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Carls maps


CarlXII

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Hello...

I have started a little map project. My goal is to design a few quite large maps that still retain a fairly high level of detail. These maps will not be designed
as mastermaps ment to be split up into smaller sections but rather to be used as a 'full size' map but you as a potential user are offcourse free to cut and tweak the map in any way you please.

I will not be spewing these maps out in any great amont. I will be working on these at a relaxed pace and my current goal for the rest of 2023 is to release two more maps after this first one if you guys feel that this initial one is up to snuff.

This first map is for CMBN. Centered around a village along the Douve river, south west of Valognes. Mapsize is 2700 X 1900 meters. I have taken some liberties with the actual village but the terrain is very close to current day google earth (elevations are fictional).
I'm planning on making one more CMBN-map and then a CMRT-map this year. Dependant on RL situations i might be able to do a third one. We shall see. Two additional maps after this one should be doable though.

On this first map (Normandy) i have 'tweaked' the low boccage hedges somewhat. At various locations i have replaced a part of the low boccage with regular hedge tiles to allow for vehicles to cut through. This will come with the risk of bogging down though as the terrain tile 
at these locations are be mud ground. See pictures below. I have also included a fair amount of boccage gaps to allow for infantry movement.

These maps will have no units, no set-up zones or no objectives and no AI plans....They can be added as desired. Hopefully these maps will provide nice playgrounds for H2H gameplay or as a starting map for anyone wanting to try and design a scenario using them.
This first normandy map has been made using the majority of 37mm brilliant 'all in one' mod pack for CMBN. Hopefully the map will still look decent even if you are playing with stock graphics or use different mods. 

Enjoy ! 

Some pictures from this first map...

From google earth:


n_01.bmp

From the editor:

n02.bmp

Some ingame pictures:

 

n1.bmp

n4.bmp

n2.bmp

n6.bmp

n3.bmp

n5.bmp

n7.bmp

n9.bmp

n10.bmp

n11.bmp


n8.bmp


n12.bmp


n14.bmp

n13.bmp

This is what the boccage/hedge trick looks like in the editor:

n_boc1.bmp

And in-game:

n_boc2.bmp

Download link:

https://www.dropbox.com/s/x3h7htnzcx1ykxp/Cotentin Peninsula.btt?dl=0

 

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4 hours ago, WimO said:

I tried to load the map in CMBN but was CMBN was unable to see it. What game version was it created under?

Thats strange...I used CMBN V4.04.

That's the latest version isn't it ? Hope you get it working...

Also...This is not a QB-map. You need to find it in the scenario (battle) folder....

Any one else having trouble loading the map ?

Edited by CarlXII
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2 hours ago, CarlXII said:

Thats strange...I used CMBN V4.04.

That's the latest version isn't it ? Hope you get it working...

Also...This is not a QB-map. You need to find it in the scenario (battle) folder....

Any one else having trouble loading the map ?

nope, loaded just fine and looks spectacular.

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19 hours ago, CarlXII said:

Thats strange...I used CMBN V4.04.

That's the latest version isn't it ? Hope you get it working...

Also...This is not a QB-map. You need to find it in the scenario (battle) folder....

Any one else having trouble loading the map ?

I'm still on v4.03 and put it in the battle folder and could not see it in the menu. Maybe 4.04 anything created in 4.04 is not backwards compatible? Seems odd for map..

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19 minutes ago, WimO said:

I'm still on v4.03 and put it in the battle folder and could not see it in the menu. Maybe 4.04 anything created in 4.04 is not backwards compatible? Seems odd for map..

I am fairly certain it has always been like this. And it is backwards compatible obviously, otherwise with 4.04 installed you couldn't use stuff made with previous versions.

By the way, nice map. Keep them coming.

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2 hours ago, Zveroboy1 said:

I am fairly certain it has always been like this. And it is backwards compatible obviously, otherwise with 4.04 installed you couldn't use stuff made with previous versions.

By the way, nice map. Keep them coming.

What I mean is that a map created by 404 cannot be used by 403?. I did not mean that a map created by 403 cannot be used by 404?.

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18 minutes ago, WimO said:

What I mean is that a map created by 404 cannot be used by 403?. I did not mean that a map created by 403 cannot be used by 404?.

I belive Zveroboy1 is correct. I seem  to recall that it has been posted questions several times on this forum asking why a person can not find a newly made scenario and the reason has usually been that they are not updated to the laest version.

Why this is i don't know though but this is most likely you problem to...

If there is not some feature in the latest patch that you do not like  i can see no reason not to update to the current level or you may not be able to play any future scenarios.

 

 

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12 hours ago, WimO said:

What I mean is that a map created by 404 cannot be used by 403?.

Correct it cannot. A map or scenario created in a newer version nearly always does not open in the older one. There have been a few patches from time to time that don't bump that internal scenario revision but 4.04 is not one of those.

 

12 hours ago, WimO said:

I did not mean that a map created by 403 cannot be used by 404?.

Cool - that will work just fine, but you already knew that.

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I COULD HAVE BET THAT I WAS GOING TO INSPIRE PEOPLE HERE !

 

It's crazy that no one did that or something similar in the past 20 years.

I admit, I was also a bit confuse that clearly no veterans players or grognards encouraged me after I post my 18 x 12 KM map. Especially as a first contribution to this community.

Definitely, this is not about the whole campaign issue...This is about using 400 Km2 of playable area that makes one big.

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50 minutes ago, STURM-FAKTION said:

I COULD HAVE BET THAT I WAS GOING TO INSPIRE PEOPLE HERE !

 

It's crazy that no one did that or something similar in the past 20 years.

I admit, I was also a bit confuse that clearly no veterans players or grognards encouraged me after I post my 18 x 12 KM map. Especially as a first contribution to this community.

Definitely, this is not about the whole campaign issue...This is about using 400 Km2 of playable area that makes one big.

That seems like impressive work !

I belive that the lack of support or entusiasm for this project  comes from the fact that very few people are still playing CMBB with any great regularity today.

Personally i do not have it installed anymore.

 

 

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