Lucky_Strike Posted February 26, 2022 Share Posted February 26, 2022 Great stuff Mr Pye, very impressive and atmospheric. Does make me contemplate a few special city mods that could be added to the pantheon ... a future project. 1 Quote Link to comment Share on other sites More sharing options...
Dlw Posted March 12, 2022 Author Share Posted March 12, 2022 On 2/25/2022 at 4:41 AM, NPye said: I made all new Berlin Maps, heres a closer look???? Looks ten times better, for full price game DLC this is what I expect! 1 Quote Link to comment Share on other sites More sharing options...
benpark Posted March 12, 2022 Share Posted March 12, 2022 I don't see any usable windows or doors on those buildings (just images of them - unusable in game terms). More akin to giant boxes that will simply block movement. These are more like dioramas. 2 Quote Link to comment Share on other sites More sharing options...
Artkin Posted March 12, 2022 Share Posted March 12, 2022 (edited) 1 hour ago, Dlw said: Looks ten times better, for full price game DLC this is what I expect! The module wasnt full price, and you got a ridiculous amount of stuff in it too. Nobody else has complained. And as Ben said, the buildings in that video are essentially fake - the windows do not match where the game actually puts them. Also each wall can only have 1 door... etc. Edited March 12, 2022 by Artkin 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted March 14, 2022 Share Posted March 14, 2022 On 3/12/2022 at 5:07 PM, Artkin said: The module wasnt full price, and you got a ridiculous amount of stuff in it too. Nobody else has complained. And as Ben said, the buildings in that video are essentially fake - the windows do not match where the game actually puts them. Also each wall can only have 1 door... etc. Im currently converting all the buildings to have maximum doors and windows for the Stalingrad buildings, ive found a way to do it and keep the buildings looking authentic and atmospheric, also most of the buildings can be entered and shot from each floor, I made the Reichstag slightly different as it had been boarded up since 1932 after the great fire. You need to either blow a hole in it or use sappers to enter once in all the rooms are connected with doors allowing fighting in the building??? Ads drama????? 2 Quote Link to comment Share on other sites More sharing options...
Artkin Posted March 14, 2022 Share Posted March 14, 2022 Very, very cool. That's interesting news to hear. It makes sense that there would be plenty of windows in this section of Berlin 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted March 14, 2022 Share Posted March 14, 2022 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted June 1, 2022 Share Posted June 1, 2022 Very late to the party. I gave up on the first mission playing as the Russians when I had one tank, one infantry HQ and two smg teams all stuck on the same bridge near the train station, on the left side of the map. It's very doubtful I'll try again. 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted June 9, 2022 Share Posted June 9, 2022 I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. Cheers for viewing and would love to see what you think. 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted June 9, 2022 Share Posted June 9, 2022 By the way this is a work in progress and have much to do. I'm still converting some of the buildings to have full door and window access, plus lots of updating the maps . Cheers 0 Quote Link to comment Share on other sites More sharing options...
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