may help. First, continuous waypoints can be set by right mouse clicking. Next, if your waypoint line has more than what I'll call 'node' you may give different move commands by either hot key commands or right clicking the unit box and selecting the order from the order window. Now if your waypoint line had 4 waypoints and you wanted the last leg to be from 'fast' to 'move-to-contact' you could either hit 'f' and Rt. click three times, then hit 'e' and finish with a left click. Or, you could hit 'f' and left click three times, then 'e' and left click. Also you can hit 'f' and right click the mouse three times and then left click to end the line. You can modify the nodes by left clicking on the waypoint also. This will outline the node with a yellow box and it will allow the change of the line following the node to just before the preceeding waypoint. I hope this helps.
  3. I setup a small map and used various elevations to determine approximately how tall the tree were in cmbb. I constructed a wide trench with 0 height bottom and varied the top of slope equally. The ditch bottom was 100m wide and units on the top of slope over 20m from each edge. This is what I've concluded: </font>[*]Tall Pines reach up to around 15m +/-</font>[*]Woods and scattered trees are about 7 1/2m high</font>[*]LOS can be traced over trees (except pines) through the second floors of buildings. I've done a search for anything else concrete, and here are some interesting threads we may not have seen or have forgotten: How tall are the trees? Visualizing 3-D terrain? Holes in terrain on slopes Checking the view Not seeing the forest for the trees Scaling question Are hill crests cover?
  4. Well I've had luck unbogging by giving a reverse order 10m to the rear of the AFV. Cancel your orders if you cant get the reverse line to the rear. This will take some playtesting to confirm, however.
  5. Movement increases survival I've noticed. Along with smoke which blocks LOS, however temporarily.
  6. If you would like to read an excellent book on the Warsaw Ghetto Uprising I would recommend (if you can find it) reading The Bravest Battle by Dan Kurzman 1976 Pinnacle Books
  7. How about ID/dist markers? There is nothing worse than picking out a contact from behind one or two others. There is really no need for them at least for the movie phase. I'd like to see them removed. For range during my plot is what I have my LOS tool for, I can get info about a contact if I click on it already. The info markers dont help much and really cut back on viewing enjoyment. I wish I knew how to turn 'em off.
  8. I've seen this happen before CMBO if you are in/at the wall (if I remember correctly), The work around was to move inward, away from the wall some distance horizontally before moving down?
  9. Would it be proper to include specific mod or overal mods sets, faverite groupings or even a list suggestions in the general brief? Should that be considered for a briefing? What do you think?
  10. Isn't that acceptable given the extremely low spot quality? [ November 24, 2002, 06:50 AM: Message edited by: Radar ]
  11. Ya, thanks BTS, for the excellent game. Now if only I had more time to sit and play it...
  12. All right ya grogs, why don't you push for a reverse command for guns? We didn't have it for CMBO and now with CMBB out it still is neglected. So we're saying the only correct movement is forward?! In the game right now I can advance my gun to a forward position with no trouble but to get to a position 180 degrees behind the current position I must sit through the most ridiculous display while the crew traverses the tube around before they will move out. Then when it reaches is destination its facing is probably off by 180 degrees and must be reversed. WHY? Moving a gun is much like using a two wheeled wheel barrow (say that fast five times) in the garden, ya push and pull, turning isn't always mandatory.
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