Phil the Dill Posted July 23, 2000 Share Posted July 23, 2000 TCIP all the way Link to comment Share on other sites More sharing options...
BFCElvis Posted July 23, 2000 Share Posted July 23, 2000 TCP/IP is THE most important addition to the game for me. Peng spent last night at my home a we got to play our 1st hotseat game. It took about 4 hours and I figure that will be cut almost in half with the TCP/IP game and I won't have to have the bastard Peng in my house drinking all my beer....at least he brought bourbon with him so it wasn't a total waste. I do have an isssue with BTS about TCP/IP but I think I should start a different thread for that. ------------------ "To conquer death you only have to die" JC Link to comment Share on other sites More sharing options...
ntg84 Posted July 23, 2000 Share Posted July 23, 2000 I think a small 10-20 turn small quick battle could be done in a sitting Link to comment Share on other sites More sharing options...
GI Tom Posted July 23, 2000 Share Posted July 23, 2000 Now that my CM skills are similar to cat like reflexes... ha....I am patiently waiting for the TCP/IP play. Never been a big fan of PBEM only because of time constraints and blah blah blah.... GI Tom ------------------ To a New Yorker like you, a hero is some type of wierd sandwich. Link to comment Share on other sites More sharing options...
thomasj Posted July 23, 2000 Share Posted July 23, 2000 Count me in! I can't wait for the TCP/IP add-on, but guess I will ahve to try. Link to comment Share on other sites More sharing options...
Colin Posted July 24, 2000 Share Posted July 24, 2000 yup Link to comment Share on other sites More sharing options...
MrPeng Posted July 24, 2000 Share Posted July 24, 2000 I WANT TCP/IP RIGHT NOW!!! Peng ------------------ A Journey of a thousand miles starts with a single gunshot wound to the foot. Link to comment Share on other sites More sharing options...
Hundminen Posted July 24, 2000 Share Posted July 24, 2000 Count me in. Link to comment Share on other sites More sharing options...
Dpazuk Posted July 24, 2000 Share Posted July 24, 2000 While I have not recieved my copy in the mail yet, I must concur with the others. I want the option to play with a "live" opponent via the internet. Nuff' said. ------------------ dpazuk@sympatico.ca Link to comment Share on other sites More sharing options...
Guest JAZZA Posted July 24, 2000 Share Posted July 24, 2000 TCP/IP? Large portion..YES! Link to comment Share on other sites More sharing options...
Guest SS Peiper Posted July 24, 2000 Share Posted July 24, 2000 TCP/IP Cant wait, but will to have it done right. SS Peiper Link to comment Share on other sites More sharing options...
Mark IV Posted July 24, 2000 Share Posted July 24, 2000 I plan on enjoying weekend TCP/IP, though it wouldn't fit my regular schedule well. Questions: how do these things handle a mutual break? Like, you get in 20 turns of a 40 game scenario, and both sides have to break to restore their non-CM lives. Can you pause the whole thing for resumption later? Can you continue the marathon by PBEM, say during the week, once started in TCP/IP? I like the timer idea, but I still think it's going to be tough to finish much of a game in a day. What happens if the thing times out while you're still in the middle of plotting a turn? Does it just send itself from that point? And could the game automatically suggest unique file names, and offer a choice of folders into which they're saved (so you can keep different "turn 4s" separate)? Could it track separate opponents/battles a little? Huh? (And we wonder why it wasn't done in a couple weeks!) Link to comment Share on other sites More sharing options...
Ross MacGregor Posted July 24, 2000 Share Posted July 24, 2000 Actually, I am waiting for TCP/IP before buying the game. I only have time for multiplayer games these days. Link to comment Share on other sites More sharing options...
Mikester Posted July 24, 2000 Share Posted July 24, 2000 TCP/IP????? YES!!!!!!!!!!!!!!!!!!!!!!!!!! Gimme, gimme, gimme. NOW, NOW, NOW! Mikester out. Link to comment Share on other sites More sharing options...
Wayne Posted July 24, 2000 Share Posted July 24, 2000 Want TCP/IP now if not sooner. Wayne. ------------------ Blessed be the Lord my strength who teaches my hands to war and my fingers to fight. Link to comment Share on other sites More sharing options...
karlkindt Posted July 24, 2000 Share Posted July 24, 2000 I played the demo yesterday and bought the game online an hour later. I am sold. What a great game! I have two buddies who will buy it if I can play with them via TCP/IP (I am trying to get them to buy it anyway...they probably will, but we will use the TCP/IP like CRAZY). We only have an hour or two to play at one time, so CLOSE COMBAT has been great. I love COMBAT MISSION, but it would be so much greater with TCP/IP play. There is a huge segment of CLOSE COMBATers who are going to only buy it if it has this. These are the new guys, naturally, not old game players like me who remember EMPIRE's PBM...yes, play by mail, that is snail mail. Gee--I am only 33 but I feel so old now. ------------------ Karl Kindt Ecclesiastes 5:19 www.karlkindt.com Link to comment Share on other sites More sharing options...
zgrose Posted July 27, 2000 Share Posted July 27, 2000 Count me in for TCP/IP as well. PBEM is a nice placeholder but, as others have said, the flow of the battle is lost in the downtime between files. Link to comment Share on other sites More sharing options...
aka_tom_w Posted July 27, 2000 Share Posted July 27, 2000 Yes I think that now that all the little things that could be tweaked in the v1.03 patch have been fixed there should be a new effort to go full steam ahead with the TCP/IP patch, I would say it should be the next priority. I CAN'T wait for TCP/IP but I'm VERY VERY happy with all the little tweaks in the v1.03 patch that will make the game even better than it was. Count me in to TCP/IP as soon as it is available for download. My guess is that we still looking like mid to late Sept. for that one as it appears require a SUBSTANTIAL coding effort on Charles' part. Good Luck Charles. Hopefully there will be some vacation time in there some where too! We all know you truly deserve it. -tom w ------------------ <BLOCKQUOTE>quote:</font><HR> "Have you thanked BTS by buying your SECOND copy of CM yet?" <HR></BLOCKQUOTE> Link to comment Share on other sites More sharing options...
Papa Khann Posted July 27, 2000 Share Posted July 27, 2000 I will play TCP/IP games when it is made available. I will also continue to play some PBEMs, as these are great when you don't have a large block of time available for one "sitting". Link to comment Share on other sites More sharing options...
kjh_34 Posted July 27, 2000 Share Posted July 27, 2000 When TCP/IP support is added, I know that a couple buddies of mine will buy the game. The promise of TCP/IP is one of the main reasons I have already bought the game. Link to comment Share on other sites More sharing options...
Seahawk-vfa201 Posted July 28, 2000 Share Posted July 28, 2000 TCP/IP? Sure!!! Programmable closk as well though. Link to comment Share on other sites More sharing options...
Gustang Posted July 28, 2000 Share Posted July 28, 2000 TCP/IP is very much wanted. A way to limit turns to a pre-agreed limit is essential. I loved the idea that one could set the clock to start only after one of the opponents had finished his/her turn. Great idea! A chat window for taunting would be nice too (Although Roger Wilco would even better if you truely want to hear my screams of frustration!). 8D Gus out Link to comment Share on other sites More sharing options...
gaffertape Posted July 28, 2000 Share Posted July 28, 2000 Like my fellow Canadian Babra, I will not be using the TCP/IP. I just can't foresee having the kind of time available to play out a match. PBEM is a godsend, as it allows me to participate in human versus human matches at my convenience. GAFF Oh, I'm an idiot... Just read the topic starter again and it asked us to post only if interested. My bad. Send a schrek my way. BAD GAFF [This message has been edited by gaffertape (edited 07-27-2000).] Link to comment Share on other sites More sharing options...
Pak40 Posted July 28, 2000 Share Posted July 28, 2000 If I'm willing to slug out a 2 hour CC game then you can bet I'll spend just as much time or longer in a CM game. count me in Link to comment Share on other sites More sharing options...
Buzzsaw Posted July 28, 2000 Share Posted July 28, 2000 Will not buy CM until TCP/IP is supported. Link to comment Share on other sites More sharing options...
Recommended Posts